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105 lines
3.5 KiB
C++
105 lines
3.5 KiB
C++
#include "atomic_object.h"
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#include "language_server_api.h"
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#include "libclangmm/Index.h"
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#include "libclangmm/TranslationUnit.h"
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#include "project.h"
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#include "threaded_queue.h"
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#include "working_files.h"
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#include <clang-c/Index.h>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <string>
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// TODO: rename this file to clang_completion.h/cc
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struct CompletionSession {
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Project::Entry file;
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WorkingFiles* working_files;
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clang::Index index;
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// When |tu| was last parsed.
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optional<std::chrono::time_point<std::chrono::high_resolution_clock>> tu_last_parsed_at;
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// Acquired when |tu| is being used.
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std::mutex tu_lock;
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// The active translation unit.
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std::unique_ptr<clang::TranslationUnit> tu;
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CompletionSession(const Project::Entry& file, WorkingFiles* working_files);
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~CompletionSession();
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};
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struct LruSessionCache {
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std::vector<std::unique_ptr<CompletionSession>> entries_;
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int max_entries_;
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LruSessionCache(int max_entries);
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// Fetches the entry for |filename| and updates it's usage so it is less
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// likely to be evicted.
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CompletionSession* TryGetEntry(const std::string& filename);
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// TryGetEntry, except the return value captures ownership.
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std::unique_ptr<CompletionSession> TryTakeEntry(const std::string& fiilename);
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// Inserts an entry. Evicts the oldest unused entry if there is no space.
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void InsertEntry(std::unique_ptr<CompletionSession> session);
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};
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struct ClangCompleteManager {
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using OnComplete = std::function<void(NonElidedVector<lsCompletionItem> results, NonElidedVector<lsDiagnostic> diagnostics)>;
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struct ParseRequest {
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ParseRequest(const std::string& path);
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std::chrono::time_point<std::chrono::high_resolution_clock> request_time;
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std::string path;
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};
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struct CompletionRequest {
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lsTextDocumentPositionParams location;
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OnComplete on_complete;
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};
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ClangCompleteManager(Config* config, Project* project, WorkingFiles* working_files);
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// Start a code completion at the given location. |on_complete| will run when
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// completion results are available. |on_complete| may run on any thread.
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void CodeComplete(const lsTextDocumentPositionParams& completion_location,
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const OnComplete& on_complete);
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// Notify the completion manager that |filename| has been viewed and we
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// should begin preloading completion data.
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void NotifyView(const std::string& filename);
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// Notify the completion manager that |filename| has been edited.
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void NotifyEdit(const std::string& filename);
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// Notify the completion manager that |filename| has been saved. This
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// triggers a reparse.
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void NotifySave(const std::string& filename);
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CompletionSession* TryGetSession(const std::string& filename, bool create_if_needed);
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// TODO: make these configurable.
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const int kMaxViewSessions = 3;
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const int kMaxEditSessions = 10;
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// Global state.
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Config* config_;
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Project* project_;
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WorkingFiles* working_files_;
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// Sessions which have never had a real text-edit applied, but are preloaded
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// to give a fast initial experience.
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LruSessionCache view_sessions_;
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// Completion sessions which have been edited.
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LruSessionCache edit_sessions_;
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// Mutex which protects |view_sessions_| and |edit_sessions_|.
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std::mutex sessions_lock_;
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// Request a code completion at the given location.
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AtomicObject<CompletionRequest> completion_request_;
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// Parse requests. The path may already be parsed, in which case it should be
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// reparsed.
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ThreadedQueue<ParseRequest> parse_requests_;
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}; |