For GLEW Patch #43 - const correctness with the OGL 4.4 specs

This commit is contained in:
Nigel Stewart 2013-12-09 15:53:00 -06:00
parent 59de259605
commit 1da137a949
4 changed files with 4 additions and 4 deletions

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@ -12,7 +12,7 @@ GL_ARB_separate_shader_objects
GL_ALL_SHADER_BITS 0xFFFFFFFF GL_ALL_SHADER_BITS 0xFFFFFFFF
void glActiveShaderProgram (GLuint pipeline, GLuint program) void glActiveShaderProgram (GLuint pipeline, GLuint program)
void glBindProgramPipeline (GLuint pipeline) void glBindProgramPipeline (GLuint pipeline)
GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar ** strings) GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar * const * strings)
void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines) void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines)
void glGenProgramPipelines (GLsizei n, GLuint* pipelines) void glGenProgramPipelines (GLsizei n, GLuint* pipelines)
void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog) void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog)

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@ -48,7 +48,7 @@ http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf
void glFogCoorddv (const GLdouble *coord) void glFogCoorddv (const GLdouble *coord)
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer) void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei drawcount) void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount)
void glPointParameteri (GLenum pname, GLint param) void glPointParameteri (GLenum pname, GLint param)
void glPointParameteriv (GLenum pname, const GLint *params) void glPointParameteriv (GLenum pname, const GLint *params)
void glPointParameterf (GLenum pname, GLfloat param) void glPointParameterf (GLenum pname, GLfloat param)

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@ -108,7 +108,7 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
void glGetShaderiv (GLuint shader, GLenum pname, GLint* param) void glGetShaderiv (GLuint shader, GLenum pname, GLint* param)
void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
void glShaderSource (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths) void glShaderSource (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length)
GLint glGetUniformLocation (GLuint program, const GLchar* name) GLint glGetUniformLocation (GLuint program, const GLchar* name)
void glGetUniformfv (GLuint program, GLint location, GLfloat* params) void glGetUniformfv (GLuint program, GLint location, GLfloat* params)
void glGetUniformiv (GLuint program, GLint location, GLint* params) void glGetUniformiv (GLuint program, GLint location, GLint* params)

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@ -113,7 +113,7 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GLboolean glIsEnabledi (GLenum, GLuint) GLboolean glIsEnabledi (GLenum, GLuint)
void glBeginTransformFeedback (GLenum) void glBeginTransformFeedback (GLenum)
void glEndTransformFeedback (void) void glEndTransformFeedback (void)
void glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar **, GLenum) void glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar *const*, GLenum)
void glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) void glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)
void glClampColor (GLenum, GLenum) void glClampColor (GLenum, GLenum)
void glBeginConditionalRender (GLuint, GLenum) void glBeginConditionalRender (GLuint, GLenum)