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@ -153,10 +153,23 @@ the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
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`GLFW_FALSE`. This is ignored on other platforms.
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#### Windows specific init hints {#init_hints_windows}
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@anchor GLFW_WIN32_MESSAGES_IN_FIBER_hint
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__GLFW_WIN32_MESSAGES_IN_FIBER__ specifies whether to use separate fiber for
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processing Windows message, and not the main thread. This allows to unblock
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window move and resize operations, and application can do updates and rendering
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in its main loop. __Warning__ - setting this hint is not safe for environments
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or frameworks where stack inspection is required (for example, moving garbage
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collected languages such as Java or C#). Set this with @ref glfwInitHint.
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#### Supported and default values {#init_hints_values}
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Initialization hint | Default value | Supported values
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-------------------------------- | ------------------------------- | ----------------
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--------------------------------- | ------------------------------- | ----------------
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--------------------------------- | ------------------------------- | ----------------
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@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`
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@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
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@ -164,6 +177,7 @@ Initialization hint | Default value | Supported v
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@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_WAYLAND_LIBDECOR | `GLFW_WAYLAND_PREFER_LIBDECOR` | `GLFW_WAYLAND_PREFER_LIBDECOR` or `GLFW_WAYLAND_DISABLE_LIBDECOR`
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@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_WIN32_MESSAGES_IN_FIBER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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### Runtime platform selection {#platform}
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@ -1328,6 +1328,11 @@ extern "C" {
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* Wayland specific [init hint](@ref GLFW_WAYLAND_LIBDECOR_hint).
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*/
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#define GLFW_WAYLAND_LIBDECOR 0x00053001
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/*! @brief Windows specific init hint.
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*
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* Windows specific [init hint](@ref GLFW_WIN32_MESSAGES_IN_FIBER_hint).
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*/
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#define GLFW_WIN32_MESSAGES_IN_FIBER 0x00054001
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/*! @} */
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/*! @addtogroup init
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@ -1604,6 +1609,10 @@ typedef void (* GLFWerrorfun)(int error_code, const char* description);
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* @param[in] ypos The new y-coordinate, in screen coordinates, of the
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* upper-left corner of the content area of the window.
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*
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* @remark @win32 On Windows moving or resizing of window will block event
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* processing. Workaround for this is @ref GLFW_WIN32_MESSAGES_IN_FIBER init
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* hint.
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*
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* @sa @ref window_pos
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* @sa @ref glfwSetWindowPosCallback
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*
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@ -1625,6 +1634,10 @@ typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
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* @param[in] width The new width, in screen coordinates, of the window.
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* @param[in] height The new height, in screen coordinates, of the window.
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*
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* @remark @win32 On Windows moving or resizing of window will block event
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* processing. Workaround for this is @ref GLFW_WIN32_MESSAGES_IN_FIBER init
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* hint.
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*
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* @sa @ref window_size
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* @sa @ref glfwSetWindowSizeCallback
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*
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@ -4520,7 +4533,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4565,7 +4579,8 @@ GLFWAPI void glfwPollEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4612,7 +4627,8 @@ GLFWAPI void glfwWaitEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @param[in] timeout The maximum amount of time, in seconds, to wait.
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*
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@ -66,6 +66,10 @@ static _GLFWinitconfig _glfwInitHints =
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{
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.libdecorMode = GLFW_WAYLAND_PREFER_LIBDECOR
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},
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.win32 =
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{
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.msgInFiber = GLFW_FALSE,
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}
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};
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// The allocation function used when no custom allocator is set
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@ -462,6 +466,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
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case GLFW_WAYLAND_LIBDECOR:
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_glfwInitHints.wl.libdecorMode = value;
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return;
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case GLFW_WIN32_MESSAGES_IN_FIBER:
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_glfwInitHints.win32.msgInFiber = value;
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return;
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}
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_glfwInputError(GLFW_INVALID_ENUM,
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@ -388,6 +388,9 @@ struct _GLFWinitconfig
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struct {
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int libdecorMode;
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} wl;
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struct {
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GLFWbool msgInFiber;
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} win32;
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};
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// Window configuration
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@ -366,7 +366,6 @@ static LRESULT CALLBACK helperWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LP
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//
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static GLFWbool createHelperWindow(void)
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{
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MSG msg;
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WNDCLASSEXW wc = { sizeof(wc) };
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wc.style = CS_OWNDC;
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@ -417,11 +416,19 @@ static GLFWbool createHelperWindow(void)
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DEVICE_NOTIFY_WINDOW_HANDLE);
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}
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if (_glfw.hints.init.win32.msgInFiber)
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{
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SwitchToFiber(_glfw.win32.messageFiber);
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}
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else
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{
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MSG msg;
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while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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}
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return GLFW_TRUE;
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}
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@ -595,6 +602,45 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
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return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
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}
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void _glfwPollMessageLoopWin32(void)
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{
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_GLFWwindow* window;
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MSG msg;
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while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
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{
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if (msg.message == WM_QUIT)
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{
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// NOTE: While GLFW does not itself post WM_QUIT, other processes
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// may post it to this one, for example Task Manager
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// HACK: Treat WM_QUIT as a close on all windows
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window = _glfw.windowListHead;
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while (window)
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{
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_glfwInputWindowCloseRequest(window);
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window = window->next;
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}
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}
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else
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{
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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}
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}
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// Windows message dispatch fiber
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void CALLBACK messageFiberProc(LPVOID lpFiberParameter)
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{
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(void)lpFiberParameter;
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for (;;)
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{
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_glfwPollMessageLoopWin32();
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SwitchToFiber(_glfw.win32.mainFiber);
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}
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}
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GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
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{
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const _GLFWplatform win32 =
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@ -692,6 +738,17 @@ int _glfwInitWin32(void)
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else
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SetProcessDPIAware();
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if (_glfw.hints.init.win32.msgInFiber)
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{
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_glfw.win32.mainFiber = ConvertThreadToFiber(NULL);
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if (!_glfw.win32.mainFiber)
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return GLFW_FALSE;
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_glfw.win32.messageFiber = CreateFiber(0, &messageFiberProc, NULL);
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if (!_glfw.win32.messageFiber)
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return GLFW_FALSE;
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}
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if (!createHelperWindow())
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return GLFW_FALSE;
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@ -714,6 +771,12 @@ void _glfwTerminateWin32(void)
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if (_glfw.win32.mainWindowClass)
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UnregisterClassW(MAKEINTATOM(_glfw.win32.mainWindowClass), _glfw.win32.instance);
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if (_glfw.hints.init.win32.msgInFiber)
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{
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DeleteFiber(_glfw.win32.messageFiber);
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ConvertFiberToThread();
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}
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_glfw_free(_glfw.win32.clipboardString);
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_glfw_free(_glfw.win32.rawInput);
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@ -375,6 +375,11 @@ typedef struct _GLFWwindowWin32
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int lastCursorPosX, lastCursorPosY;
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// The last received high surrogate when decoding pairs of UTF-16 messages
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WCHAR highSurrogate;
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// If user pressed mouse button on window title bar
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UINT ncMouseButton;
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LPARAM ncMousePos;
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} _GLFWwindowWin32;
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// Win32-specific global data
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@ -403,6 +408,9 @@ typedef struct _GLFWlibraryWin32
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// The cursor handle to use to hide the cursor (NULL or a transparent cursor)
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HCURSOR blankCursor;
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LPVOID messageFiber;
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LPVOID mainFiber;
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struct {
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HINSTANCE instance;
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PFN_DirectInput8Create Create;
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@ -519,6 +527,7 @@ void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity);
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void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled);
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GLFWbool _glfwRawMouseMotionSupportedWin32(void);
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void _glfwPollMessageLoopWin32(void);
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void _glfwPollEventsWin32(void);
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void _glfwWaitEventsWin32(void);
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void _glfwWaitEventsTimeoutWin32(double timeout);
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@ -853,11 +853,46 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
|
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return 0;
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}
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case WM_NCLBUTTONDOWN:
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{
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if (wParam == HTCAPTION)
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{
|
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window->win32.ncMouseButton = uMsg;
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window->win32.ncMousePos = lParam;
|
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return 0;
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}
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break;
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||||
}
|
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|
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case WM_NCMOUSEMOVE:
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{
|
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if (window->win32.ncMouseButton)
|
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{
|
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if (GET_X_LPARAM(window->win32.ncMousePos) != GET_X_LPARAM(lParam) ||
|
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GET_Y_LPARAM(window->win32.ncMousePos) != GET_Y_LPARAM(lParam))
|
||||
{
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||||
DefWindowProcW(hWnd, window->win32.ncMouseButton, HTCAPTION, window->win32.ncMousePos);
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window->win32.ncMouseButton = 0;
|
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}
|
||||
}
|
||||
break;
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||||
}
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|
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case WM_MOUSEMOVE:
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{
|
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const int x = GET_X_LPARAM(lParam);
|
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const int y = GET_Y_LPARAM(lParam);
|
||||
|
||||
if (window->win32.ncMouseButton)
|
||||
{
|
||||
if (GET_X_LPARAM(window->win32.ncMousePos) != x ||
|
||||
GET_Y_LPARAM(window->win32.ncMousePos) != y)
|
||||
{
|
||||
DefWindowProcW(hWnd, window->win32.ncMouseButton, HTCAPTION, window->win32.ncMousePos);
|
||||
window->win32.ncMouseButton = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!window->win32.cursorTracked)
|
||||
{
|
||||
TRACKMOUSEEVENT tme;
|
||||
@ -998,6 +1033,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
|
||||
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
releaseCursor();
|
||||
|
||||
if (_glfw.hints.init.win32.msgInFiber)
|
||||
SetTimer(hWnd, 1, 1, NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1014,6 +1051,15 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
|
||||
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
captureCursor(window);
|
||||
|
||||
if (_glfw.hints.init.win32.msgInFiber)
|
||||
KillTimer(hWnd, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_TIMER:
|
||||
{
|
||||
if (_glfw.hints.init.win32.msgInFiber && wParam == 1)
|
||||
SwitchToFiber(_glfw.win32.mainFiber);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2088,31 +2134,13 @@ GLFWbool _glfwRawMouseMotionSupportedWin32(void)
|
||||
|
||||
void _glfwPollEventsWin32(void)
|
||||
{
|
||||
MSG msg;
|
||||
HWND handle;
|
||||
_GLFWwindow* window;
|
||||
|
||||
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
|
||||
{
|
||||
if (msg.message == WM_QUIT)
|
||||
{
|
||||
// NOTE: While GLFW does not itself post WM_QUIT, other processes
|
||||
// may post it to this one, for example Task Manager
|
||||
// HACK: Treat WM_QUIT as a close on all windows
|
||||
|
||||
window = _glfw.windowListHead;
|
||||
while (window)
|
||||
{
|
||||
_glfwInputWindowCloseRequest(window);
|
||||
window = window->next;
|
||||
}
|
||||
}
|
||||
if (_glfw.hints.init.win32.msgInFiber)
|
||||
SwitchToFiber(_glfw.win32.messageFiber);
|
||||
else
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageW(&msg);
|
||||
}
|
||||
}
|
||||
_glfwPollMessageLoopWin32();
|
||||
|
||||
// HACK: Release modifier keys that the system did not emit KEYUP for
|
||||
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
|
||||
|
||||
@ -834,7 +834,7 @@ int _glfwInitWayland(void)
|
||||
|
||||
createKeyTables();
|
||||
|
||||
_glfw.wl.xkb.context = xkb_context_new(0);
|
||||
_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
if (!_glfw.wl.xkb.context)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
||||
@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
|
||||
GLFWbool maximized;
|
||||
GLFWbool activated;
|
||||
GLFWbool fullscreen;
|
||||
GLFWbool hovered;
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleFramebuffer;
|
||||
struct wl_surface* surface;
|
||||
@ -389,7 +388,6 @@ typedef struct _GLFWwindowWayland
|
||||
struct libdecor_frame* frame;
|
||||
} libdecor;
|
||||
|
||||
_GLFWcursor* currentCursor;
|
||||
double cursorPosX, cursorPosY;
|
||||
|
||||
char* appId;
|
||||
@ -416,7 +414,6 @@ typedef struct _GLFWwindowWayland
|
||||
GLFWbool decorations;
|
||||
struct wl_buffer* buffer;
|
||||
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
||||
struct wl_surface* focus;
|
||||
wl_fixed_t pointerX, pointerY;
|
||||
const char* cursorName;
|
||||
} fallback;
|
||||
@ -457,6 +454,7 @@ typedef struct _GLFWlibraryWayland
|
||||
|
||||
const char* tag;
|
||||
|
||||
struct wl_surface* pointerSurface;
|
||||
struct wl_cursor_theme* cursorTheme;
|
||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||
struct wl_surface* cursorSurface;
|
||||
@ -515,7 +513,6 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
||||
} xkb;
|
||||
|
||||
_GLFWwindow* pointerFocus;
|
||||
_GLFWwindow* keyboardFocus;
|
||||
|
||||
struct {
|
||||
|
||||
116
src/wl_window.c
116
src/wl_window.c
@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
|
||||
|
||||
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
|
||||
{
|
||||
if (edge->surface == _glfw.wl.pointerSurface)
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (edge->subsurface)
|
||||
wl_subsurface_destroy(edge->subsurface);
|
||||
if (edge->surface)
|
||||
@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
@ -360,8 +363,12 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
|
||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
uint32_t serial,
|
||||
uint32_t button)
|
||||
uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
@ -369,28 +376,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
@ -408,7 +415,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
if (!window->wl.xdg.toplevel)
|
||||
return;
|
||||
|
||||
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
|
||||
return;
|
||||
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
@ -1267,14 +1274,16 @@ static void setCursorImage(_GLFWwindow* window,
|
||||
wl_surface_commit(surface);
|
||||
}
|
||||
|
||||
static void incrementCursorImage(_GLFWwindow* window)
|
||||
static void incrementCursorImage(void)
|
||||
{
|
||||
_GLFWcursor* cursor;
|
||||
|
||||
if (!window || !window->wl.hovered)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
cursor = window->wl.currentCursor;
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
_GLFWcursor* cursor = window->cursor;
|
||||
if (cursor && cursor->wl.cursor)
|
||||
{
|
||||
cursor->wl.currentImage += 1;
|
||||
@ -1436,7 +1445,7 @@ static void handleEvents(double* timeout)
|
||||
uint64_t repeats;
|
||||
|
||||
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||
incrementCursorImage(_glfw.wl.pointerFocus);
|
||||
incrementCursorImage();
|
||||
}
|
||||
|
||||
if (fds[LIBDECOR_FD].revents & POLLIN)
|
||||
@ -1527,16 +1536,14 @@ static void pointerHandleEnter(void* userData,
|
||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerEnterSerial = serial;
|
||||
_glfw.wl.pointerFocus = window;
|
||||
_glfw.wl.pointerSurface = surface;
|
||||
|
||||
if (surface == window->wl.surface)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
if (window->wl.surface == surface)
|
||||
{
|
||||
window->wl.hovered = GLFW_TRUE;
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
@ -1549,11 +1556,8 @@ static void pointerHandleEnter(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = surface;
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void pointerHandleLeave(void* userData,
|
||||
@ -1567,26 +1571,17 @@ static void pointerHandleLeave(void* userData,
|
||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
window->wl.hovered = GLFW_FALSE;
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
if (window->wl.surface == surface)
|
||||
_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
||||
window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void pointerHandleMotion(void* userData,
|
||||
@ -1595,14 +1590,15 @@ static void pointerHandleMotion(void* userData,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
@ -1622,11 +1618,12 @@ static void pointerHandleButton(void* userData,
|
||||
uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
_glfw.wl.serial = serial;
|
||||
|
||||
@ -1638,7 +1635,7 @@ static void pointerHandleButton(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
handleFallbackDecorationButton(window, serial, button, state);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1648,11 +1645,12 @@ static void pointerHandleAxis(void* userData,
|
||||
uint32_t axis,
|
||||
wl_fixed_t value)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
@ -1701,7 +1699,7 @@ static void keyboardHandleKeymap(void* userData,
|
||||
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
|
||||
mapStr,
|
||||
XKB_KEYMAP_FORMAT_TEXT_V1,
|
||||
0);
|
||||
XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
munmap(mapStr, size);
|
||||
close(fd);
|
||||
|
||||
@ -1932,7 +1930,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
|
||||
{
|
||||
if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
|
||||
wl_pointer_release(_glfw.wl.pointer);
|
||||
else
|
||||
wl_pointer_destroy(_glfw.wl.pointer);
|
||||
|
||||
_glfw.wl.pointer = NULL;
|
||||
}
|
||||
|
||||
@ -1943,7 +1945,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
||||
{
|
||||
if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
||||
wl_keyboard_release(_glfw.wl.keyboard);
|
||||
else
|
||||
wl_keyboard_destroy(_glfw.wl.keyboard);
|
||||
|
||||
_glfw.wl.keyboard = NULL;
|
||||
}
|
||||
}
|
||||
@ -2223,8 +2229,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
|
||||
|
||||
void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||
{
|
||||
if (window == _glfw.wl.pointerFocus)
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
@ -2600,7 +2606,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
|
||||
|
||||
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
||||
{
|
||||
return window->wl.hovered;
|
||||
return window->wl.surface == _glfw.wl.pointerSurface;
|
||||
}
|
||||
|
||||
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
||||
@ -2730,7 +2736,7 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
||||
|
||||
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||
{
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
}
|
||||
|
||||
const char* _glfwGetScancodeNameWayland(int scancode)
|
||||
@ -3064,11 +3070,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
if (!_glfw.wl.pointer)
|
||||
return;
|
||||
|
||||
window->wl.currentCursor = cursor;
|
||||
|
||||
// If we're not in the correct window just save the cursor
|
||||
// the next time the pointer enters the window the cursor will change
|
||||
if (!window->wl.hovered)
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
// Update pointer lock to match cursor mode
|
||||
|
||||
@ -3344,8 +3344,6 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
||||
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
{
|
||||
assert(string != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
@ -3354,6 +3352,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
return;
|
||||
}
|
||||
|
||||
assert(string != NULL);
|
||||
|
||||
_glfw_free(_glfw.x11.primarySelectionString);
|
||||
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
||||
|
||||
|
||||
@ -36,6 +36,14 @@
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
static bool needs_update;
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
@ -45,7 +53,15 @@ static void error_callback(int error, const char* description)
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
{
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
needs_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
@ -72,8 +88,11 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(0);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
@ -87,8 +106,18 @@ int main(void)
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
needs_update = false;
|
||||
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
const double start = glfwGetTime();
|
||||
|
||||
while (!needs_update)
|
||||
{
|
||||
const double elapsed = glfwGetTime() - start;
|
||||
if (elapsed >= 1.0)
|
||||
needs_update = true;
|
||||
else
|
||||
glfwWaitEventsTimeout(1.0 - elapsed);
|
||||
}
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user