added MX build targets

git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@317 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2004-12-12 07:45:54 +00:00
parent d6b88bb2d7
commit 3ca7f1ed7c
4 changed files with 235 additions and 13 deletions

View File

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=glew_shared - Win32 Debug
CFG=glew_shared - Win32 Debug MX
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,12 +13,14 @@ CFG=glew_shared - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug"
!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "glew_shared - Win32 Debug MX" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "glew_shared - Win32 Release MX" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@ -38,7 +40,7 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../lib/shared"
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "shared/release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
@ -53,7 +55,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089
# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /ignore:4089
!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug"
@ -64,7 +66,7 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../lib/shared"
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "shared/debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
@ -79,15 +81,73 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept
# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32d.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "glew_shared___Win32_Debug_MX"
# PROP BASE Intermediate_Dir "glew_shared___Win32_Debug_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "shared/debug-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32mxd.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "glew_shared - Win32 Release MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "glew_shared___Win32_Release_MX"
# PROP BASE Intermediate_Dir "glew_shared___Win32_Release_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "shared/release-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c
# ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089
# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32mx.dll" /ignore:4089
!ENDIF
# Begin Target
# Name "glew_shared - Win32 Release"
# Name "glew_shared - Win32 Debug"
# Name "glew_shared - Win32 Debug MX"
# Name "glew_shared - Win32 Release MX"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

View File

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=glew_static - Win32 Debug
CFG=glew_static - Win32 Debug MX
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,12 +13,14 @@ CFG=glew_static - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug"
!MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug MX"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "glew_static - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "glew_static - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "glew_static - Win32 Debug MX" (based on "Win32 (x86) Static Library")
!MESSAGE "glew_static - Win32 Release MX" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@ -37,7 +39,7 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../lib/static"
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "static/release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
@ -74,12 +76,60 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"../../lib/glew32sd.lib"
!ELSEIF "$(CFG)" == "glew_static - Win32 Debug MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "glew_static___Win32_Debug_MX"
# PROP BASE Intermediate_Dir "glew_static___Win32_Debug_MX"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "static/debug-mx"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"../../lib/glew32sd.lib"
# ADD LIB32 /nologo /out:"../../lib/glew32mxsd.lib"
!ELSEIF "$(CFG)" == "glew_static - Win32 Release MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "glew_static___Win32_Release_MX"
# PROP BASE Intermediate_Dir "glew_static___Win32_Release_MX"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../lib"
# PROP Intermediate_Dir "static/release-mx"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"../../lib/glew32s.lib"
# ADD LIB32 /nologo /out:"../../lib/glew32mxs.lib"
!ENDIF
# Begin Target
# Name "glew_static - Win32 Release"
# Name "glew_static - Win32 Debug"
# Name "glew_static - Win32 Debug MX"
# Name "glew_static - Win32 Release MX"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

View File

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=glewinfo - Win32 Debug
CFG=glewinfo - Win32 Debug MX
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,12 +13,14 @@ CFG=glewinfo - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug"
!MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug MX"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "glewinfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "glewinfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "glewinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application")
!MESSAGE "glewinfo - Win32 Release MX" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@ -77,12 +79,66 @@ LINK32=link.exe
# ADD LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "glewinfo - Win32 Debug MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "glewinfo___Win32_Debug_MX"
# PROP BASE Intermediate_Dir "glewinfo___Win32_Debug_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/debug-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 ../../lib/glew32mxsd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfo-mxd.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "glewinfo - Win32 Release MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "glewinfo___Win32_Release_MX"
# PROP BASE Intermediate_Dir "glewinfo___Win32_Release_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/release-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32s.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ../../lib/glew32mxs.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/glewinfo-mx.exe"
!ENDIF
# Begin Target
# Name "glewinfo - Win32 Release"
# Name "glewinfo - Win32 Debug"
# Name "glewinfo - Win32 Debug MX"
# Name "glewinfo - Win32 Release MX"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

View File

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=visualinfo - Win32 Debug
CFG=visualinfo - Win32 Debug MX
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,12 +13,14 @@ CFG=visualinfo - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug"
!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Release MX" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@ -77,12 +79,66 @@ LINK32=link.exe
# ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "visualinfo - Win32 Debug MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "visualinfo___Win32_Debug_MX"
# PROP BASE Intermediate_Dir "visualinfo___Win32_Debug_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/debug-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 ../../lib/glew32mxsd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfo-mxd.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "visualinfo - Win32 Release MX"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "visualinfo___Win32_Release_MX"
# PROP BASE Intermediate_Dir "visualinfo___Win32_Release_MX"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/release-mx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ../../lib/glew32mxs.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/visualinfo-mx.exe"
!ENDIF
# Begin Target
# Name "visualinfo - Win32 Release"
# Name "visualinfo - Win32 Debug"
# Name "visualinfo - Win32 Debug MX"
# Name "visualinfo - Win32 Release MX"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"