pybind11/tests/local_bindings.h
Ralf W. Grosse-Kunstleve 6abf2baa62
CodeHealth: Enabling clang-tidy google-explicit-constructor (#3250)
* Adding google-explicit-constructor to .clang-tidy

* clang-tidy explicit attr.h (all automatic)

* clang-tidy explicit cast.h (all automatic)

* clang-tidy detail/init.h (1 NOLINT)

* clang-tidy detail/type_caster_base.h (2 NOLINT)

* clang-tidy pybind11.h (7 NOLINT)

* clang-tidy detail/common.h (3 NOLINT)

* clang-tidy detail/descr.h (2 NOLINT)

* clang-tidy pytypes.h (23 NOLINT, only 1 explicit)

* clang-tidy eigen.h (7 NOLINT, 0 explicit)

* Adding 2 explicit in functional.h

* Adding 4 explicit in iostream.h

* clang-tidy numpy.h (1 NOLINT, 1 explicit)

* clang-tidy embed.h (0 NOLINT, 1 explicit)

* clang-tidy tests/local_bindings.h (0 NOLINT, 4 explicit)

* clang-tidy tests/pybind11_cross_module_tests.cpp (0 NOLINT, 1 explicit)

* clang-tidy tests/pybind11_tests.h (0 NOLINT, 2 explicit)

* clang-tidy tests/test_buffers.cpp (0 NOLINT, 2 explicit)

* clang-tidy tests/test_builtin_casters.cpp (0 NOLINT, 4 explicit)

* clang-tidy tests/test_class.cpp (0 NOLINT, 6 explicit)

* clang-tidy tests/test_copy_move.cpp (0 NOLINT, 7 explicit)

* clang-tidy tests/test_embed/external_module.cpp (0 NOLINT, 1 explicit)

* clang-tidy tests/test_embed/test_interpreter.cpp (0 NOLINT, 1 explicit)

* clang-tidy tests/object.h (0 NOLINT, 2 explicit)

* clang-tidy batch of fully automatic fixes.

* Workaround for MSVC 19.16.27045.0 C++17 Python 2 C++ syntax error.
2021-09-08 18:53:38 -07:00

86 lines
2.8 KiB
C++

#pragma once
#include <utility>
#include "pybind11_tests.h"
/// Simple class used to test py::local:
template <int> class LocalBase {
public:
explicit LocalBase(int i) : i(i) { }
int i = -1;
};
/// Registered with py::module_local in both main and secondary modules:
using LocalType = LocalBase<0>;
/// Registered without py::module_local in both modules:
using NonLocalType = LocalBase<1>;
/// A second non-local type (for stl_bind tests):
using NonLocal2 = LocalBase<2>;
/// Tests within-module, different-compilation-unit local definition conflict:
using LocalExternal = LocalBase<3>;
/// Mixed: registered local first, then global
using MixedLocalGlobal = LocalBase<4>;
/// Mixed: global first, then local
using MixedGlobalLocal = LocalBase<5>;
/// Registered with py::module_local only in the secondary module:
using ExternalType1 = LocalBase<6>;
using ExternalType2 = LocalBase<7>;
using LocalVec = std::vector<LocalType>;
using LocalVec2 = std::vector<NonLocal2>;
using LocalMap = std::unordered_map<std::string, LocalType>;
using NonLocalVec = std::vector<NonLocalType>;
using NonLocalVec2 = std::vector<NonLocal2>;
using NonLocalMap = std::unordered_map<std::string, NonLocalType>;
using NonLocalMap2 = std::unordered_map<std::string, uint8_t>;
// Exception that will be caught via the module local translator.
class LocalException : public std::exception {
public:
explicit LocalException(const char * m) : message{m} {}
const char * what() const noexcept override {return message.c_str();}
private:
std::string message = "";
};
// Exception that will be registered with register_local_exception_translator
class LocalSimpleException : public std::exception {
public:
explicit LocalSimpleException(const char * m) : message{m} {}
const char * what() const noexcept override {return message.c_str();}
private:
std::string message = "";
};
PYBIND11_MAKE_OPAQUE(LocalVec);
PYBIND11_MAKE_OPAQUE(LocalVec2);
PYBIND11_MAKE_OPAQUE(LocalMap);
PYBIND11_MAKE_OPAQUE(NonLocalVec);
//PYBIND11_MAKE_OPAQUE(NonLocalVec2); // same type as LocalVec2
PYBIND11_MAKE_OPAQUE(NonLocalMap);
PYBIND11_MAKE_OPAQUE(NonLocalMap2);
// Simple bindings (used with the above):
template <typename T, int Adjust = 0, typename... Args>
py::class_<T> bind_local(Args && ...args) {
return py::class_<T>(std::forward<Args>(args)...)
.def(py::init<int>())
.def("get", [](T &i) { return i.i + Adjust; });
};
// Simulate a foreign library base class (to match the example in the docs):
namespace pets {
class Pet {
public:
explicit Pet(std::string name) : name_(std::move(name)) {}
std::string name_;
const std::string &name() const { return name_; }
};
} // namespace pets
struct MixGL { int i; explicit MixGL(int i) : i{i} {} };
struct MixGL2 { int i; explicit MixGL2(int i) : i{i} {} };