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6abf2baa62
* Adding google-explicit-constructor to .clang-tidy * clang-tidy explicit attr.h (all automatic) * clang-tidy explicit cast.h (all automatic) * clang-tidy detail/init.h (1 NOLINT) * clang-tidy detail/type_caster_base.h (2 NOLINT) * clang-tidy pybind11.h (7 NOLINT) * clang-tidy detail/common.h (3 NOLINT) * clang-tidy detail/descr.h (2 NOLINT) * clang-tidy pytypes.h (23 NOLINT, only 1 explicit) * clang-tidy eigen.h (7 NOLINT, 0 explicit) * Adding 2 explicit in functional.h * Adding 4 explicit in iostream.h * clang-tidy numpy.h (1 NOLINT, 1 explicit) * clang-tidy embed.h (0 NOLINT, 1 explicit) * clang-tidy tests/local_bindings.h (0 NOLINT, 4 explicit) * clang-tidy tests/pybind11_cross_module_tests.cpp (0 NOLINT, 1 explicit) * clang-tidy tests/pybind11_tests.h (0 NOLINT, 2 explicit) * clang-tidy tests/test_buffers.cpp (0 NOLINT, 2 explicit) * clang-tidy tests/test_builtin_casters.cpp (0 NOLINT, 4 explicit) * clang-tidy tests/test_class.cpp (0 NOLINT, 6 explicit) * clang-tidy tests/test_copy_move.cpp (0 NOLINT, 7 explicit) * clang-tidy tests/test_embed/external_module.cpp (0 NOLINT, 1 explicit) * clang-tidy tests/test_embed/test_interpreter.cpp (0 NOLINT, 1 explicit) * clang-tidy tests/object.h (0 NOLINT, 2 explicit) * clang-tidy batch of fully automatic fixes. * Workaround for MSVC 19.16.27045.0 C++17 Python 2 C++ syntax error.
86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
#pragma once
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#include <utility>
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#include "pybind11_tests.h"
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/// Simple class used to test py::local:
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template <int> class LocalBase {
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public:
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explicit LocalBase(int i) : i(i) { }
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int i = -1;
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};
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/// Registered with py::module_local in both main and secondary modules:
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using LocalType = LocalBase<0>;
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/// Registered without py::module_local in both modules:
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using NonLocalType = LocalBase<1>;
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/// A second non-local type (for stl_bind tests):
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using NonLocal2 = LocalBase<2>;
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/// Tests within-module, different-compilation-unit local definition conflict:
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using LocalExternal = LocalBase<3>;
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/// Mixed: registered local first, then global
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using MixedLocalGlobal = LocalBase<4>;
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/// Mixed: global first, then local
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using MixedGlobalLocal = LocalBase<5>;
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/// Registered with py::module_local only in the secondary module:
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using ExternalType1 = LocalBase<6>;
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using ExternalType2 = LocalBase<7>;
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using LocalVec = std::vector<LocalType>;
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using LocalVec2 = std::vector<NonLocal2>;
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using LocalMap = std::unordered_map<std::string, LocalType>;
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using NonLocalVec = std::vector<NonLocalType>;
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using NonLocalVec2 = std::vector<NonLocal2>;
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using NonLocalMap = std::unordered_map<std::string, NonLocalType>;
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using NonLocalMap2 = std::unordered_map<std::string, uint8_t>;
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// Exception that will be caught via the module local translator.
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class LocalException : public std::exception {
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public:
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explicit LocalException(const char * m) : message{m} {}
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const char * what() const noexcept override {return message.c_str();}
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private:
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std::string message = "";
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};
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// Exception that will be registered with register_local_exception_translator
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class LocalSimpleException : public std::exception {
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public:
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explicit LocalSimpleException(const char * m) : message{m} {}
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const char * what() const noexcept override {return message.c_str();}
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private:
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std::string message = "";
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};
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PYBIND11_MAKE_OPAQUE(LocalVec);
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PYBIND11_MAKE_OPAQUE(LocalVec2);
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PYBIND11_MAKE_OPAQUE(LocalMap);
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PYBIND11_MAKE_OPAQUE(NonLocalVec);
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//PYBIND11_MAKE_OPAQUE(NonLocalVec2); // same type as LocalVec2
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PYBIND11_MAKE_OPAQUE(NonLocalMap);
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PYBIND11_MAKE_OPAQUE(NonLocalMap2);
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// Simple bindings (used with the above):
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template <typename T, int Adjust = 0, typename... Args>
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py::class_<T> bind_local(Args && ...args) {
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return py::class_<T>(std::forward<Args>(args)...)
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.def(py::init<int>())
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.def("get", [](T &i) { return i.i + Adjust; });
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};
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// Simulate a foreign library base class (to match the example in the docs):
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namespace pets {
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class Pet {
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public:
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explicit Pet(std::string name) : name_(std::move(name)) {}
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std::string name_;
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const std::string &name() const { return name_; }
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};
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} // namespace pets
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struct MixGL { int i; explicit MixGL(int i) : i{i} {} };
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struct MixGL2 { int i; explicit MixGL2(int i) : i{i} {} };
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