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a08faf113b
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a08faf113b | ||
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63a7e8b7f8 | ||
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26a8ef471a | ||
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6cbd003914 | ||
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a2f8d94a7b | ||
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1ae5376a31 |
@ -33,6 +33,7 @@ cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on
|
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"WIN32" OFF)
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cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
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"MSVC" OFF)
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option(GLFW_BUILD_WEBGPU "Build support for WebGPU" OFF)
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||||
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set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
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"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
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@ -66,6 +67,9 @@ endif()
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if (GLFW_BUILD_X11)
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message(STATUS "Including X11 support")
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endif()
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if (GLFW_BUILD_WEBGPU)
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message(STATUS "Including WebGPU support")
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endif()
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#--------------------------------------------------------------------
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# Apply Microsoft C runtime library option
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||||
|
@ -55,6 +55,7 @@ video tutorials.
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||||
- Jason Daly
|
||||
- danhambleton
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||||
- Jarrod Davis
|
||||
- decce
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
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||||
|
@ -255,3 +255,7 @@ hardware gamma correction, which today is typically an approximation of sRGB
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gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
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produce the default (usually sRGB-like) behavior.
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||||
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||||
@note @wayland An application cannot read or modify the monitor gamma ramp. The
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||||
@ref glfwGetGammaRamp, @ref glfwSetGammaRamp and @ref glfwSetGamma functions
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||||
emit @ref GLFW_FEATURE_UNAVAILABLE.
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||||
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|
@ -893,6 +893,12 @@ int xpos, ypos;
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glfwGetWindowPos(window, &xpos, &ypos);
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```
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||||
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@note @wayland An applications cannot know the positions of its windows or
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whether one has been moved. The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y
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window hints are ignored. The @ref glfwGetWindowPos and @ref glfwSetWindowPos
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functions emit @ref GLFW_FEATURE_UNAVAILABLE. The window position callback will
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not be called.
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||||
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### Window title {#window_title}
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@ -1038,6 +1044,12 @@ You can also get the current iconification state with @ref glfwGetWindowAttrib.
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int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
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```
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@note @wayland An application cannot know if any of its windows have been
|
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iconified or restore one from iconification. The @ref glfwRestoreWindow
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function can only restore windows from maximization and the iconify callback
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will not be called. The [GLFW_ICONIFIED](@ref GLFW_ICONIFIED_attrib) attribute
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will be false. The @ref glfwIconifyWindow function works normally.
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|
||||
|
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### Window maximization {#window_maximize}
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|
@ -247,6 +247,10 @@ extern "C" {
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#endif /* OpenGL and OpenGL ES headers */
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#if defined(GLFW_INCLUDE_WEBGPU)
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#include <webgpu/webgpu.h>
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#endif /* webgpu header */
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#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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/* GLFW_DLL must be defined by applications that are linking against the DLL
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* version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
|
||||
@ -2915,8 +2919,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
|
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* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
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*
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||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
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*
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* @thread_safety This function must only be called from the main thread.
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*
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||||
@ -2939,8 +2943,8 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
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||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
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||||
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
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*
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||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
|
||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
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||||
* returning `NULL`.
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||||
*
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||||
* @pointer_lifetime The returned structure and its arrays are allocated and
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@ -2983,8 +2987,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
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*
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* @remark @win32 The gamma ramp size must be 256.
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||||
*
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||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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||||
*
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||||
* @pointer_lifetime The specified gamma ramp is copied before this function
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||||
* returns.
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||||
@ -3430,8 +3434,8 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to retrieve the global
|
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* position of its windows. This function will emit @ref
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@ -3464,8 +3468,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to set the global
|
||||
* position of its windows. This function will emit @ref
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@ -3807,10 +3811,6 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
|
||||
* be able to restore it. This is a design decision of the xdg-shell
|
||||
* protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@ -3838,6 +3838,10 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Restoring a window from maximization is not currently part
|
||||
* of any common Wayland protocol, so this function can only restore windows
|
||||
* from maximization.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@ -4058,8 +4062,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
|
||||
* affected by any resizing or mode switching, although you may need to update
|
||||
* your viewport if the framebuffer size has changed.
|
||||
*
|
||||
* @remark @wayland The desired window position is ignored, as there is no way
|
||||
* for an application to set this property.
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol. The window position arguments are ignored.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4096,8 +4100,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
|
||||
* errors. However, this function should not fail as long as it is passed
|
||||
* valid arguments and the library has been [initialized](@ref intro_init).
|
||||
*
|
||||
* @remark @wayland The Wayland protocol provides no way to check whether a
|
||||
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
|
||||
* @remark @wayland Checking whether a window is iconified is not currently
|
||||
* part of any common Wayland protocol, so the @ref GLFW_ICONIFIED attribute
|
||||
* cannot be implemented and is always `GLFW_FALSE`.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
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||||
@ -4219,8 +4224,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will never be called, as there is no way for
|
||||
* an application to know its global position.
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is moved.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4395,6 +4400,10 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is iconified, and no way to
|
||||
* check whether a window is currently iconified.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
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||||
* @sa @ref window_iconify
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||||
@ -6525,6 +6534,29 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
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||||
|
||||
#endif /*VK_VERSION_1_0*/
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||||
|
||||
#if defined(WEBGPU_H_)
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||||
|
||||
/*! @brief Creates a WebGPU surface for the specified window.
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||||
*
|
||||
* This function creates a WGPUSurface object for the specified window.
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||||
*
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||||
* If the surface cannot be created, this function returns `NULL`.
|
||||
*
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||||
* It is the responsibility of the caller to destroy the window surface. The
|
||||
* window surface must be destroyed using `wgpuSurfaceRelease`.
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||||
*
|
||||
* @param[in] instance The WebGPU instance to create the surface in.
|
||||
* @param[in] window The window to create the surface for.
|
||||
* @return The handle of the surface. This is set to `NULL` if an error
|
||||
* occurred.
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup webgpu
|
||||
*/
|
||||
GLFWAPI WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window);
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||||
|
||||
#endif /* WEBGPU_H_ */
|
||||
|
||||
/*************************************************************************
|
||||
* Global definition cleanup
|
||||
|
@ -3,9 +3,10 @@ add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
internal.h platform.h mappings.h
|
||||
context.c init.c input.c monitor.c platform.c vulkan.c window.c
|
||||
egl_context.c osmesa_context.c null_platform.h null_joystick.h
|
||||
null_init.c null_monitor.c null_window.c null_joystick.c)
|
||||
context.c init.c input.c monitor.c platform.c vulkan.c webgpu.c
|
||||
window.c egl_context.c osmesa_context.c null_platform.h
|
||||
null_joystick.h null_init.c null_monitor.c null_window.c
|
||||
null_joystick.c)
|
||||
|
||||
# The time, thread and module code is shared between all backends on a given OS,
|
||||
# including the null backend, which still needs those bits to be functional
|
||||
@ -265,6 +266,15 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WEBGPU)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_BUILD_WEBGPU)
|
||||
if (GLFW_BUILD_COCOA)
|
||||
target_compile_options(glfw PRIVATE -x objective-c)
|
||||
target_link_libraries(glfw PRIVATE "-framework QuartzCore")
|
||||
set(glfw_PKG_LIBS "${glfw_PKG_LIBS} -framework QuartzCore")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
|
198
src/webgpu.c
Normal file
198
src/webgpu.c
Normal file
@ -0,0 +1,198 @@
|
||||
//========================================================================
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2022-2024 Elie Michel <eliemichelfr@gmail.com> and the
|
||||
// wgpu-native authors.
|
||||
// Most of the code from this file comes from the wgpu-native triangle example:
|
||||
// https://github.com/gfx-rs/wgpu-native/blob/master/examples/triangle/main.c
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#if defined(_GLFW_BUILD_WEBGPU)
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
# define GLFW_EXPOSE_NATIVE_EMSCRIPTEN
|
||||
# ifndef GLFW_PLATFORM_EMSCRIPTEN // not defined in older versions of emscripten
|
||||
# define GLFW_PLATFORM_EMSCRIPTEN 0
|
||||
# endif
|
||||
#else // __EMSCRIPTEN__
|
||||
# ifdef _GLFW_X11
|
||||
# define GLFW_EXPOSE_NATIVE_X11
|
||||
# endif
|
||||
# ifdef _GLFW_WAYLAND
|
||||
# define GLFW_EXPOSE_NATIVE_WAYLAND
|
||||
# endif
|
||||
# ifdef _GLFW_COCOA
|
||||
# define GLFW_EXPOSE_NATIVE_COCOA
|
||||
# endif
|
||||
# ifdef _GLFW_WIN32
|
||||
# define GLFW_EXPOSE_NATIVE_WIN32
|
||||
# endif
|
||||
#endif // __EMSCRIPTEN__
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_COCOA
|
||||
# include <Foundation/Foundation.h>
|
||||
# include <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
|
||||
#ifndef __EMSCRIPTEN__
|
||||
# include <GLFW/glfw3native.h>
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window) {
|
||||
#ifndef __EMSCRIPTEN__
|
||||
switch (glfwGetPlatform()) {
|
||||
#else
|
||||
// glfwGetPlatform is not available in older versions of emscripten
|
||||
switch (GLFW_PLATFORM_EMSCRIPTEN) {
|
||||
#endif
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_X11
|
||||
case GLFW_PLATFORM_X11: {
|
||||
Display* x11_display = glfwGetX11Display();
|
||||
Window x11_window = glfwGetX11Window(window);
|
||||
|
||||
# ifdef WEBGPU_BACKEND_DAWN
|
||||
WGPUSurfaceSourceXlibWindow fromXlibWindow;
|
||||
fromXlibWindow.chain.sType = WGPUSType_SurfaceSourceXlibWindow;
|
||||
# else
|
||||
WGPUSurfaceDescriptorFromXlibWindow fromXlibWindow;
|
||||
fromXlibWindow.chain.sType = WGPUSType_SurfaceDescriptorFromXlibWindow;
|
||||
# endif
|
||||
fromXlibWindow.chain.next = NULL;
|
||||
fromXlibWindow.display = x11_display;
|
||||
fromXlibWindow.window = x11_window;
|
||||
|
||||
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||
surfaceDescriptor.nextInChain = &fromXlibWindow.chain;
|
||||
surfaceDescriptor.label = NULL;
|
||||
|
||||
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||
}
|
||||
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_WAYLAND
|
||||
case GLFW_PLATFORM_WAYLAND: {
|
||||
struct wl_display* wayland_display = glfwGetWaylandDisplay();
|
||||
struct wl_surface* wayland_surface = glfwGetWaylandWindow(window);
|
||||
|
||||
# ifdef WEBGPU_BACKEND_DAWN
|
||||
WGPUSurfaceSourceWaylandSurface fromWaylandSurface;
|
||||
fromWaylandSurface.chain.sType = WGPUSType_SurfaceSourceWaylandSurface;
|
||||
# else
|
||||
WGPUSurfaceDescriptorFromWaylandSurface fromWaylandSurface;
|
||||
fromWaylandSurface.chain.sType = WGPUSType_SurfaceDescriptorFromWaylandSurface;
|
||||
# endif
|
||||
fromWaylandSurface.chain.next = NULL;
|
||||
fromWaylandSurface.display = wayland_display;
|
||||
fromWaylandSurface.surface = wayland_surface;
|
||||
|
||||
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||
surfaceDescriptor.nextInChain = &fromWaylandSurface.chain;
|
||||
surfaceDescriptor.label = NULL;
|
||||
|
||||
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||
}
|
||||
#endif // GLFW_EXPOSE_NATIVE_WAYLAND
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_COCOA
|
||||
case GLFW_PLATFORM_COCOA: {
|
||||
id metal_layer = [CAMetalLayer layer];
|
||||
NSWindow* ns_window = glfwGetCocoaWindow(window);
|
||||
[ns_window.contentView setWantsLayer : YES] ;
|
||||
[ns_window.contentView setLayer : metal_layer] ;
|
||||
|
||||
# ifdef WEBGPU_BACKEND_DAWN
|
||||
WGPUSurfaceSourceMetalLayer fromMetalLayer;
|
||||
fromMetalLayer.chain.sType = WGPUSType_SurfaceSourceMetalLayer;
|
||||
# else
|
||||
WGPUSurfaceDescriptorFromMetalLayer fromMetalLayer;
|
||||
fromMetalLayer.chain.sType = WGPUSType_SurfaceDescriptorFromMetalLayer;
|
||||
# endif
|
||||
fromMetalLayer.chain.next = NULL;
|
||||
fromMetalLayer.layer = metal_layer;
|
||||
|
||||
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||
surfaceDescriptor.nextInChain = &fromMetalLayer.chain;
|
||||
surfaceDescriptor.label = NULL;
|
||||
|
||||
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||
}
|
||||
#endif // GLFW_EXPOSE_NATIVE_COCOA
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_WIN32
|
||||
case GLFW_PLATFORM_WIN32: {
|
||||
HWND hwnd = glfwGetWin32Window(window);
|
||||
HINSTANCE hinstance = GetModuleHandle(NULL);
|
||||
|
||||
# ifdef WEBGPU_BACKEND_DAWN
|
||||
WGPUSurfaceSourceWindowsHWND fromWindowsHWND;
|
||||
fromWindowsHWND.chain.sType = WGPUSType_SurfaceSourceWindowsHWND;
|
||||
# else
|
||||
WGPUSurfaceDescriptorFromWindowsHWND fromWindowsHWND;
|
||||
fromWindowsHWND.chain.sType = WGPUSType_SurfaceDescriptorFromWindowsHWND;
|
||||
# endif
|
||||
fromWindowsHWND.chain.next = NULL;
|
||||
fromWindowsHWND.hinstance = hinstance;
|
||||
fromWindowsHWND.hwnd = hwnd;
|
||||
|
||||
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||
surfaceDescriptor.nextInChain = &fromWindowsHWND.chain;
|
||||
surfaceDescriptor.label = NULL;
|
||||
|
||||
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||
}
|
||||
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||
|
||||
#ifdef GLFW_EXPOSE_NATIVE_EMSCRIPTEN
|
||||
case GLFW_PLATFORM_EMSCRIPTEN: {
|
||||
# ifdef WEBGPU_BACKEND_DAWN
|
||||
WGPUSurfaceSourceCanvasHTMLSelector_Emscripten fromCanvasHTMLSelector;
|
||||
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceSourceCanvasHTMLSelector_Emscripten;
|
||||
# else
|
||||
WGPUSurfaceDescriptorFromCanvasHTMLSelector fromCanvasHTMLSelector;
|
||||
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
|
||||
# endif
|
||||
fromCanvasHTMLSelector.chain.next = NULL;
|
||||
fromCanvasHTMLSelector.selector = "canvas";
|
||||
|
||||
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||
surfaceDescriptor.nextInChain = &fromCanvasHTMLSelector.chain;
|
||||
surfaceDescriptor.label = NULL;
|
||||
|
||||
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||
}
|
||||
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||
|
||||
default:
|
||||
// Unsupported platform
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* _GLFW_BUILD_WEBGPU */
|
Loading…
Reference in New Issue
Block a user