ccls/src/clang_complete.h

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#include "atomic_object.h"
#include "language_server_api.h"
#include "libclangmm/Index.h"
#include "libclangmm/TranslationUnit.h"
#include "project.h"
#include "threaded_queue.h"
#include "working_files.h"
#include <clang-c/Index.h>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
// TODO: rename this file to clang_completion.h/cc
struct CompletionSession {
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Project::Entry file;
WorkingFiles* working_files;
clang::Index index;
// When |tu| was last parsed.
optional<std::chrono::time_point<std::chrono::high_resolution_clock>> tu_last_parsed_at;
// Acquired when |tu| is being used.
std::mutex tu_lock;
// The active translation unit.
std::unique_ptr<clang::TranslationUnit> tu;
CompletionSession(const Project::Entry& file, WorkingFiles* working_files);
~CompletionSession();
};
struct LruSessionCache {
std::vector<std::unique_ptr<CompletionSession>> entries_;
int max_entries_;
LruSessionCache(int max_entries);
// Fetches the entry for |filename| and updates it's usage so it is less
// likely to be evicted.
CompletionSession* TryGetEntry(const std::string& filename);
// TryGetEntry, except the return value captures ownership.
std::unique_ptr<CompletionSession> TryTakeEntry(const std::string& fiilename);
// Inserts an entry. Evicts the oldest unused entry if there is no space.
void InsertEntry(std::unique_ptr<CompletionSession> session);
};
struct ClangCompleteManager {
using OnComplete = std::function<void(NonElidedVector<lsCompletionItem> results, NonElidedVector<lsDiagnostic> diagnostics)>;
struct ParseRequest {
ParseRequest(const std::string& path);
std::chrono::time_point<std::chrono::high_resolution_clock> request_time;
std::string path;
};
struct CompletionRequest {
lsTextDocumentPositionParams location;
OnComplete on_complete;
};
ClangCompleteManager(Config* config, Project* project, WorkingFiles* working_files);
// Start a code completion at the given location. |on_complete| will run when
// completion results are available. |on_complete| may run on any thread.
void CodeComplete(const lsTextDocumentPositionParams& completion_location,
const OnComplete& on_complete);
// Notify the completion manager that |filename| has been viewed and we
// should begin preloading completion data.
void NotifyView(const std::string& filename);
// Notify the completion manager that |filename| has been edited.
void NotifyEdit(const std::string& filename);
// Notify the completion manager that |filename| has been saved. This
// triggers a reparse.
void NotifySave(const std::string& filename);
CompletionSession* TryGetSession(const std::string& filename, bool create_if_needed);
// TODO: make these configurable.
const int kMaxViewSessions = 3;
const int kMaxEditSessions = 10;
// Global state.
Config* config_;
Project* project_;
WorkingFiles* working_files_;
// Sessions which have never had a real text-edit applied, but are preloaded
// to give a fast initial experience.
LruSessionCache view_sessions_;
// Completion sessions which have been edited.
LruSessionCache edit_sessions_;
// Mutex which protects |view_sessions_| and |edit_sessions_|.
std::mutex sessions_lock_;
// Request a code completion at the given location.
AtomicObject<CompletionRequest> completion_request_;
// Parse requests. The path may already be parsed, in which case it should be
// reparsed.
ThreadedQueue<ParseRequest> parse_requests_;
};