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Classes
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#######
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This section presents advanced binding code for classes and it is assumed
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that you are already familiar with the basics from :doc:`/classes`.
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.. _overriding_virtuals:
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Overriding virtual functions in Python
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======================================
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Suppose that a C++ class or interface has a virtual function that we'd like to
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to override from within Python (we'll focus on the class ``Animal``; ``Dog`` is
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given as a specific example of how one would do this with traditional C++
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code).
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.. code-block:: cpp
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class Animal {
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public:
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virtual ~Animal() { }
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virtual std::string go(int n_times) = 0;
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};
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class Dog : public Animal {
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public:
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std::string go(int n_times) override {
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std::string result;
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for (int i=0; i<n_times; ++i)
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result += "woof! ";
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return result;
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}
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};
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Let's also suppose that we are given a plain function which calls the
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function ``go()`` on an arbitrary ``Animal`` instance.
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.. code-block:: cpp
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std::string call_go(Animal *animal) {
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return animal->go(3);
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}
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Normally, the binding code for these classes would look as follows:
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.. code-block:: cpp
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PYBIND11_MODULE(example, m) {
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py::class_<Animal> animal(m, "Animal");
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animal
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.def("go", &Animal::go);
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py::class_<Dog>(m, "Dog", animal)
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.def(py::init<>());
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m.def("call_go", &call_go);
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}
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However, these bindings are impossible to extend: ``Animal`` is not
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constructible, and we clearly require some kind of "trampoline" that
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redirects virtual calls back to Python.
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Defining a new type of ``Animal`` from within Python is possible but requires a
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helper class that is defined as follows:
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.. code-block:: cpp
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class PyAnimal : public Animal {
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public:
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/* Inherit the constructors */
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using Animal::Animal;
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/* Trampoline (need one for each virtual function) */
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std::string go(int n_times) override {
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PYBIND11_OVERLOAD_PURE(
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std::string, /* Return type */
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Animal, /* Parent class */
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go, /* Name of function in C++ (must match Python name) */
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n_times /* Argument(s) */
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);
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}
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};
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The macro :func:`PYBIND11_OVERLOAD_PURE` should be used for pure virtual
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functions, and :func:`PYBIND11_OVERLOAD` should be used for functions which have
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a default implementation. There are also two alternate macros
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:func:`PYBIND11_OVERLOAD_PURE_NAME` and :func:`PYBIND11_OVERLOAD_NAME` which
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take a string-valued name argument between the *Parent class* and *Name of the
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function* slots, which defines the name of function in Python. This is required
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when the C++ and Python versions of the
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function have different names, e.g. ``operator()`` vs ``__call__``.
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The binding code also needs a few minor adaptations (highlighted):
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.. code-block:: cpp
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:emphasize-lines: 2,4,5
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PYBIND11_MODULE(example, m) {
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py::class_<Animal, PyAnimal /* <--- trampoline*/> animal(m, "Animal");
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animal
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.def(py::init<>())
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.def("go", &Animal::go);
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py::class_<Dog>(m, "Dog", animal)
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.def(py::init<>());
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m.def("call_go", &call_go);
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}
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Importantly, pybind11 is made aware of the trampoline helper class by
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specifying it as an extra template argument to :class:`class_`. (This can also
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be combined with other template arguments such as a custom holder type; the
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order of template types does not matter). Following this, we are able to
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define a constructor as usual.
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Bindings should be made against the actual class, not the trampoline helper class.
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.. code-block:: cpp
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py::class_<Animal, PyAnimal /* <--- trampoline*/> animal(m, "Animal");
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animal
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.def(py::init<>())
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.def("go", &PyAnimal::go); /* <--- THIS IS WRONG, use &Animal::go */
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Note, however, that the above is sufficient for allowing python classes to
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extend ``Animal``, but not ``Dog``: see :ref:`virtual_and_inheritance` for the
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necessary steps required to providing proper overload support for inherited
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classes.
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The Python session below shows how to override ``Animal::go`` and invoke it via
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a virtual method call.
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.. code-block:: pycon
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>>> from example import *
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>>> d = Dog()
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>>> call_go(d)
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u'woof! woof! woof! '
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>>> class Cat(Animal):
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... def go(self, n_times):
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... return "meow! " * n_times
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...
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>>> c = Cat()
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>>> call_go(c)
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u'meow! meow! meow! '
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If you are defining a custom constructor in a derived Python class, you *must*
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ensure that you explicitly call the bound C++ constructor using ``__init__``,
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*regardless* of whether it is a default constructor or not. Otherwise, the
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memory for the C++ portion of the instance will be left uninitialized, which
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will generally leave the C++ instance in an invalid state and cause undefined
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behavior if the C++ instance is subsequently used.
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Here is an example:
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.. code-block:: python
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class Dachschund(Dog):
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def __init__(self, name):
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Dog.__init__(self) # Without this, undefind behavior may occur if the C++ portions are referenced.
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self.name = name
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def bark(self):
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return "yap!"
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Note that a direct ``__init__`` constructor *should be called*, and ``super()``
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should not be used. For simple cases of linear inheritance, ``super()``
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may work, but once you begin mixing Python and C++ multiple inheritance,
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things will fall apart due to differences between Python's MRO and C++'s
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mechanisms.
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Please take a look at the :ref:`macro_notes` before using this feature.
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.. note::
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When the overridden type returns a reference or pointer to a type that
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pybind11 converts from Python (for example, numeric values, std::string,
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and other built-in value-converting types), there are some limitations to
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be aware of:
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- because in these cases there is no C++ variable to reference (the value
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is stored in the referenced Python variable), pybind11 provides one in
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the PYBIND11_OVERLOAD macros (when needed) with static storage duration.
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Note that this means that invoking the overloaded method on *any*
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instance will change the referenced value stored in *all* instances of
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that type.
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- Attempts to modify a non-const reference will not have the desired
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effect: it will change only the static cache variable, but this change
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will not propagate to underlying Python instance, and the change will be
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replaced the next time the overload is invoked.
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.. seealso::
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The file :file:`tests/test_virtual_functions.cpp` contains a complete
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example that demonstrates how to override virtual functions using pybind11
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in more detail.
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.. _virtual_and_inheritance:
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Combining virtual functions and inheritance
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===========================================
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When combining virtual methods with inheritance, you need to be sure to provide
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an override for each method for which you want to allow overrides from derived
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python classes. For example, suppose we extend the above ``Animal``/``Dog``
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example as follows:
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.. code-block:: cpp
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class Animal {
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public:
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virtual std::string go(int n_times) = 0;
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virtual std::string name() { return "unknown"; }
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};
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class Dog : public Animal {
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public:
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std::string go(int n_times) override {
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std::string result;
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for (int i=0; i<n_times; ++i)
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result += bark() + " ";
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return result;
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}
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virtual std::string bark() { return "woof!"; }
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};
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then the trampoline class for ``Animal`` must, as described in the previous
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section, override ``go()`` and ``name()``, but in order to allow python code to
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inherit properly from ``Dog``, we also need a trampoline class for ``Dog`` that
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overrides both the added ``bark()`` method *and* the ``go()`` and ``name()``
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methods inherited from ``Animal`` (even though ``Dog`` doesn't directly
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override the ``name()`` method):
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.. code-block:: cpp
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class PyAnimal : public Animal {
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public:
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using Animal::Animal; // Inherit constructors
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std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Animal, go, n_times); }
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std::string name() override { PYBIND11_OVERLOAD(std::string, Animal, name, ); }
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};
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class PyDog : public Dog {
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public:
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using Dog::Dog; // Inherit constructors
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std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Dog, go, n_times); }
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std::string name() override { PYBIND11_OVERLOAD(std::string, Dog, name, ); }
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std::string bark() override { PYBIND11_OVERLOAD(std::string, Dog, bark, ); }
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};
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.. note::
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Note the trailing commas in the ``PYBIND11_OVERLOAD`` calls to ``name()``
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and ``bark()``. These are needed to portably implement a trampoline for a
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function that does not take any arguments. For functions that take
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a nonzero number of arguments, the trailing comma must be omitted.
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A registered class derived from a pybind11-registered class with virtual
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methods requires a similar trampoline class, *even if* it doesn't explicitly
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declare or override any virtual methods itself:
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.. code-block:: cpp
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class Husky : public Dog {};
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class PyHusky : public Husky {
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public:
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using Husky::Husky; // Inherit constructors
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std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Husky, go, n_times); }
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std::string name() override { PYBIND11_OVERLOAD(std::string, Husky, name, ); }
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std::string bark() override { PYBIND11_OVERLOAD(std::string, Husky, bark, ); }
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};
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There is, however, a technique that can be used to avoid this duplication
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(which can be especially helpful for a base class with several virtual
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methods). The technique involves using template trampoline classes, as
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follows:
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.. code-block:: cpp
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template <class AnimalBase = Animal> class PyAnimal : public AnimalBase {
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public:
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using AnimalBase::AnimalBase; // Inherit constructors
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std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, AnimalBase, go, n_times); }
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std::string name() override { PYBIND11_OVERLOAD(std::string, AnimalBase, name, ); }
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};
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template <class DogBase = Dog> class PyDog : public PyAnimal<DogBase> {
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public:
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using PyAnimal<DogBase>::PyAnimal; // Inherit constructors
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// Override PyAnimal's pure virtual go() with a non-pure one:
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std::string go(int n_times) override { PYBIND11_OVERLOAD(std::string, DogBase, go, n_times); }
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std::string bark() override { PYBIND11_OVERLOAD(std::string, DogBase, bark, ); }
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};
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This technique has the advantage of requiring just one trampoline method to be
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declared per virtual method and pure virtual method override. It does,
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however, require the compiler to generate at least as many methods (and
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possibly more, if both pure virtual and overridden pure virtual methods are
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exposed, as above).
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The classes are then registered with pybind11 using:
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.. code-block:: cpp
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py::class_<Animal, PyAnimal<>> animal(m, "Animal");
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py::class_<Dog, PyDog<>> dog(m, "Dog");
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py::class_<Husky, PyDog<Husky>> husky(m, "Husky");
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// ... add animal, dog, husky definitions
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Note that ``Husky`` did not require a dedicated trampoline template class at
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all, since it neither declares any new virtual methods nor provides any pure
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virtual method implementations.
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With either the repeated-virtuals or templated trampoline methods in place, you
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can now create a python class that inherits from ``Dog``:
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.. code-block:: python
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class ShihTzu(Dog):
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def bark(self):
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return "yip!"
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.. seealso::
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See the file :file:`tests/test_virtual_functions.cpp` for complete examples
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using both the duplication and templated trampoline approaches.
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.. _extended_aliases:
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Extended trampoline class functionality
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=======================================
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The trampoline classes described in the previous sections are, by default, only
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initialized when needed. More specifically, they are initialized when a python
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class actually inherits from a registered type (instead of merely creating an
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instance of the registered type), or when a registered constructor is only
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valid for the trampoline class but not the registered class. This is primarily
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for performance reasons: when the trampoline class is not needed for anything
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except virtual method dispatching, not initializing the trampoline class
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improves performance by avoiding needing to do a run-time check to see if the
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inheriting python instance has an overloaded method.
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Sometimes, however, it is useful to always initialize a trampoline class as an
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intermediate class that does more than just handle virtual method dispatching.
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For example, such a class might perform extra class initialization, extra
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destruction operations, and might define new members and methods to enable a
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more python-like interface to a class.
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In order to tell pybind11 that it should *always* initialize the trampoline
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class when creating new instances of a type, the class constructors should be
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declared using ``py::init_alias<Args, ...>()`` instead of the usual
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``py::init<Args, ...>()``. This forces construction via the trampoline class,
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ensuring member initialization and (eventual) destruction.
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.. seealso::
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See the file :file:`tests/test_virtual_functions.cpp` for complete examples
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showing both normal and forced trampoline instantiation.
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.. _custom_constructors:
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Custom constructors
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===================
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The syntax for binding constructors was previously introduced, but it only
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works when a constructor of the appropriate arguments actually exists on the
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C++ side. To extend this to more general cases, pybind11 makes it possible
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to bind factory functions as constructors. For example, suppose you have a
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class like this:
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.. code-block:: cpp
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class Example {
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private:
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Example(int); // private constructor
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public:
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// Factory function:
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static Example create(int a) { return Example(a); }
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};
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py::class_<Example>(m, "Example")
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.def(py::init(&Example::create));
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While it is possible to create a straightforward binding of the static
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``create`` method, it may sometimes be preferable to expose it as a constructor
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on the Python side. This can be accomplished by calling ``.def(py::init(...))``
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with the function reference returning the new instance passed as an argument.
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It is also possible to use this approach to bind a function returning a new
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instance by raw pointer or by the holder (e.g. ``std::unique_ptr``).
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The following example shows the different approaches:
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.. code-block:: cpp
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class Example {
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private:
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Example(int); // private constructor
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public:
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// Factory function - returned by value:
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static Example create(int a) { return Example(a); }
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// These constructors are publicly callable:
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Example(double);
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Example(int, int);
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Example(std::string);
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};
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py::class_<Example>(m, "Example")
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// Bind the factory function as a constructor:
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.def(py::init(&Example::create))
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// Bind a lambda function returning a pointer wrapped in a holder:
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.def(py::init([](std::string arg) {
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return std::unique_ptr<Example>(new Example(arg));
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}))
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// Return a raw pointer:
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.def(py::init([](int a, int b) { return new Example(a, b); }))
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// You can mix the above with regular C++ constructor bindings as well:
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.def(py::init<double>())
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;
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When the constructor is invoked from Python, pybind11 will call the factory
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function and store the resulting C++ instance in the Python instance.
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When combining factory functions constructors with :ref:`virtual function
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trampolines <overriding_virtuals>` there are two approaches. The first is to
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add a constructor to the alias class that takes a base value by
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rvalue-reference. If such a constructor is available, it will be used to
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construct an alias instance from the value returned by the factory function.
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The second option is to provide two factory functions to ``py::init()``: the
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first will be invoked when no alias class is required (i.e. when the class is
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being used but not inherited from in Python), and the second will be invoked
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when an alias is required.
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You can also specify a single factory function that always returns an alias
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instance: this will result in behaviour similar to ``py::init_alias<...>()``,
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as described in the :ref:`extended trampoline class documentation
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<extended_aliases>`.
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The following example shows the different factory approaches for a class with
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an alias:
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.. code-block:: cpp
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#include <pybind11/factory.h>
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class Example {
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public:
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// ...
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virtual ~Example() = default;
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};
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class PyExample : public Example {
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public:
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using Example::Example;
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PyExample(Example &&base) : Example(std::move(base)) {}
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};
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py::class_<Example, PyExample>(m, "Example")
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// Returns an Example pointer. If a PyExample is needed, the Example
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// instance will be moved via the extra constructor in PyExample, above.
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.def(py::init([]() { return new Example(); }))
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// Two callbacks:
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.def(py::init([]() { return new Example(); } /* no alias needed */,
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[]() { return new PyExample(); } /* alias needed */))
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// *Always* returns an alias instance (like py::init_alias<>())
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.def(py::init([]() { return new PyExample(); }))
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;
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Brace initialization
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--------------------
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``pybind11::init<>`` internally uses C++11 brace initialization to call the
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constructor of the target class. This means that it can be used to bind
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*implicit* constructors as well:
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.. code-block:: cpp
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struct Aggregate {
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int a;
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std::string b;
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};
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py::class_<Aggregate>(m, "Aggregate")
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.def(py::init<int, const std::string &>());
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.. note::
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Note that brace initialization preferentially invokes constructor overloads
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taking a ``std::initializer_list``. In the rare event that this causes an
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issue, you can work around it by using ``py::init(...)`` with a lambda
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function that constructs the new object as desired.
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.. _classes_with_non_public_destructors:
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Non-public destructors
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======================
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If a class has a private or protected destructor (as might e.g. be the case in
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a singleton pattern), a compile error will occur when creating bindings via
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pybind11. The underlying issue is that the ``std::unique_ptr`` holder type that
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is responsible for managing the lifetime of instances will reference the
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destructor even if no deallocations ever take place. In order to expose classes
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with private or protected destructors, it is possible to override the holder
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type via a holder type argument to ``class_``. Pybind11 provides a helper class
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``py::nodelete`` that disables any destructor invocations. In this case, it is
|
|
crucial that instances are deallocated on the C++ side to avoid memory leaks.
|
|
|
|
.. code-block:: cpp
|
|
|
|
/* ... definition ... */
|
|
|
|
class MyClass {
|
|
private:
|
|
~MyClass() { }
|
|
};
|
|
|
|
/* ... binding code ... */
|
|
|
|
py::class_<MyClass, std::unique_ptr<MyClass, py::nodelete>>(m, "MyClass")
|
|
.def(py::init<>())
|
|
|
|
.. _implicit_conversions:
|
|
|
|
Implicit conversions
|
|
====================
|
|
|
|
Suppose that instances of two types ``A`` and ``B`` are used in a project, and
|
|
that an ``A`` can easily be converted into an instance of type ``B`` (examples of this
|
|
could be a fixed and an arbitrary precision number type).
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::class_<A>(m, "A")
|
|
/// ... members ...
|
|
|
|
py::class_<B>(m, "B")
|
|
.def(py::init<A>())
|
|
/// ... members ...
|
|
|
|
m.def("func",
|
|
[](const B &) { /* .... */ }
|
|
);
|
|
|
|
To invoke the function ``func`` using a variable ``a`` containing an ``A``
|
|
instance, we'd have to write ``func(B(a))`` in Python. On the other hand, C++
|
|
will automatically apply an implicit type conversion, which makes it possible
|
|
to directly write ``func(a)``.
|
|
|
|
In this situation (i.e. where ``B`` has a constructor that converts from
|
|
``A``), the following statement enables similar implicit conversions on the
|
|
Python side:
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::implicitly_convertible<A, B>();
|
|
|
|
.. note::
|
|
|
|
Implicit conversions from ``A`` to ``B`` only work when ``B`` is a custom
|
|
data type that is exposed to Python via pybind11.
|
|
|
|
To prevent runaway recursion, implicit conversions are non-reentrant: an
|
|
implicit conversion invoked as part of another implicit conversion of the
|
|
same type (i.e. from ``A`` to ``B``) will fail.
|
|
|
|
.. _static_properties:
|
|
|
|
Static properties
|
|
=================
|
|
|
|
The section on :ref:`properties` discussed the creation of instance properties
|
|
that are implemented in terms of C++ getters and setters.
|
|
|
|
Static properties can also be created in a similar way to expose getters and
|
|
setters of static class attributes. Note that the implicit ``self`` argument
|
|
also exists in this case and is used to pass the Python ``type`` subclass
|
|
instance. This parameter will often not be needed by the C++ side, and the
|
|
following example illustrates how to instantiate a lambda getter function
|
|
that ignores it:
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::class_<Foo>(m, "Foo")
|
|
.def_property_readonly_static("foo", [](py::object /* self */) { return Foo(); });
|
|
|
|
Operator overloading
|
|
====================
|
|
|
|
Suppose that we're given the following ``Vector2`` class with a vector addition
|
|
and scalar multiplication operation, all implemented using overloaded operators
|
|
in C++.
|
|
|
|
.. code-block:: cpp
|
|
|
|
class Vector2 {
|
|
public:
|
|
Vector2(float x, float y) : x(x), y(y) { }
|
|
|
|
Vector2 operator+(const Vector2 &v) const { return Vector2(x + v.x, y + v.y); }
|
|
Vector2 operator*(float value) const { return Vector2(x * value, y * value); }
|
|
Vector2& operator+=(const Vector2 &v) { x += v.x; y += v.y; return *this; }
|
|
Vector2& operator*=(float v) { x *= v; y *= v; return *this; }
|
|
|
|
friend Vector2 operator*(float f, const Vector2 &v) {
|
|
return Vector2(f * v.x, f * v.y);
|
|
}
|
|
|
|
std::string toString() const {
|
|
return "[" + std::to_string(x) + ", " + std::to_string(y) + "]";
|
|
}
|
|
private:
|
|
float x, y;
|
|
};
|
|
|
|
The following snippet shows how the above operators can be conveniently exposed
|
|
to Python.
|
|
|
|
.. code-block:: cpp
|
|
|
|
#include <pybind11/operators.h>
|
|
|
|
PYBIND11_MODULE(example, m) {
|
|
py::class_<Vector2>(m, "Vector2")
|
|
.def(py::init<float, float>())
|
|
.def(py::self + py::self)
|
|
.def(py::self += py::self)
|
|
.def(py::self *= float())
|
|
.def(float() * py::self)
|
|
.def(py::self * float())
|
|
.def("__repr__", &Vector2::toString);
|
|
}
|
|
|
|
Note that a line like
|
|
|
|
.. code-block:: cpp
|
|
|
|
.def(py::self * float())
|
|
|
|
is really just short hand notation for
|
|
|
|
.. code-block:: cpp
|
|
|
|
.def("__mul__", [](const Vector2 &a, float b) {
|
|
return a * b;
|
|
}, py::is_operator())
|
|
|
|
This can be useful for exposing additional operators that don't exist on the
|
|
C++ side, or to perform other types of customization. The ``py::is_operator``
|
|
flag marker is needed to inform pybind11 that this is an operator, which
|
|
returns ``NotImplemented`` when invoked with incompatible arguments rather than
|
|
throwing a type error.
|
|
|
|
.. note::
|
|
|
|
To use the more convenient ``py::self`` notation, the additional
|
|
header file :file:`pybind11/operators.h` must be included.
|
|
|
|
.. seealso::
|
|
|
|
The file :file:`tests/test_operator_overloading.cpp` contains a
|
|
complete example that demonstrates how to work with overloaded operators in
|
|
more detail.
|
|
|
|
.. _pickling:
|
|
|
|
Pickling support
|
|
================
|
|
|
|
Python's ``pickle`` module provides a powerful facility to serialize and
|
|
de-serialize a Python object graph into a binary data stream. To pickle and
|
|
unpickle C++ classes using pybind11, a ``py::pickle()`` definition must be
|
|
provided. Suppose the class in question has the following signature:
|
|
|
|
.. code-block:: cpp
|
|
|
|
class Pickleable {
|
|
public:
|
|
Pickleable(const std::string &value) : m_value(value) { }
|
|
const std::string &value() const { return m_value; }
|
|
|
|
void setExtra(int extra) { m_extra = extra; }
|
|
int extra() const { return m_extra; }
|
|
private:
|
|
std::string m_value;
|
|
int m_extra = 0;
|
|
};
|
|
|
|
Pickling support in Python is enabled by defining the ``__setstate__`` and
|
|
``__getstate__`` methods [#f3]_. For pybind11 classes, use ``py::pickle()``
|
|
to bind these two functions:
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::class_<Pickleable>(m, "Pickleable")
|
|
.def(py::init<std::string>())
|
|
.def("value", &Pickleable::value)
|
|
.def("extra", &Pickleable::extra)
|
|
.def("setExtra", &Pickleable::setExtra)
|
|
.def(py::pickle(
|
|
[](const Pickleable &p) { // __getstate__
|
|
/* Return a tuple that fully encodes the state of the object */
|
|
return py::make_tuple(p.value(), p.extra());
|
|
},
|
|
[](py::tuple t) { // __setstate__
|
|
if (t.size() != 2)
|
|
throw std::runtime_error("Invalid state!");
|
|
|
|
/* Create a new C++ instance */
|
|
Pickleable p(t[0].cast<std::string>());
|
|
|
|
/* Assign any additional state */
|
|
p.setExtra(t[1].cast<int>());
|
|
|
|
return p;
|
|
}
|
|
));
|
|
|
|
The ``__setstate__`` part of the ``py::picke()`` definition follows the same
|
|
rules as the single-argument version of ``py::init()``. The return type can be
|
|
a value, pointer or holder type. See :ref:`custom_constructors` for details.
|
|
|
|
An instance can now be pickled as follows:
|
|
|
|
.. code-block:: python
|
|
|
|
try:
|
|
import cPickle as pickle # Use cPickle on Python 2.7
|
|
except ImportError:
|
|
import pickle
|
|
|
|
p = Pickleable("test_value")
|
|
p.setExtra(15)
|
|
data = pickle.dumps(p, 2)
|
|
|
|
Note that only the cPickle module is supported on Python 2.7. The second
|
|
argument to ``dumps`` is also crucial: it selects the pickle protocol version
|
|
2, since the older version 1 is not supported. Newer versions are also fine—for
|
|
instance, specify ``-1`` to always use the latest available version. Beware:
|
|
failure to follow these instructions will cause important pybind11 memory
|
|
allocation routines to be skipped during unpickling, which will likely lead to
|
|
memory corruption and/or segmentation faults.
|
|
|
|
.. seealso::
|
|
|
|
The file :file:`tests/test_pickling.cpp` contains a complete example
|
|
that demonstrates how to pickle and unpickle types using pybind11 in more
|
|
detail.
|
|
|
|
.. [#f3] http://docs.python.org/3/library/pickle.html#pickling-class-instances
|
|
|
|
Multiple Inheritance
|
|
====================
|
|
|
|
pybind11 can create bindings for types that derive from multiple base types
|
|
(aka. *multiple inheritance*). To do so, specify all bases in the template
|
|
arguments of the ``class_`` declaration:
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::class_<MyType, BaseType1, BaseType2, BaseType3>(m, "MyType")
|
|
...
|
|
|
|
The base types can be specified in arbitrary order, and they can even be
|
|
interspersed with alias types and holder types (discussed earlier in this
|
|
document)---pybind11 will automatically find out which is which. The only
|
|
requirement is that the first template argument is the type to be declared.
|
|
|
|
It is also permitted to inherit multiply from exported C++ classes in Python,
|
|
as well as inheriting from multiple Python and/or pybind-exported classes.
|
|
|
|
There is one caveat regarding the implementation of this feature:
|
|
|
|
When only one base type is specified for a C++ type that actually has multiple
|
|
bases, pybind11 will assume that it does not participate in multiple
|
|
inheritance, which can lead to undefined behavior. In such cases, add the tag
|
|
``multiple_inheritance`` to the class constructor:
|
|
|
|
.. code-block:: cpp
|
|
|
|
py::class_<MyType, BaseType2>(m, "MyType", py::multiple_inheritance());
|
|
|
|
The tag is redundant and does not need to be specified when multiple base types
|
|
are listed.
|
|
|
|
.. _module_local:
|
|
|
|
Module-local class bindings
|
|
===========================
|
|
|
|
When creating a binding for a class, pybind by default makes that binding
|
|
"global" across modules. What this means is that a type defined in one module
|
|
can be returned from any module resulting in the same Python type. For
|
|
example, this allows the following:
|
|
|
|
.. code-block:: cpp
|
|
|
|
// In the module1.cpp binding code for module1:
|
|
py::class_<Pet>(m, "Pet")
|
|
.def(py::init<std::string>())
|
|
.def_readonly("name", &Pet::name);
|
|
|
|
.. code-block:: cpp
|
|
|
|
// In the module2.cpp binding code for module2:
|
|
m.def("create_pet", [](std::string name) { return new Pet(name); });
|
|
|
|
.. code-block:: pycon
|
|
|
|
>>> from module1 import Pet
|
|
>>> from module2 import create_pet
|
|
>>> pet1 = Pet("Kitty")
|
|
>>> pet2 = create_pet("Doggy")
|
|
>>> pet2.name()
|
|
'Doggy'
|
|
|
|
When writing binding code for a library, this is usually desirable: this
|
|
allows, for example, splitting up a complex library into multiple Python
|
|
modules.
|
|
|
|
In some cases, however, this can cause conflicts. For example, suppose two
|
|
unrelated modules make use of an external C++ library and each provide custom
|
|
bindings for one of that library's classes. This will result in an error when
|
|
a Python program attempts to import both modules (directly or indirectly)
|
|
because of conflicting definitions on the external type:
|
|
|
|
.. code-block:: cpp
|
|
|
|
// dogs.cpp
|
|
|
|
// Binding for external library class:
|
|
py::class<pets::Pet>(m, "Pet")
|
|
.def("name", &pets::Pet::name);
|
|
|
|
// Binding for local extension class:
|
|
py::class<Dog, pets::Pet>(m, "Dog")
|
|
.def(py::init<std::string>());
|
|
|
|
.. code-block:: cpp
|
|
|
|
// cats.cpp, in a completely separate project from the above dogs.cpp.
|
|
|
|
// Binding for external library class:
|
|
py::class<pets::Pet>(m, "Pet")
|
|
.def("get_name", &pets::Pet::name);
|
|
|
|
// Binding for local extending class:
|
|
py::class<Cat, pets::Pet>(m, "Cat")
|
|
.def(py::init<std::string>());
|
|
|
|
.. code-block:: pycon
|
|
|
|
>>> import cats
|
|
>>> import dogs
|
|
Traceback (most recent call last):
|
|
File "<stdin>", line 1, in <module>
|
|
ImportError: generic_type: type "Pet" is already registered!
|
|
|
|
To get around this, you can tell pybind11 to keep the external class binding
|
|
localized to the module by passing the ``py::module_local()`` attribute into
|
|
the ``py::class_`` constructor:
|
|
|
|
.. code-block:: cpp
|
|
|
|
// Pet binding in dogs.cpp:
|
|
py::class<pets::Pet>(m, "Pet", py::module_local())
|
|
.def("name", &pets::Pet::name);
|
|
|
|
.. code-block:: cpp
|
|
|
|
// Pet binding in cats.cpp:
|
|
py::class<pets::Pet>(m, "Pet", py::module_local())
|
|
.def("get_name", &pets::Pet::name);
|
|
|
|
This makes the Python-side ``dogs.Pet`` and ``cats.Pet`` into distinct classes,
|
|
avoiding the conflict and allowing both modules to be loaded. C++ code in the
|
|
``dogs`` module that casts or returns a ``Pet`` instance will result in a
|
|
``dogs.Pet`` Python instance, while C++ code in the ``cats`` module will result
|
|
in a ``cats.Pet`` Python instance.
|
|
|
|
This does come with two caveats, however: First, external modules cannot return
|
|
or cast a ``Pet`` instance to Python (unless they also provide their own local
|
|
bindings). Second, from the Python point of view they are two distinct classes.
|
|
|
|
Note that the locality only applies in the C++ -> Python direction. When
|
|
passing such a ``py::module_local`` type into a C++ function, the module-local
|
|
classes are still considered. This means that if the following function is
|
|
added to any module (including but not limited to the ``cats`` and ``dogs``
|
|
modules above) it will be callable with either a ``dogs.Pet`` or ``cats.Pet``
|
|
argument:
|
|
|
|
.. code-block:: cpp
|
|
|
|
m.def("pet_name", [](const pets::Pet &pet) { return pet.name(); });
|
|
|
|
For example, suppose the above function is added to each of ``cats.cpp``,
|
|
``dogs.cpp`` and ``frogs.cpp`` (where ``frogs.cpp`` is some other module that
|
|
does *not* bind ``Pets`` at all).
|
|
|
|
.. code-block:: pycon
|
|
|
|
>>> import cats, dogs, frogs # No error because of the added py::module_local()
|
|
>>> mycat, mydog = cats.Cat("Fluffy"), dogs.Dog("Rover")
|
|
>>> (cats.pet_name(mycat), dogs.pet_name(mydog))
|
|
('Fluffy', 'Rover')
|
|
>>> (cats.pet_name(mydog), dogs.pet_name(mycat), frogs.pet_name(mycat))
|
|
('Rover', 'Fluffy', 'Fluffy')
|
|
|
|
It is possible to use ``py::module_local()`` registrations in one module even
|
|
if another module registers the same type globally: within the module with the
|
|
module-local definition, all C++ instances will be cast to the associated bound
|
|
Python type. In other modules any such values are converted to the global
|
|
Python type created elsewhere.
|
|
|
|
.. note::
|
|
|
|
STL bindings (as provided via the optional :file:`pybind11/stl_bind.h`
|
|
header) apply ``py::module_local`` by default when the bound type might
|
|
conflict with other modules; see :ref:`stl_bind` for details.
|
|
|
|
.. note::
|
|
|
|
The localization of the bound types is actually tied to the shared object
|
|
or binary generated by the compiler/linker. For typical modules created
|
|
with ``PYBIND11_MODULE()``, this distinction is not significant. It is
|
|
possible, however, when :ref:`embedding` to embed multiple modules in the
|
|
same binary (see :ref:`embedding_modules`). In such a case, the
|
|
localization will apply across all embedded modules within the same binary.
|
|
|
|
.. seealso::
|
|
|
|
The file :file:`tests/test_local_bindings.cpp` contains additional examples
|
|
that demonstrate how ``py::module_local()`` works.
|
|
|
|
Binding protected member functions
|
|
==================================
|
|
|
|
It's normally not possible to expose ``protected`` member functions to Python:
|
|
|
|
.. code-block:: cpp
|
|
|
|
class A {
|
|
protected:
|
|
int foo() const { return 42; }
|
|
};
|
|
|
|
py::class_<A>(m, "A")
|
|
.def("foo", &A::foo); // error: 'foo' is a protected member of 'A'
|
|
|
|
On one hand, this is good because non-``public`` members aren't meant to be
|
|
accessed from the outside. But we may want to make use of ``protected``
|
|
functions in derived Python classes.
|
|
|
|
The following pattern makes this possible:
|
|
|
|
.. code-block:: cpp
|
|
|
|
class A {
|
|
protected:
|
|
int foo() const { return 42; }
|
|
};
|
|
|
|
class Publicist : public A { // helper type for exposing protected functions
|
|
public:
|
|
using A::foo; // inherited with different access modifier
|
|
};
|
|
|
|
py::class_<A>(m, "A") // bind the primary class
|
|
.def("foo", &Publicist::foo); // expose protected methods via the publicist
|
|
|
|
This works because ``&Publicist::foo`` is exactly the same function as
|
|
``&A::foo`` (same signature and address), just with a different access
|
|
modifier. The only purpose of the ``Publicist`` helper class is to make
|
|
the function name ``public``.
|
|
|
|
If the intent is to expose ``protected`` ``virtual`` functions which can be
|
|
overridden in Python, the publicist pattern can be combined with the previously
|
|
described trampoline:
|
|
|
|
.. code-block:: cpp
|
|
|
|
class A {
|
|
public:
|
|
virtual ~A() = default;
|
|
|
|
protected:
|
|
virtual int foo() const { return 42; }
|
|
};
|
|
|
|
class Trampoline : public A {
|
|
public:
|
|
int foo() const override { PYBIND11_OVERLOAD(int, A, foo, ); }
|
|
};
|
|
|
|
class Publicist : public A {
|
|
public:
|
|
using A::foo;
|
|
};
|
|
|
|
py::class_<A, Trampoline>(m, "A") // <-- `Trampoline` here
|
|
.def("foo", &Publicist::foo); // <-- `Publicist` here, not `Trampoline`!
|
|
|
|
.. note::
|
|
|
|
MSVC 2015 has a compiler bug (fixed in version 2017) which
|
|
requires a more explicit function binding in the form of
|
|
``.def("foo", static_cast<int (A::*)() const>(&Publicist::foo));``
|
|
where ``int (A::*)() const`` is the type of ``A::foo``.
|