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Renamed context module files.
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5ea3591586
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@ -7,8 +7,8 @@ if (MSVC)
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endif()
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set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
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set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
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joystick.c opengl.c time.c window.c)
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set(common_SOURCES clipboard.c context.c fullscreen.c gamma.c init.c input.c
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joystick.c time.c window.c)
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if (_GLFW_COCOA)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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@ -41,16 +41,16 @@ endif()
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if (_GLFW_EGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} egl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} egl_opengl.c)
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list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c)
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elseif (_GLFW_NSGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_opengl.m)
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list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m)
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elseif (_GLFW_WGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} wgl_opengl.c)
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list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c)
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elseif (_GLFW_X11)
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list(APPEND glfw_HEADERS ${common_HEADERS} glx_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} glx_opengl.c)
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list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c)
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endif()
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if (_GLFW_NSGL)
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