Update markdown/log entires affected by PR changes

This commit is contained in:
SenPie 2024-12-18 20:47:12 +04:00
parent 7cd1ca7f88
commit b740977758
4 changed files with 8 additions and 2 deletions

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@ -294,6 +294,7 @@ video tutorials.
- Jonas Ådahl - Jonas Ådahl
- Lasse Öörni - Lasse Öörni
- Leonard König - Leonard König
- Smbat Senpie Voskanyan
- All the unmentioned and anonymous contributors in the GLFW community, for bug - All the unmentioned and anonymous contributors in the GLFW community, for bug
reports, patches, feedback, testing and encouragement reports, patches, feedback, testing and encouragement

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@ -133,7 +133,8 @@ information on what to include when reporting a bug.
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to - [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518) `GLFW_NATIVE_CONTEXT_API` (#2518)
- Added `GLFW_GAMEPAD_BUTTON_MISC1` and `GLFW_GAMEPAD_BUTTON_TOUCHPAD` to the
gamepad_buttons button group
## Contact ## Contact

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@ -869,7 +869,7 @@ The second value is always the human-readable name of the gamepad.
All subsequent values are in the form `<field>:<value>` and describe the layout All subsequent values are in the form `<field>:<value>` and describe the layout
of the mapping. These fields may not all be present and may occur in any order. of the mapping. These fields may not all be present and may occur in any order.
The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `guide`, `dpup`, The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `misc1`, `touchpad`, `guide`, `dpup`,
`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and `dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
`rightstick`. `rightstick`.

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@ -14,6 +14,10 @@ values over 8. For compatibility with older versions, the
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of @ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
this. this.
### Gamepad misc1 and touchpad buttons
GLFW gamepad support improved to include mapping for misc1 and touchpad buttons.
## Caveats {#caveats} ## Caveats {#caveats}
## Deprecations {#deprecations} ## Deprecations {#deprecations}