Doug Binks
931ba89aad
User context null platform and OSMESA implementation.
2020-07-14 11:41:42 +01:00
Doug Binks
5e94092263
Refactor user context implementation to use the standard GLFW platform / context approach
2020-07-13 18:06:48 +01:00
Camilla Löwy
56aad76b16
Add C dialect reminders to each source file
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Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.
2019-05-24 14:43:49 +02:00
Camilla Löwy
a337c56848
Start 3.4
2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529
Fix copyright years (somewhat)
2019-04-15 20:50:00 +02:00
Camilla Löwy
1f91697cd3
Win32: Fix VS static analysis warnings
2019-04-15 15:37:15 +02:00
Vallentin
e29882523e
Fix typos
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Closes #1402 .
2018-12-26 15:00:39 +01:00
Camilla Löwy
d099181307
Add library name override macros
2017-09-10 21:02:26 +02:00
Camilla Löwy
32f482a6d8
Cleanup
2017-06-08 16:38:45 +02:00
Camilla Löwy
14a3fe0ac0
Make glfwGetError also provide description
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Related to #970 .
2017-06-08 16:08:36 +02:00
Camilla Löwy
aaf2800c9c
Add internal TLS support
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Related to #970 .
2017-03-19 00:52:46 +01:00
Camilla Löwy
315c9455d5
OSMesa: Use framebuffer size for framebuffer
2017-02-28 22:21:42 +01:00
Camilla Löwy
e9560ef021
Add GLFW_OSMESA_CONTEXT_API
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This allows the creation of OpenGL contexts via OSMesa on existing
platforms. It does not add a compile- or link-time dependency on
OSMesa.
Fixes #281 .
2017-02-28 20:38:10 +01:00
Camilla Löwy
32eb50b75e
Move to Vulkan style function typedefs
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PFN_FunctionName is more readable than SCREAMSOUP_T.
Context creation API function typedefs are kept as-is where the original
header provided them, for compatibility and familiarity reasons.
2016-12-08 16:56:05 +01:00
Camilla Löwy
f4d0c83181
Paperwork done
2016-11-30 14:00:41 +01:00
Camilla Berglund
0e8d129efb
OSMesa: Context creation compliance fixes
2016-11-09 01:36:24 +01:00
Camilla Berglund
62012e3c68
OSMesa: Add fallback to OSMesaCreateContextExt
2016-11-09 01:36:23 +01:00
Camilla Berglund
fef21361c5
OSMesa: Cleanup
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Fixes formatting, semantics and documentation. Adds
glfwGetOSMesaContext. Adds support for OSMesa context attributes.
Updates changelog and credits. Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions. Removes empty platform
structs. Fixes version string format. Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).
Closes #850 .
2016-11-09 01:36:21 +01:00
Jason Daly
368fa9475d
Add headless OSMesa backend
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Allows creation and drawing to in-memory OpenGL contexts.
This backend does not provide input.
Related to #850 .
2016-11-09 01:23:43 +01:00