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https://github.com/Perlmint/glew-cmake.git
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1320 lines
34 KiB
HTML
1320 lines
34 KiB
HTML
<h2>Change Log</h2>
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<hr align="center">
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<ul class="none">
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<li><b>2.2.0</b> [03-15-20]
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<ul>
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<li> Bug fixes:
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<ul>
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<li> GL_EXT_semaphore constants
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<li> Some const pointer fixups in OpenGL API
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<li> Correction for GLEW_VERSION_4_5
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<li> Windows build updates and fixes
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</ul>
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</ul>
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_framebuffer_multisample_advanced
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<li> GL_AMD_gpu_shader_half_float_fetch
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<li> GL_AMD_shader_image_load_store_lod
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<li> GL_ARM_texture_unnormalized_coordinates
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<li> GL_DMP_program_binary
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<li> GL_DMP_shader_binary
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<li> GL_EXT_EGL_image_external_wrap_modes
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<li> GL_EXT_EGL_image_storage
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<li> GL_EXT_EGL_sync
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<li> GL_EXT_clip_control
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<li> GL_EXT_depth_clamp
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<li> GL_EXT_disjoint_timer_query
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<li> GL_EXT_draw_transform_feedback
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<li> GL_EXT_multiview_tessellation_geometry_shader
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<li> GL_EXT_multiview_texture_multisample
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<li> GL_EXT_multiview_timer_query
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<li> GL_EXT_occlusion_query_boolean
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<li> GL_EXT_primitive_bounding_box
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<li> GL_EXT_protected_textures
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<li> GL_EXT_robustness
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<li> GL_EXT_shader_framebuffer_fetch_non_coherent
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<li> GL_EXT_static_vertex_array
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<li> GL_EXT_tessellation_point_size
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<li> GL_EXT_tessellation_shader
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<li> GL_EXT_texture_border_clamp
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<li> GL_EXT_texture_buffer
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<li> GL_EXT_texture_compression_s3tc_srgb
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<li> GL_EXT_texture_format_sRGB_override
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<li> GL_EXT_texture_mirror_clamp_to_edge
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<li> GL_EXT_texture_query_lod
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<li> GL_EXT_texture_shadow_lod
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<li> GL_FJ_shader_binary_GCCSO
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<li> GL_IMG_bindless_texture
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<li> GL_IMG_framebuffer_downsample
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<li> GL_IMG_multisampled_render_to_texture
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<li> GL_IMG_program_binary
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<li> GL_IMG_read_format
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<li> GL_IMG_shader_binary
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<li> GL_IMG_texture_compression_pvrtc
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<li> GL_IMG_texture_compression_pvrtc2
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<li> GL_IMG_texture_env_enhanced_fixed_function
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<li> GL_IMG_texture_filter_cubic
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<li> GL_INTEL_blackhole_render
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<li> GL_INTEL_shader_integer_functions2
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<li> GL_KHR_shader_subgroup
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<li> GL_MESA_framebuffer_flip_y
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<li> GL_MESA_program_binary_formats
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<li> GL_MESA_tile_raster_order
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<li> GL_NVX_gpu_multicast2
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<li> GL_NVX_progress_fence
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<li> GL_NV_compute_shader_derivatives
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<li> GL_NV_conservative_raster_pre_snap
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<li> GL_NV_conservative_raster_underestimation
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<li> GL_NV_depth_nonlinear
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<li> GL_NV_fragment_shader_barycentric
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<li> GL_NV_memory_attachment
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<li> GL_NV_mesh_shader
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<li> GL_NV_query_resource_tag
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<li> GL_NV_read_buffer
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<li> GL_NV_read_buffer_front
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<li> GL_NV_representative_fragment_test
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<li> GL_NV_scissor_exclusive
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<li> GL_NV_shader_subgroup_partitioned
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<li> GL_NV_shader_texture_footprint
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<li> GL_NV_shading_rate_image
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<li> GL_NV_vdpau_interop2
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<li> GL_OES_EGL_image
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<li> GL_OES_EGL_image_external
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<li> GL_OES_EGL_image_external_essl3
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<li> GL_OES_blend_equation_separate
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<li> GL_OES_blend_func_separate
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<li> GL_OES_blend_subtract
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<li> GL_OES_compressed_ETC1_RGB8_texture
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<li> GL_OES_compressed_paletted_texture
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<li> GL_OES_copy_image
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<li> GL_OES_depth24
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<li> GL_OES_depth32
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<li> GL_OES_depth_texture
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<li> GL_OES_depth_texture_cube_map
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<li> GL_OES_draw_buffers_indexed
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<li> GL_OES_draw_texture
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<li> GL_OES_element_index_uint
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<li> GL_OES_extended_matrix_palette
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<li> GL_OES_fbo_render_mipmap
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<li> GL_OES_fragment_precision_high
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<li> GL_OES_framebuffer_object
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<li> GL_OES_geometry_point_size
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<li> GL_OES_geometry_shader
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<li> GL_OES_get_program_binary
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<li> GL_OES_gpu_shader5
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<li> GL_OES_mapbuffer
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<li> GL_OES_matrix_get
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<li> GL_OES_matrix_palette
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<li> GL_OES_packed_depth_stencil
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<li> GL_OES_point_size_array
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<li> GL_OES_point_sprite
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<li> GL_OES_read_format
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<li> GL_OES_required_internalformat
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<li> GL_OES_rgb8_rgba8
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<li> GL_OES_sample_shading
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<li> GL_OES_sample_variables
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<li> GL_OES_shader_image_atomic
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<li> GL_OES_shader_io_blocks
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<li> GL_OES_shader_multisample_interpolation
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<li> GL_OES_single_precision
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<li> GL_OES_standard_derivatives
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<li> GL_OES_stencil1
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<li> GL_OES_stencil4
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<li> GL_OES_stencil8
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<li> GL_OES_surfaceless_context
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<li> GL_OES_tessellation_point_size
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<li> GL_OES_tessellation_shader
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<li> GL_OES_texture_3D
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<li> GL_OES_texture_border_clamp
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<li> GL_OES_texture_buffer
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<li> GL_OES_texture_compression_astc
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<li> GL_OES_texture_cube_map
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<li> GL_OES_texture_cube_map_array
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<li> GL_OES_texture_env_crossbar
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<li> GL_OES_texture_mirrored_repeat
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<li> GL_OES_texture_npot
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<li> GL_OES_texture_stencil8
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<li> GL_OES_texture_storage_multisample_2d_array
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<li> GL_OES_texture_view
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<li> GL_OES_vertex_array_object
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<li> GL_OES_vertex_half_float
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<li> GL_OES_vertex_type_10_10_10_2
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<li> GL_QCOM_YUV_texture_gather
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<li> GL_QCOM_shader_framebuffer_fetch_rate
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<li> GL_QCOM_texture_foveated
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<li> GL_QCOM_texture_foveated_subsampled_layout
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<li> GL_VIV_shader_binary
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<li> EGL_ANDROID_GLES_layers
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<li> EGL_ANDROID_get_frame_timestamps
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<li> EGL_ANDROID_get_native_client_buffer
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<li> EGL_ARM_image_format
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<li> EGL_EXT_bind_to_front
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<li> EGL_EXT_client_sync
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<li> EGL_EXT_compositor
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<li> EGL_EXT_gl_colorspace_display_p3
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<li> EGL_EXT_gl_colorspace_display_p3_linear
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<li> EGL_EXT_gl_colorspace_display_p3_passthrough
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<li> EGL_EXT_gl_colorspace_scrgb
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<li> EGL_EXT_image_gl_colorspace
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<li> EGL_EXT_image_implicit_sync_control
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<li> EGL_EXT_surface_CTA861_3_metadata
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<li> EGL_EXT_sync_reuse
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<li> EGL_KHR_display_reference
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<li> EGL_MESA_query_driver
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<li> EGL_NV_context_priority_realtime
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<li> EGL_NV_quadruple_buffer
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<li> EGL_NV_stream_dma
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<li> EGL_NV_stream_flush
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<li> EGL_NV_stream_origin
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<li> EGL_NV_triple_buffer
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<li> EGL_WL_bind_wayland_display
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<li> EGL_WL_create_wayland_buffer_from_image
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<li> GLX_EXT_context_priority
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<li> GLX_EXT_no_config_context
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<li> GLX_NV_multigpu_context
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<li> WGL_NV_multigpu_context
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>2.1.0</b> [07-31-17]
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<ul>
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<li> Enhancements:
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<ul>
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<li> OpenGL 4.6 support added
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<li> Improved Mac OSX build support
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<li> Improved cmake build support
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</ul>
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</ul>
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<ul>
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<li> Bug fixes:
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<ul>
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<li> Resolved crash when glXGetCurrentDisplay() is NULL
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<li> CMake: only install PDB files with MSVC
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<li> wglGetProcAddress crash with NOGDI defined
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<li> Mac: using -Os rather than -O2
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</ul>
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</ul>
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_gpu_shader_half_float
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<li> GL_AMD_shader_ballot
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<li> GL_ARB_gl_spirv
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<li> GL_EGL_KHR_context_flush_control
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<li> GL_INTEL_conservative_rasterization
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<li> GL_MESA_shader_integer_functions
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<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
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<li> GL_NV_gpu_multicast
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<li> EGL_ARM_implicit_external_sync
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<li> EGL_EXT_gl_colorspace_bt2020_linear
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<li> EGL_EXT_gl_colorspace_bt2020_pq
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<li> EGL_EXT_gl_colorspace_scrgb_linear
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<li> EGL_EXT_image_dma_buf_import_modifiers
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<li> EGL_EXT_pixel_format_float
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<li> EGL_EXT_surface_SMPTE2086_metadata
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<li> EGL_KHR_context_flush_control
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<li> EGL_KHR_no_config_context
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<li> EGL_KHR_stream_attrib
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<li> EGL_MESA_platform_surfaceless
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<li> EGL_NV_stream_cross_display
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<li> EGL_NV_stream_cross_object
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<li> EGL_NV_stream_cross_partition
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<li> EGL_NV_stream_cross_process
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<li> EGL_NV_stream_cross_system
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<li> EGL_NV_stream_fifo_next
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<li> EGL_NV_stream_fifo_synchronous
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<li> EGL_NV_stream_frame_limits
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<li> EGL_NV_stream_remote
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<li> EGL_NV_stream_reset
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<li> EGL_NV_stream_socket
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<li> EGL_NV_stream_socket_inet
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<li> EGL_NV_stream_socket_unix
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<li> WGL_EXT_colorspace
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>2.0.0</b> [07-24-16]
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<ul>
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<li> Enhancements:
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<ul>
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<li> Forward context support added
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<li> OSMesa support added
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<li> EGL support added
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<li> MX support discontinued
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<li> Improved cmake build support
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</ul>
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</ul>
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_shader_explicit_vertex_parameter
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<li> GL_ARB_gl_spirv
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<li> GL_EGL_NV_robustness_video_memory_purge
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<li> GL_EXT_window_rectangles
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<li> GL_INTEL_conservative_rasterization
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<li> GL_KHR_texture_compression_astc_sliced_3d
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<li> GL_MESA_shader_integer_functions
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<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
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<li> GL_NVX_linked_gpu_multicast
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<li> GL_NV_clip_space_w_scaling
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<li> GL_NV_command_list
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<li> GL_NV_conservative_raster_pre_snap_triangles
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<li> GL_NV_draw_vulkan_image
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<li> GL_NV_gpu_multicast
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<li> GL_NV_robustness_video_memory_purge
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<li> GL_NV_shader_atomic_float64
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<li> GL_NV_stereo_view_rendering
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<li> GL_NV_viewport_swizzle
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<li> GLX_EXT_libglvnd
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<li> GLX_NV_robustness_video_memory_purge
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.13.0</b> [08-10-15]
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<ul>
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<li> Enhancements:
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<ul>
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<li> glxewInit, wglewInit
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<li> glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
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<li> Improved cmake build support
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</ul>
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</ul>
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_ARB_ES3_2_compatibility
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<li> GL_ARB_fragment_shader_interlock
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<li> GL_ARB_gpu_shader_int64
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<li> GL_ARB_parallel_shader_compile
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<li> GL_ARB_post_depth_coverage
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<li> GL_ARB_sample_locations
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<li> GL_ARB_shader_atomic_counter_ops
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<li> GL_ARB_shader_ballot
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<li> GL_ARB_shader_clock
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<li> GL_ARB_shader_viewport_layer_array
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<li> GL_ARB_sparse_texture2
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<li> GL_ARB_sparse_texture_clamp
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<li> GL_ARB_texture_filter_minmax
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<li> GL_INTEL_framebuffer_CMAA
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<li> GL_KHR_no_error
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<li> GL_NV_conservative_raster_dilate
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<li> GL_OVR_multiview
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<li> GL_OVR_multiview2
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</ul>
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<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.13.0/">Bug fixes</a>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.12.0</b> [01-26-15]
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_EXT_polygon_offset_clamp
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<li> GL_EXT_post_depth_coverage
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<li> GL_EXT_raster_multisample
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<li> GL_EXT_sparse_texture2
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<li> GL_EXT_texture_filter_minmax
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<li> GL_NV_conservative_raster
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<li> GL_NV_fill_rectangle
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<li> GL_NV_fragment_coverage_to_color
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<li> GL_NV_fragment_shader_interlock
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<li> GL_NV_framebuffer_mixed_samples
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<li> GL_NV_geometry_shader_passthrough
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<li> GL_NV_internalformat_sample_query
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<li> GL_NV_sample_locations
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<li> GL_NV_sample_mask_override_coverage
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<li> GL_NV_shader_atomic_fp16_vector
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<li> GL_NV_uniform_buffer_unified_memory
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<li> GL_NV_viewport_array2
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</ul>
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<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.12.0/">Bug fixes</a>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.11.0</b> [08-11-14]
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<ul>
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<li> New features:
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<ul>
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<li> Support for OpenGL 4.5
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_gcn_shader
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<li> GL_AMD_gpu_shader_int64
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<li> GL_AMD_occlusion_query_event
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<li> GL_AMD_shader_atomic_counter_ops
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<li> GL_AMD_shader_stencil_value_export
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<li> GL_AMD_transform_feedback4
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<li> GL_ARB_ES3_1_compatibility
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<li> GL_ARB_clip_control
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<li> GL_ARB_conditional_render_inverted
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<li> GL_ARB_cull_distance
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<li> GL_ARB_derivative_control
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<li> GL_ARB_direct_state_access
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<li> GL_ARB_get_texture_sub_image
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<li> GL_ARB_pipeline_statistics_query
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<li> GL_ARB_shader_texture_image_samples
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<li> GL_ARB_sparse_buffer
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<li> GL_ARB_texture_barrier
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<li> GL_ARB_transform_feedback_overflow_query
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<li> GL_EXT_debug_label
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<li> GL_EXT_shader_image_load_formatted
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<li> GL_EXT_shader_integer_mix
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<li> GL_INTEL_fragment_shader_ordering
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<li> GL_INTEL_performance_query
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<li> GL_KHR_blend_equation_advanced
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<li> GL_KHR_blend_equation_advanced_coherent
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<li> GL_KHR_context_flush_control
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<li> GL_KHR_robust_buffer_access_behavior
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<li> GL_KHR_robustness
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<li> GL_KHR_texture_compression_astc_hdr
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<li> GL_NV_bindless_multi_draw_indirect_count
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<li> GL_NV_shader_atomic_int64
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<li> GL_NV_shader_thread_group
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<li> GL_NV_shader_thread_shuffle
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<li> GL_REGAL_proc_address
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<li> GLX_ARB_context_flush_control
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<li> GLX_EXT_stereo_tree
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<li> GLX_MESA_query_renderer
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<li> GLX_NV_copy_buffer
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<li> GLX_NV_delay_before_swap
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<li> WGL_ARB_context_flush_control
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<li> WGL_NV_delay_before_swap
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</ul>
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<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.11.0/">Bug fixes</a>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.10.0</b> [07-22-13]
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<ul>
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<li> New features:
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<ul>
|
|
<li> Support for OpenGL 4.4
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_interleaved_elements
|
|
<li> GL_AMD_shader_trinary_minmax
|
|
<li> GL_AMD_sparse_texture
|
|
<li> GL_ANGLE_depth_texture
|
|
<li> GL_ANGLE_framebuffer_blit
|
|
<li> GL_ANGLE_framebuffer_multisample
|
|
<li> GL_ANGLE_instanced_arrays
|
|
<li> GL_ANGLE_pack_reverse_row_order
|
|
<li> GL_ANGLE_program_binary
|
|
<li> GL_ANGLE_texture_compression_dxt1
|
|
<li> GL_ANGLE_texture_compression_dxt3
|
|
<li> GL_ANGLE_texture_compression_dxt5
|
|
<li> GL_ANGLE_texture_usage
|
|
<li> GL_ANGLE_timer_query
|
|
<li> GL_ANGLE_translated_shader_source
|
|
<li> GL_ARB_bindless_texture
|
|
<li> GL_ARB_buffer_storage
|
|
<li> GL_ARB_clear_texture
|
|
<li> GL_ARB_compute_variable_group_size
|
|
<li> GL_ARB_enhanced_layouts
|
|
<li> GL_ARB_indirect_parameters
|
|
<li> GL_ARB_multi_bind
|
|
<li> GL_ARB_query_buffer_object
|
|
<li> GL_ARB_seamless_cubemap_per_texture
|
|
<li> GL_ARB_shader_draw_parameters
|
|
<li> GL_ARB_shader_group_vote
|
|
<li> GL_ARB_sparse_texture
|
|
<li> GL_ARB_texture_mirror_clamp_to_edge
|
|
<li> GL_ARB_texture_stencil8
|
|
<li> GL_ARB_vertex_type_10f_11f_11f_rev
|
|
<li> GL_INTEL_map_texture
|
|
<li> GL_NVX_conditional_render
|
|
<li> GL_NV_bindless_multi_draw_indirect
|
|
<li> GL_NV_blend_equation_advanced
|
|
<li> GL_NV_compute_program5
|
|
<li> GL_NV_deep_texture3D
|
|
<li> GL_NV_draw_texture
|
|
<li> GL_NV_shader_atomic_counters
|
|
<li> GL_NV_shader_storage_buffer_object
|
|
<li> GL_REGAL_ES1_0_compatibility
|
|
<li> GL_REGAL_ES1_1_compatibility
|
|
<li> GL_REGAL_enable
|
|
<li> GLX_EXT_buffer_age
|
|
<li> WGL_ARB_robustness_application_isolation
|
|
<li> WGL_ARB_robustness_share_group_isolation
|
|
</ul>
|
|
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.10.0/">Bug fixes</a>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.9.0</b> [08-06-12]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 4.3 -
|
|
<a href="http://www.opengl.org/registry/doc/glspec43.compatibility.20120806.pdf">specification</a>,
|
|
<a href="http://www.khronos.org/assets/uploads/developers/library/overview/opengl_overview.pdf">overview</a>.
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_ARB_ES3_compatibility
|
|
<li> GL_ARB_clear_buffer_object
|
|
<li> GL_ARB_compute_shader
|
|
<li> GL_ARB_copy_image
|
|
<li> GL_ARB_explicit_uniform_location
|
|
<li> GL_ARB_fragment_layer_viewport
|
|
<li> GL_ARB_framebuffer_no_attachments
|
|
<li> GL_ARB_internalformat_query2
|
|
<li> GL_ARB_multi_draw_indirect
|
|
<li> GL_ARB_program_interface_query
|
|
<li> GL_ARB_robust_buffer_access_behavior
|
|
<li> GL_ARB_robustness_application_isolation
|
|
<li> GL_ARB_robustness_share_group_isolation
|
|
<li> GL_ARB_shader_image_size
|
|
<li> GL_ARB_shader_storage_buffer_object
|
|
<li> GL_ARB_stencil_texturing
|
|
<li> GL_ARB_texture_buffer_range
|
|
<li> GL_ARB_texture_query_levels
|
|
<li> GL_ARB_texture_storage_multisample
|
|
<li> GL_ARB_texture_view
|
|
<li> GL_ARB_vertex_attrib_binding
|
|
<li> GL_EXT_debug_marker
|
|
<li> GL_KHR_debug
|
|
<li> GL_REGAL_error_string
|
|
<li> GL_REGAL_extension_query
|
|
<li> GL_REGAL_log
|
|
<li> GLX_ARB_robustness_application_isolation
|
|
<li> GLX_ARB_robustness_share_group_isolation
|
|
<li> GLX_EXT_create_context_es_profile
|
|
<li> WGL_EXT_create_context_es_profile
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Not using GLU library for Makefile builds.
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.8.0</b> [07-17-12]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_pinned_memory
|
|
<li> GL_AMD_query_buffer_object
|
|
<li> GL_AMD_stencil_operation_extended
|
|
<li> GL_AMD_vertex_shader_layer
|
|
<li> GL_AMD_vertex_shader_viewport_index
|
|
<li> GL_NV_bindless_texture
|
|
<li> GL_NV_shader_atomic_float
|
|
<li> GLX_EXT_swap_control_tear
|
|
<li> WGL_EXT_swap_control_tear
|
|
<li> WGL_NV_DX_interop2
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> MS Visual Studio 2010 projects added
|
|
<li> GLX_NV_video_out replaces GLX_NV_video_output
|
|
<li> ANSI C prototype for glewInit
|
|
<li> Improved CentOS build support
|
|
<li> Improved GL_ARB_gpu_shader_fp64 support
|
|
<li> ARB_texture_compression_bptc and ARB_copy_buffer constants
|
|
<li> Linux needs to define GLEW_STATIC for static library builds
|
|
<li> Custom code generation problem resolved
|
|
<li> GLEWAPIENTRY added to glew.h for calling convention customization
|
|
<li> Correction for glPathStencilDepthOffsetNV
|
|
<li> Resolve OSX gcc warnings
|
|
<li> Added build support for NetBSD
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.7.0</b> [08-26-11]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 4.2
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_multi_draw_indirect
|
|
<li> GL_ARB_base_instance
|
|
<li> GL_ARB_compressed_texture_pixel_storage
|
|
<li> GL_ARB_conservative_depth
|
|
<li> GL_ARB_internalformat_query
|
|
<li> GL_ARB_map_buffer_alignment
|
|
<li> GL_ARB_shader_atomic_counters
|
|
<li> GL_ARB_shader_image_load_store
|
|
<li> GL_ARB_shading_language_420pack
|
|
<li> GL_ARB_shading_language_packing
|
|
<li> GL_ARB_texture_storage
|
|
<li> GL_ARB_transform_feedback_instanced
|
|
<li> GL_EXT_framebuffer_multisample_blit_scaled
|
|
<li> GL_NV_path_rendering
|
|
<li> GL_NV_path_rendering
|
|
<li> GLX_MESA_swap_control
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
|
|
<li> Add glGetGraphicsResetStatusARB to GL_ARB_robustness
|
|
<li> Remove EXT suffix from GL_KTX_buffer_region entry points
|
|
<li> Solaris needs inttypes.h
|
|
<li> Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
|
|
<li> Add GLX_MESA_swap_control
|
|
<li> Set -install_name for OSX
|
|
<li> Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
|
|
<li> Add GL_NV_path_rendering
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.6.0</b> [04-27-11]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_blend_minmax_factor
|
|
<li> GL_AMD_sample_positions
|
|
<li> GL_EXT_x11_sync_object
|
|
<li> GL_NV_texture_multisample
|
|
<li> GL_NV_video_capture
|
|
<li> GLX_NV_video_capture
|
|
<li> WGL_NV_DX_interop
|
|
<li> WGL_NV_video_capture
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Define GLEW_NO_GLU for no glu dependency.
|
|
<li> mx suffix for GLEW MX libraries, build both libraries by default.
|
|
<li> Cygwin build improvements
|
|
<li> Soname of GLEWmx shared libraries
|
|
<li> Query GL extension string only once
|
|
<li> GLX_OML_sync_control no longer requires C99
|
|
<li> glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
|
|
<li> glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
|
|
<li> Fixes for BSD build
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.8</b> [01-31-11]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_depth_clamp_separate
|
|
<li> GL_EXT_texture_sRGB_decode
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Borland C++ fix for __int64
|
|
<li> GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
|
|
<li> Correction to glGetTransformFeedbackVarying
|
|
<li> Correction to glSecondaryColorPointer
|
|
<li> Corrections to glGetVertexAttribPointerv and glGetShaderSource
|
|
<li> Switched code repository from svn to git
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.7</b> [11-03-10]
|
|
<ul>
|
|
<li> New extension:
|
|
<ul>
|
|
<li> GL_NVX_gpu_memory_info
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Improved mingw32 build support
|
|
<li> Improved cygwin build support
|
|
<li> glGetPointervEXT fix
|
|
<li> Add GLEW_VERSION_1_2_1
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.6</b> [09-07-10]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 4.1
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_ARB_ES2_compatibility
|
|
<li> GL_ARB_cl_event
|
|
<li> GL_ARB_debug_output
|
|
<li> GL_ARB_get_program_binary
|
|
<li> GL_ARB_robustness
|
|
<li> GL_ARB_separate_shader_objects
|
|
<li> GL_ARB_shader_precision
|
|
<li> GL_ARB_shader_stencil_export
|
|
<li> GL_ARB_vertex_attrib_64bit
|
|
<li> GL_ARB_viewport_array
|
|
<li> GLX_ARB_create_context_robustness
|
|
<li> GLX_EXT_create_context_es2_profile
|
|
<li> WGL_ARB_create_context_robustness
|
|
<li> WGL_EXT_create_context_es2_profile
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.5</b> [07-13-10]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_debug_output
|
|
<li> GL_AMD_name_gen_delete
|
|
<li> GL_AMD_transform_feedback3_lines_triangles
|
|
<li> GL_NV_multisample_coverage
|
|
<li> GL_NV_vdpau_interop
|
|
<li> GLX_AMD_gpu_association
|
|
<li> GLX_NV_multisample_coverage
|
|
<li> WGL_NV_multisample_coverage
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Compilation issue with GLX_SGI_video_sync
|
|
<li> OpenGL 4.0 double-precision uniform functions added
|
|
<li> Constness of glPointParameterfvARB and glPointParameterfvEXT
|
|
<li> Added glVertexAttribDivisor
|
|
<li> Compilation issue with Nvidia GLX headers
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.4</b> [04-21-10]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 3.3
|
|
<li> Support for OpenGL 4.0
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_conservative_depth
|
|
<li> GL_ARB_blend_func_extended
|
|
<li> GL_ARB_draw_indirect
|
|
<li> GL_ARB_explicit_attrib_location
|
|
<li> GL_ARB_gpu_shader5
|
|
<li> GL_ARB_gpu_shader_fp64
|
|
<li> GL_ARB_occlusion_query2
|
|
<li> GL_ARB_sampler_objects
|
|
<li> GL_ARB_shader_bit_encoding
|
|
<li> GL_ARB_shader_subroutine
|
|
<li> GL_ARB_shading_language_include
|
|
<li> GL_ARB_tessellation_shader
|
|
<li> GL_ARB_texture_buffer_object_rgb32
|
|
<li> GL_ARB_texture_compression_bptc
|
|
<li> GL_ARB_texture_rgb10_a2ui
|
|
<li> GL_ARB_texture_swizzle
|
|
<li> GL_ARB_timer_query
|
|
<li> GL_ARB_transform_feedback2
|
|
<li> GL_ARB_transform_feedback3
|
|
<li> GL_ARB_vertex_type_2_10_10_10_rev
|
|
<li> GL_EXT_shader_image_load_store
|
|
<li> GL_EXT_vertex_attrib_64bit
|
|
<li> GL_NV_gpu_program5
|
|
<li> GL_NV_gpu_program_fp64
|
|
<li> GL_NV_gpu_shader5
|
|
<li> GL_NV_tessellation_program5
|
|
<li> GL_NV_vertex_attrib_integer_64bit
|
|
<li> GLX_ARB_vertex_buffer_object
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.3</b> [02-28-10]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GLX_INTEL_swap_event
|
|
<li> GL_AMD_seamless_cubemap_per_texture
|
|
<li> GL_AMD_shader_stencil_export
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Correct version detection for GL 3.1 and 3.2
|
|
<li> Missing 3.1 enumerants
|
|
<li> Add glew.pc
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.2</b> [12-31-09]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 3.1
|
|
<li> Support for OpenGL 3.2
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_AMD_draw_buffers_blend
|
|
<li> GL_AMD_performance_monitor
|
|
<li> GL_AMD_texture_texture4
|
|
<li> GL_AMD_vertex_shader_tessellator
|
|
<li> GL_APPLE_aux_depth_stencil
|
|
<li> GL_APPLE_object_purgeable
|
|
<li> GL_APPLE_rgb_422
|
|
<li> GL_APPLE_row_bytes
|
|
<li> GL_APPLE_vertex_program_evaluators
|
|
<li> GL_ARB_compatibility
|
|
<li> GL_ARB_copy_buffer
|
|
<li> GL_ARB_depth_clamp
|
|
<li> GL_ARB_draw_buffers_blend
|
|
<li> GL_ARB_draw_elements_base_vertex
|
|
<li> GL_ARB_fragment_coord_conventions
|
|
<li> GL_ARB_provoking_vertex
|
|
<li> GL_ARB_sample_shading
|
|
<li> GL_ARB_seamless_cube_map
|
|
<li> GL_ARB_shader_texture_lod
|
|
<li> GL_ARB_sync
|
|
<li> GL_ARB_texture_cube_map_array
|
|
<li> GL_ARB_texture_gather
|
|
<li> GL_ARB_texture_multisample
|
|
<li> GL_ARB_texture_query_lod
|
|
<li> GL_ARB_uniform_buffer_object
|
|
<li> GL_ARB_vertex_array_bgra
|
|
<li> GL_ATI_meminfo
|
|
<li> GL_EXT_provoking_vertex
|
|
<li> GL_EXT_separate_shader_objects
|
|
<li> GL_EXT_texture_snorm
|
|
<li> GL_NV_copy_image
|
|
<li> GL_NV_parameter_buffer_object2
|
|
<li> GL_NV_shader_buffer_load
|
|
<li> GL_NV_texture_barrier
|
|
<li> GL_NV_transform_feedback2
|
|
<li> GL_NV_vertex_buffer_unified_memory
|
|
<li> WGL_AMD_gpu_association
|
|
<li> WGL_ARB_create_context_profile
|
|
<li> WGL_NV_copy_image
|
|
<li> GLX_ARB_create_context_profile
|
|
<li> GLX_EXT_swap_control
|
|
<li> GLX_NV_copy_image
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> DOS line endings for windows .zip archives only.
|
|
<li> glTransformFeedbackVaryings arguments.
|
|
<li> Resource leak in glewinfo and visualinfo tools.
|
|
<li> WIN32_LEAN_AND_MEAN preprocessor pollution.
|
|
<li> Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
|
|
<li> MesaGLUT glut.h GLAPIENTRY dependency.
|
|
<li> glFramebufferTextureLayer correction.
|
|
<li> OSX compiler warnings resolved.
|
|
<li> Cygwin linking to opengl32 by default, rather than X11 OpenGL.
|
|
<li> SnowLeopard (OSX 10.6) gl.h detection.
|
|
<li> Use $(STRIP) consistently.
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.1</b> [11-03-08]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for OpenGL 3.0
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_ARB_depth_buffer_float
|
|
<li> GL_ARB_draw_instance,
|
|
<li> GL_ARB_framebuffer_object
|
|
<li> GL_ARB_framebuffer_sRGB
|
|
<li> GL_ARB_geometry_shader4
|
|
<li> GL_ARB_half_float_pixel
|
|
<li> GL_ARB_half_float_vertex
|
|
<li> GL_ARB_instanced_arrays
|
|
<li> GL_ARB_map_buffer_range
|
|
<li> GL_ARB_texture_buffer_object
|
|
<li> GL_ARB_texture_compression_rgtc
|
|
<li> GL_ARB_vertex_array_object
|
|
<li> GL_EXT_direct_state_access
|
|
<li> GL_EXT_texture_swizzle
|
|
<li> GL_EXT_transform_feedback
|
|
<li> GL_EXT_vertex_array_bgra
|
|
<li> GL_NV_conditional_render
|
|
<li> GL_NV_explicit_multisample
|
|
<li> GL_NV_present_video
|
|
<li> GL_SGIS_point_line_texgen
|
|
<li> GL_SGIX_convolution_accuracy
|
|
<li> WGL_ARB_create_context
|
|
<li> WGL_ARB_framebuffer_sRGB
|
|
<li> WGL_NV_present_video
|
|
<li> WGL_NV_swap_group
|
|
<li> WGL_NV_video_output
|
|
<li> GLX_ARB_create_context
|
|
<li> GLX_ARB_framebuffer_sRGB
|
|
<li> GLX_NV_present_video
|
|
<li> GLX_NV_swap_group
|
|
<li> GLX_NV_video_output
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Licensing issues with documentation
|
|
<li> Problems with long long and _MSC_VER on MINGW
|
|
<li> Incorrect parameter for glGetUniformLocation
|
|
<li> glewGetExtension fails on last entry
|
|
<li> Incomplete GL_NV_texture_shader tokens
|
|
<li> Scripting problems on Cygwin
|
|
<li> Incorrect definition for GLint on OS X
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.5.0</b> [12-27-07]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Licensing change (BSD, Mesa 3-D, Khronos)
|
|
<li> Switch to using registry on <a href="http://www.opengl.org/registry/">www.opengl.org</a>
|
|
<li> Support for major and minor version strings
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_APPLE_flush_buffer_range
|
|
<li> GL_GREMEDY_frame_terminator
|
|
<li> GLX_EXT_texture_from_pixmap
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Incorrect 64-bit type definitions
|
|
<li> Do not strip static library on install
|
|
<li> Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
|
|
<li> Missing tokens in GL_VERSION_2_1
|
|
<li> Missing functions in GL_VERSION_1_4
|
|
<li> Incorrect parameter type for glXCopyContext
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.4.0</b> [04-27-07]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Extension variables are declared const to avoid possible
|
|
corruption of their values
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_NV_depth_range_unclamped
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
|
|
<li> Incorrect function names in GL_EXT_gpu_program_parameters
|
|
<li> Missing tokens in GL_EXT_framebuffer_multisample
|
|
<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.6</b> [03-04-07]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_ATI_shader_texture_lod
|
|
<li> GL_EXT_gpu_program_parameters
|
|
<li> GL_NV_geometry_shader4
|
|
<li> WGL_NV_gpu_affinity
|
|
<li> GLX_SGIX_hyperpipe
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Missing include guards in glxew.h
|
|
<li> Makefile and install problems for Cygwin builds
|
|
<li> Install problem for Linux AMD64 builds
|
|
<li> Incorrect token in GL_ATI_texture_compression_3dc
|
|
<li> Missing tokens from GL_ATIX_point_sprites
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.5</b> [11-21-06]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for core OpenGL 2.1
|
|
<li> Debug support for glewIsSupported
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_EXT_bindable_uniform
|
|
<li> GL_EXT_draw_buffers2
|
|
<li> GL_EXT_draw_instanced
|
|
<li> GL_EXT_framebuffer_sRGB
|
|
<li> GL_EXT_geometry_shader4
|
|
<li> GL_EXT_gpu_shader4
|
|
<li> GL_EXT_packed_float
|
|
<li> GL_EXT_texture_array
|
|
<li> GL_EXT_texture_buffer_object
|
|
<li> GL_EXT_texture_compression_latc
|
|
<li> GL_EXT_texture_compression_rgtc
|
|
<li> GL_EXT_texture_integer
|
|
<li> GL_EXT_texture_shared_exponent
|
|
<li> GL_EXT_timer_query
|
|
<li> GL_NV_depth_buffer_float
|
|
<li> GL_NV_fragment_program4
|
|
<li> GL_NV_framebuffer_multisample_coverage
|
|
<li> GL_NV_geometry_program4
|
|
<li> GL_NV_gpu_program4
|
|
<li> GL_NV_parameter_buffer_object
|
|
<li> GL_NV_transform_feedback
|
|
<li> GL_NV_vertex_program4
|
|
<li> GL_OES_byte_coordinates
|
|
<li> GL_OES_compressed_paletted_texture
|
|
<li> GL_OES_read_format
|
|
<li> GL_OES_single_precision
|
|
<li> WGL_EXT_pixel_format_packed_float
|
|
<li> WGL_EXT_framebuffer_sRGB
|
|
<li> GLX_EXT_fbconfig_packed_float
|
|
<li> GLX_EXT_framebuffer_sRGB
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Wrong GLXContext definition on Solaris
|
|
<li> Makefile problem for parallel builds
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.4</b> [03-04-06]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_EXT_framebuffer_blit
|
|
<li> GL_EXT_framebuffer_multisample
|
|
<li> GL_EXT_packed_depth_stencil
|
|
<li> GL_MESAX_texture_stack
|
|
<li> WGL_3DL_stereo_control
|
|
</ul>
|
|
</ul>
|
|
<ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> glBlendEquation missing from GL_ARB_imaging
|
|
<li> Wrong APIENTRY definition for Cygwin
|
|
<li> Incorrect OS X OpenGL types
|
|
<li> Unix 64-bit installation patch
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.3</b> [05-16-05]
|
|
<ul>
|
|
<li> New feature:
|
|
<ul>
|
|
<li> Code generation option to split source into multiple files
|
|
</ul>
|
|
</ul>
|
|
<ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> OpenGL 2.0 core initialization problems
|
|
<li> Wrong value for token GL_SHADER_TYPE
|
|
<li> Missing tokens in GL_ATI_fragment_shader
|
|
<li> Missing entry points in GL_ARB_transpose_matrix
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.2</b> [03-16-05]
|
|
<ul>
|
|
<li> New extension:
|
|
<ul>
|
|
<li> GL_APPLE_pixel_buffer
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Missing OpenGL 2.0 entry points
|
|
<li> Missing tokens in GL_SGIX_shadow
|
|
<li> MinGW makefile problem
|
|
<li> Check for incorrect OpenGL version string on SiS hardware
|
|
<li> Documentation update to meet the HTML 4.01 Transitional specification
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.1</b> [02-02-05]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Consistent Unix and Windows versioning
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> GL_EXT_framebuffer_object
|
|
<li> GL_ARB_pixel_buffer_object
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Missing OpenGL 2.0 tokens
|
|
<li> Incorrect typedefs (GLhandleARB and GLhalf)
|
|
<li> Borland compiler problems
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.3.0</b> [01-04-05]
|
|
<ul>
|
|
<li> New features:
|
|
<ul>
|
|
<li> Support for core OpenGL 2.0
|
|
<li> <tt>glewIsSupported</tt> provides efficient string-based extension checks
|
|
<li> Custom code generation from a list of extensions
|
|
<li> Makefile changes
|
|
</ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li> WGL_ATI_render_texture_rectangle
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> Incorrect function signature in OpenGL 1.5 core
|
|
</ul>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.5</b> [12-06-04]
|
|
<ul>
|
|
<li> New extensions:
|
|
<ul>
|
|
<li>GL_ATI_texture_compression_3dc
|
|
<li>GL_EXT_Cg_shader
|
|
<li>GL_EXT_draw_range_elements
|
|
<li>GL_KTX_buffer_region
|
|
</ul>
|
|
<li> Bug fixes:
|
|
<ul>
|
|
<li> OpenGL version detection bug
|
|
<li> Problems with wxWindows and MinGW compilation
|
|
<li> <tt>visualinfo</tt> compilation problem with GLEW_MX specified
|
|
<li> Wrong token name in OpenGL 1.5 core
|
|
</ul>
|
|
<li> Support for FreeBSD
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.4</b> [09-06-04]
|
|
<ul>
|
|
<li> Added ARB_draw_buffers and ARB_texture_rectangle
|
|
<li> Fixed bug in ARB_shader_objects
|
|
<li> Replaced <tt>wglinfo</tt> with <tt>visualinfo</tt>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.3</b> [06-10-04]
|
|
<ul>
|
|
<li> Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
|
|
<li> Bug fix in GL_ARB_vertex_blend
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.2</b> [05-08-04]
|
|
<ul>
|
|
<li> Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
|
|
<li> Fixed GLEW_MX problems
|
|
<li> Bug fix in GL_EXT_texture_rectangle and <tt>wglinfo</tt>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.1</b> [03-18-04]
|
|
<ul>
|
|
<li> Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
|
|
<li> Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
|
|
<li> Added flags on GDI support and multisampling to <tt>wglinfo</tt>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.2.0</b> [02-19-04]
|
|
<ul>
|
|
<li> Added full OpenGL 1.5 support
|
|
<li> Added support for multiple rendering contexts with different capabilities
|
|
<li> Added command line flags to <tt>glewinfo</tt> for selecting displays and visuals
|
|
<li> Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
|
|
<li> Added MinGW/MSYS support
|
|
<li> Bug fixes in GL_ARB_shader_objects and the OS X build
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.4</b> [12-15-03]
|
|
<ul>
|
|
<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
|
|
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
|
|
GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
|
|
<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.3</b> [10-28-03]
|
|
<ul>
|
|
<li> Added Solaris and Darwin support
|
|
<li> Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
|
|
<li> Fixed bug in GL_WIN_swap_hint
|
|
<li> Removed <tt>glewinfo</tt>'s dependency on <tt>GLUT</tt>
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.2</b> [09-15-03]
|
|
<ul>
|
|
<li> Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
|
|
<li> Added glewGetString for querying the GLEW version string
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.1</b> [08-11-03]
|
|
<ul>
|
|
<li> Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
|
|
<li> Fixed bug in GL_ARB_vertex_buffer_object
|
|
<li> Minor updates in documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.0</b> [07-08-03]
|
|
<ul>
|
|
<li> Added automatic code generation
|
|
<li> Added almost every extension in the registry
|
|
<li> Added separate namespace
|
|
<li> Added Irix support
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.7</b> [06-29-03]
|
|
<ul>
|
|
<li> Added GL_EXT_depth_bounds_test
|
|
<li> Fixed typos
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.6</b> [05-05-03]
|
|
<ul>
|
|
<li> Added ARB_vertex_buffer_object and NV_half_float
|
|
<li> Updated <tt>wglinfo</tt>
|
|
<li> Temporary Linux bug fixes (problems with SDL and MESA)
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.5</b> [02-17-03]
|
|
<ul>
|
|
<li> Bug fixes
|
|
<li> Added <tt>wglinfo</tt>
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.4</b> [02-02-03]
|
|
<ul>
|
|
<li> Added NV_texture_expand_normal
|
|
<li> Added mingw support
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.3</b> [01-09-03]
|
|
<ul>
|
|
<li> Cleaned up ATI extensions
|
|
<li> Changed function prototypes to match glext.h
|
|
<li> Added EXT_texture3D
|
|
<li> Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.2</b> [12-21-02]
|
|
<ul>
|
|
<li> Added list of supported extensions to documentation
|
|
<li> Added NV_half_float and NV_texgen_emboss
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.1</b> [12-17-02]
|
|
<ul>
|
|
<li> Bug fixes
|
|
<li> Added glewGetExtension
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.0</b> [12-12-02]
|
|
<ul>
|
|
<li> Initial release
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
|