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The OpenGL Extension Wrangler Library
For GL versions since 3.0 the glGetString() function is deprecated or removed, and the right way to query extensions is glGetStringi(), but that has to be loaded first. Also instead of searching the whole extension string n times lookup the known extensions in a static hash table. The hash table is built with the gperf utility. |
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| auto | ||
| build | ||
| config | ||
| doc | ||
| src | ||
| .gitattributes | ||
| .gitignore | ||
| cmake-testbuild.sh | ||
| glew.pc.in | ||
| LICENSE.txt | ||
| Makefile | ||
| README.txt | ||
| TODO.txt | ||
GLEW - The OpenGL Extension Wrangler Library
http://glew.sourceforge.net/
https://github.com/nigels-com/glew
See doc/index.html for more information.
If you downloaded the tarball from the GLEW website, you just need to:
Unix:
make
sudo -s
make install
make clean
Windows:
use the project file in build/vc12/
If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make). The extension data
is regenerated from the top level source directory with:
make extensions
An alternative to generating the GLEW sources from scratch is to
download a pre-generated (unsupported) snapshot:
https://sourceforge.net/projects/glew/files/glew/snapshots/