glfw/src/CMakeLists.txt

141 lines
6.3 KiB
CMake
Raw Normal View History

2012-09-12 22:05:54 +00:00
set(common_HEADERS internal.h mappings.h
"${GLFW_BINARY_DIR}/src/glfw_config.h"
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
2011-07-26 13:16:34 +00:00
if (_GLFW_COCOA)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
posix_thread.h nsgl_context.h egl_context.h osmesa_context.c)
set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
nsgl_context.m egl_context.c osmesa_context.c)
elseif (_GLFW_WIN32)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h
wgl_context.h egl_context.h osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c
win32_monitor.c win32_time.c win32_thread.c win32_window.c
wgl_context.c egl_context.c osmesa_context.c)
elseif (_GLFW_X11)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h
posix_thread.h glx_context.h egl_context.h osmesa_context.h)
2014-09-09 14:26:57 +00:00
set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
xkb_unicode.c posix_time.c posix_thread.c glx_context.c
egl_context.c osmesa_context.c)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
else()
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
endif()
elseif (_GLFW_WAYLAND)
2014-04-08 15:20:42 +00:00
set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
osmesa_context.h)
2014-09-09 14:26:57 +00:00
set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
egl_context.c osmesa_context.c)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml
BASENAME relative-pointer-unstable-v1)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml
BASENAME pointer-constraints-unstable-v1)
elseif (_GLFW_MIR)
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
egl_context.c osmesa_context.c)
elseif (_GLFW_OSMESA)
set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
posix_time.h posix_thread.h osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c
null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
2012-02-29 19:15:39 +00:00
endif()
2011-07-26 13:16:34 +00:00
2012-12-02 18:13:01 +00:00
if (APPLE)
2012-11-27 14:17:24 +00:00
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
2012-09-12 22:05:54 +00:00
endif()
2012-03-26 13:21:13 +00:00
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES
OUTPUT_NAME ${GLFW_LIB_NAME}
VERSION ${GLFW_VERSION}
SOVERSION ${GLFW_VERSION_MAJOR}
POSITION_INDEPENDENT_CODE ON
FOLDER "GLFW3")
2011-07-26 13:16:34 +00:00
target_compile_definitions(glfw PRIVATE
2017-08-09 14:26:29 +00:00
_GLFW_USE_CONFIG_H
$<$<BOOL:${UNIX}>:_XOPEN_SOURCE=600>)
target_include_directories(glfw PUBLIC
$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>)
2015-12-13 19:01:01 +00:00
target_include_directories(glfw PRIVATE
"${GLFW_SOURCE_DIR}/src"
"${GLFW_BINARY_DIR}/src"
${glfw_INCLUDE_DIRS})
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
# the inclusion of stddef.h (by glfw3.h), which is itself included before
# win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
target_compile_definitions(glfw PRIVATE
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
target_compile_options(glfw PRIVATE
"$<$<C_COMPILER_ID:Clang>:-Wall>"
"$<$<C_COMPILER_ID:GNU>:-Wall>")
if (BUILD_SHARED_LIBS)
2012-12-02 18:13:01 +00:00
if (WIN32)
2012-08-16 17:23:54 +00:00
if (MINGW)
2015-12-13 19:01:01 +00:00
# Remove the lib prefix on the DLL (but not the import library
set_target_properties(glfw PROPERTIES PREFIX "")
# Add a suffix to the import library to avoid naming conflicts
2012-08-16 17:23:54 +00:00
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
else()
2015-12-13 19:01:01 +00:00
# Add a suffix to the import library to avoid naming conflicts
2012-08-16 17:23:54 +00:00
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
endif()
2012-12-02 18:13:01 +00:00
elseif (APPLE)
2015-12-13 19:01:01 +00:00
# Add -fno-common to work around a bug in Apple's GCC
target_compile_options(glfw PRIVATE "-fno-common")
set_target_properties(glfw PROPERTIES
2016-02-02 03:50:50 +00:00
INSTALL_NAME_DIR "lib${LIB_SUFFIX}")
2015-12-13 19:01:01 +00:00
elseif (UNIX)
# Hide symbols not explicitly tagged for export from the shared library
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
2012-02-29 19:15:39 +00:00
endif()
2017-08-09 14:26:29 +00:00
target_compile_definitions(glfw INTERFACE GLFW_DLL)
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
else()
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
2012-02-29 19:15:39 +00:00
endif()
2011-07-26 13:16:34 +00:00
2015-12-13 19:01:01 +00:00
if (MSVC)
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
2013-06-16 11:31:39 +00:00
if (GLFW_INSTALL)
install(TARGETS glfw
EXPORT glfwTargets
RUNTIME DESTINATION "bin"
ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
LIBRARY DESTINATION "lib${LIB_SUFFIX}")
2013-06-16 11:31:39 +00:00
endif()
2011-07-26 13:16:34 +00:00