mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 06:23:50 +00:00
Wayland: Fix window hiding
Corrects the protocol violation when creating an xdg_surface from a wl_surface that already has a buffer due to EGL buffer swaps. This commit is based on PR #1731 by @ghost, but adapted and altered: - The XDG surface and role are now only created when a window is shown to prevent application lists from showing command-line applications with off-screen-only windows - The special case of Wayland+EGL buffer swap is now in the EGL code to mirror how X11 is handled - Adaption to run-time platform selection and separate credits file Fixes #1492 Closes #1731
This commit is contained in:
parent
e24fe4b189
commit
094aa6d3c7
@ -58,6 +58,7 @@ video tutorials.
|
|||||||
- Ahmad Fatoum
|
- Ahmad Fatoum
|
||||||
- Felipe Ferreira
|
- Felipe Ferreira
|
||||||
- Michael Fogleman
|
- Michael Fogleman
|
||||||
|
- Jason Francis
|
||||||
- Gerald Franz
|
- Gerald Franz
|
||||||
- Mário Freitas
|
- Mário Freitas
|
||||||
- GeO4d
|
- GeO4d
|
||||||
|
@ -281,6 +281,7 @@ information on what to include when reporting a bug.
|
|||||||
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
|
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
|
||||||
- [Wayland] Bugfix: Activating a window would emit two input focus events
|
- [Wayland] Bugfix: Activating a window would emit two input focus events
|
||||||
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
|
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
|
||||||
|
- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
|
||||||
- [POSIX] Removed use of deprecated function `gettimeofday`
|
- [POSIX] Removed use of deprecated function `gettimeofday`
|
||||||
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
||||||
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
|
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
|
||||||
|
@ -231,6 +231,15 @@ static void swapBuffersEGL(_GLFWwindow* window)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(_GLFW_WAYLAND)
|
||||||
|
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
|
||||||
|
if (!window->wl.visible)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -812,20 +812,6 @@ int _glfwCreateWindowWayland(_GLFWwindow* window,
|
|||||||
if (wndconfig->title)
|
if (wndconfig->title)
|
||||||
window->wl.title = _glfw_strdup(wndconfig->title);
|
window->wl.title = _glfw_strdup(wndconfig->title);
|
||||||
|
|
||||||
if (wndconfig->visible)
|
|
||||||
{
|
|
||||||
if (!createXdgSurface(window))
|
|
||||||
return GLFW_FALSE;
|
|
||||||
|
|
||||||
window->wl.visible = GLFW_TRUE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
window->wl.xdg.surface = NULL;
|
|
||||||
window->wl.xdg.toplevel = NULL;
|
|
||||||
window->wl.visible = GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
window->wl.currentCursor = NULL;
|
window->wl.currentCursor = NULL;
|
||||||
|
|
||||||
window->wl.monitors = _glfw_calloc(1, sizeof(_GLFWmonitor*));
|
window->wl.monitors = _glfw_calloc(1, sizeof(_GLFWmonitor*));
|
||||||
@ -1018,21 +1004,23 @@ void _glfwShowWindowWayland(_GLFWwindow* window)
|
|||||||
{
|
{
|
||||||
if (!window->wl.visible)
|
if (!window->wl.visible)
|
||||||
{
|
{
|
||||||
createXdgSurface(window);
|
// NOTE: The XDG surface and role are created here so command-line applications
|
||||||
|
// with off-screen windows do not appear in for example the Unity dock
|
||||||
|
if (!window->wl.xdg.toplevel)
|
||||||
|
createXdgSurface(window);
|
||||||
|
|
||||||
window->wl.visible = GLFW_TRUE;
|
window->wl.visible = GLFW_TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwHideWindowWayland(_GLFWwindow* window)
|
void _glfwHideWindowWayland(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
if (window->wl.xdg.toplevel)
|
if (window->wl.visible)
|
||||||
{
|
{
|
||||||
xdg_toplevel_destroy(window->wl.xdg.toplevel);
|
window->wl.visible = GLFW_FALSE;
|
||||||
xdg_surface_destroy(window->wl.xdg.surface);
|
wl_surface_attach(window->wl.surface, NULL, 0, 0);
|
||||||
window->wl.xdg.toplevel = NULL;
|
wl_surface_commit(window->wl.surface);
|
||||||
window->wl.xdg.surface = NULL;
|
|
||||||
}
|
}
|
||||||
window->wl.visible = GLFW_FALSE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwRequestWindowAttentionWayland(_GLFWwindow* window)
|
void _glfwRequestWindowAttentionWayland(_GLFWwindow* window)
|
||||||
|
Loading…
Reference in New Issue
Block a user