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@ -255,7 +255,7 @@ void calc_grid(void)
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// Handle key strokes
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// Handle key strokes
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//========================================================================
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//========================================================================
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void handle_key_down(GLFWwindow window, int key, int action)
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void key_callback(GLFWwindow window, int key, int action)
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{
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{
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if (action != GLFW_PRESS)
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if (action != GLFW_PRESS)
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return;
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return;
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@ -297,7 +297,7 @@ void handle_key_down(GLFWwindow window, int key, int action)
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// Callback function for window resize events
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// Callback function for window resize events
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//========================================================================
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//========================================================================
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void handle_resize(GLFWwindow window, int width, int height)
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void window_resize_callback(GLFWwindow window, int width, int height)
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{
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{
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float ratio = 1.f;
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float ratio = 1.f;
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@ -339,11 +339,11 @@ int main(int argc, char* argv[])
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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// Keyboard handler
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// Keyboard handler
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glfwSetKeyCallback(window, handle_key_down);
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glfwSetKeyCallback(window, key_callback);
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glfwEnable(window, GLFW_KEY_REPEAT);
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glfwEnable(window, GLFW_KEY_REPEAT);
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// Window resize handler
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// Window resize handler
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glfwSetWindowSizeCallback(window, handle_resize);
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glfwSetWindowSizeCallback(window, window_resize_callback);
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// Initialize OpenGL
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// Initialize OpenGL
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init_opengl();
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init_opengl();
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