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10 Commits

Author SHA1 Message Date
IMS
8a1eb00fe7
Merge 7b9589bf38 into 232164f62b 2026-02-06 05:15:44 +00:00
Camilla Löwy
232164f62b Wayland: Remove duplicate cursor state
The shared window struct already tracks the current cursor.
2026-02-05 17:28:32 +01:00
Camilla Löwy
abb9db0d75 Wayland: Fix fallback decoration button input
Fallback decoration mouse button actions were performed for both press
and release events.  The requests made using a mouse button release
serials were presumably (and correctly) discarded by the compositor.

This commit removes the generation of these nuisance requests.
2026-02-05 17:25:11 +01:00
Camilla Löwy
0aa77a9a3a Wayland: Release input devices where possible
On systems with wl_seat verison 3 or later, use release instead of
destroy on input devices when they are disconnected.
2026-02-04 18:08:37 +01:00
Camilla Löwy
7b370d8df0 Wayland: Simplify pointer surface state
Track which surface contains the pointer with one piece of state instead
of three partially overlapping ones.
2026-02-04 18:08:37 +01:00
Camilla Löwy
f871f14d5e Add update flag to timeout test
Redrawing the window contents for every possible event is not
a reasonable thing for an application to do.  The test should be whether
redrawing on demand plus periodic updates works with near-idle CPU use
and no extra input latency.

This change incidentally makes the test well-behaved on Wayland, where
it was previously broken due to every EGL buffer swap causing an event
to be received.
2026-02-04 18:07:19 +01:00
Camilla Löwy
bafb134769 Documentation work
Elaborate on what 'work' means in the context of joystick input.
2026-01-27 20:51:00 +01:00
Camilla Löwy
2d7ae8f2d0 Wayland: Cleanup
This is only a semantic change.  The values are the same.
2026-01-15 21:09:01 +01:00
Camilla Löwy
96e0f49395 X11: Place argument assertion after platform check
This lets automated testing check that GLFW_NOT_INITIALIZED is emitted
for every public function.
2026-01-14 21:03:13 +01:00
IMS212
7b9589bf38 Wayland: Implement support for glfwSetCursorPos 2025-09-18 16:11:28 -07:00
9 changed files with 203 additions and 72 deletions

72
deps/wayland/pointer-warp-v1.xml vendored Normal file
View File

@ -0,0 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<protocol name="pointer_warp_v1">
<copyright>
Copyright © 2024 Neal Gompa
Copyright © 2024 Xaver Hugl
Copyright © 2024 Matthias Klumpp
Copyright © 2024 Vlad Zahorodnii
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice (including the next
paragraph) shall be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
</copyright>
<interface name="wp_pointer_warp_v1" version="1">
<description summary="reposition the pointer to a location on a surface">
This global interface allows applications to request the pointer to be
moved to a position relative to a wl_surface.
Note that if the desired behavior is to constrain the pointer to an area
or lock it to a position, this protocol does not provide a reliable way
to do that. The pointer constraint and pointer lock protocols should be
used for those use cases instead.
Warning! The protocol described in this file is currently in the testing
phase. Backward compatible changes may be added together with the
corresponding interface version bump. Backward incompatible changes can
only be done by creating a new major version of the extension.
</description>
<request name="destroy" type="destructor">
<description summary="destroy the warp manager">
Destroy the pointer warp manager.
</description>
</request>
<request name="warp_pointer">
<description summary="reposition the pointer">
Request the compositor to move the pointer to a surface-local position.
Whether or not the compositor honors the request is implementation defined,
but it should
- honor it if the surface has pointer focus, including
when it has an implicit pointer grab
- reject it if the enter serial is incorrect
- reject it if the requested position is outside of the surface
Note that the enter serial is valid for any surface of the client,
and does not have to be from the surface the pointer is warped to.
</description>
<arg name="surface" type="object" interface="wl_surface"
summary="surface to position the pointer on"/>
<arg name="pointer" type="object" interface="wl_pointer"
summary="the pointer that should be repositioned"/>
<arg name="x" type="fixed"/>
<arg name="y" type="fixed"/>
<arg name="serial" type="uint" summary="serial number of the enter event"/>
</request>
</interface>
</protocol>

View File

@ -159,6 +159,12 @@ less than the actual scale.
[fractional-scale-v1]: https://wayland.app/protocols/fractional-scale-v1
GLFW uses the [pointer-warp-v1][] protocol to implement setting the cursor position.
If the running compositor does not support this protocol, `glfwSetCursorPos` while the cursor is in any mode
other than `GLFW_CURSOR_DISABLED` will return @ref GLFW_FEATURE_UNAVAILABLE.
[pointer-warp-v1]: https://wayland.app/protocols/pointer-warp-v1
## GLX extensions {#compat_glx}

View File

@ -4520,7 +4520,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
@ -4565,7 +4566,8 @@ GLFWAPI void glfwPollEvents(void);
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
@ -4612,7 +4614,8 @@ GLFWAPI void glfwWaitEvents(void);
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @param[in] timeout The maximum amount of time, in seconds, to wait.
*

View File

@ -100,6 +100,7 @@ if (GLFW_BUILD_WAYLAND)
generate_wayland_protocol("viewporter.xml")
generate_wayland_protocol("xdg-shell.xml")
generate_wayland_protocol("idle-inhibit-unstable-v1.xml")
generate_wayland_protocol("pointer-warp-v1.xml")
generate_wayland_protocol("pointer-constraints-unstable-v1.xml")
generate_wayland_protocol("relative-pointer-unstable-v1.xml")
generate_wayland_protocol("fractional-scale-v1.xml")

View File

@ -49,6 +49,7 @@
#include "fractional-scale-v1-client-protocol.h"
#include "xdg-activation-v1-client-protocol.h"
#include "idle-inhibit-unstable-v1-client-protocol.h"
#include "pointer-warp-v1-client-protocol.h"
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
// wl_interface pointers 'types', making it impossible to combine several unmodified
@ -91,6 +92,10 @@
#include "idle-inhibit-unstable-v1-client-protocol-code.h"
#undef types
#define types _glfw_pointer_warp_types
#include "pointer-warp-v1-client-protocol-code.h"
#undef types
static void wmBaseHandlePing(void* userData,
struct xdg_wm_base* wmBase,
uint32_t serial)
@ -208,6 +213,13 @@ static void registryHandleGlobal(void* userData,
&wp_fractional_scale_manager_v1_interface,
1);
}
else if (strcmp(interface, "wp_pointer_warp_v1") == 0)
{
_glfw.wl.pointerWarp =
wl_registry_bind(registry, name,
&wp_pointer_warp_v1_interface,
1);
}
}
static void registryHandleGlobalRemove(void* userData,
@ -834,7 +846,7 @@ int _glfwInitWayland(void)
createKeyTables();
_glfw.wl.xkb.context = xkb_context_new(0);
_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!_glfw.wl.xkb.context)
{
_glfwInputError(GLFW_PLATFORM_ERROR,

View File

@ -130,6 +130,7 @@ struct wl_output;
#define xdg_activation_token_v1_interface _glfw_xdg_activation_token_v1_interface
#define wl_surface_interface _glfw_wl_surface_interface
#define wp_fractional_scale_v1_interface _glfw_wp_fractional_scale_v1_interface
#define wp_pointer_warp_v1_interface _glfw_pointer_warp_v1_interface
#define GLFW_WAYLAND_WINDOW_STATE _GLFWwindowWayland wl;
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl;
@ -360,7 +361,6 @@ typedef struct _GLFWwindowWayland
GLFWbool maximized;
GLFWbool activated;
GLFWbool fullscreen;
GLFWbool hovered;
GLFWbool transparent;
GLFWbool scaleFramebuffer;
struct wl_surface* surface;
@ -389,7 +389,6 @@ typedef struct _GLFWwindowWayland
struct libdecor_frame* frame;
} libdecor;
_GLFWcursor* currentCursor;
double cursorPosX, cursorPosY;
char* appId;
@ -416,7 +415,6 @@ typedef struct _GLFWwindowWayland
GLFWbool decorations;
struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback;
@ -444,6 +442,7 @@ typedef struct _GLFWlibraryWayland
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
struct xdg_activation_v1* activationManager;
struct wp_fractional_scale_manager_v1* fractionalScaleManager;
struct wp_pointer_warp_v1* pointerWarp;
_GLFWofferWayland* offers;
unsigned int offerCount;
@ -457,6 +456,7 @@ typedef struct _GLFWlibraryWayland
const char* tag;
struct wl_surface* pointerSurface;
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
@ -515,7 +515,6 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
} xkb;
_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
struct {

View File

@ -51,6 +51,7 @@
#include "xdg-activation-v1-client-protocol.h"
#include "idle-inhibit-unstable-v1-client-protocol.h"
#include "fractional-scale-v1-client-protocol.h"
#include "pointer-warp-v1-client-protocol.h"
#define GLFW_BORDER_SIZE 4
#define GLFW_CAPTION_HEIGHT 24
@ -253,6 +254,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
{
if (edge->surface == _glfw.wl.pointerSurface)
_glfw.wl.pointerSurface = NULL;
if (edge->subsurface)
wl_subsurface_destroy(edge->subsurface);
if (edge->surface)
@ -288,26 +292,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
@ -360,8 +364,12 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
static void handleFallbackDecorationButton(_GLFWwindow* window,
uint32_t serial,
uint32_t button)
uint32_t button,
uint32_t state)
{
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
return;
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
@ -369,28 +377,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
@ -408,7 +416,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
if (!window->wl.xdg.toplevel)
return;
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
return;
if (ypos < GLFW_BORDER_SIZE)
@ -1267,14 +1275,16 @@ static void setCursorImage(_GLFWwindow* window,
wl_surface_commit(surface);
}
static void incrementCursorImage(_GLFWwindow* window)
static void incrementCursorImage(void)
{
_GLFWcursor* cursor;
if (!window || !window->wl.hovered)
if (!_glfw.wl.pointerSurface)
return;
cursor = window->wl.currentCursor;
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface != _glfw.wl.pointerSurface)
return;
_GLFWcursor* cursor = window->cursor;
if (cursor && cursor->wl.cursor)
{
cursor->wl.currentImage += 1;
@ -1436,7 +1446,7 @@ static void handleEvents(double* timeout)
uint64_t repeats;
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
incrementCursorImage(_glfw.wl.pointerFocus);
incrementCursorImage();
}
if (fds[LIBDECOR_FD].revents & POLLIN)
@ -1527,16 +1537,14 @@ static void pointerHandleEnter(void* userData,
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return;
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.serial = serial;
_glfw.wl.pointerEnterSerial = serial;
_glfw.wl.pointerFocus = window;
_glfw.wl.pointerSurface = surface;
if (surface == window->wl.surface)
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (window->wl.surface == surface)
{
window->wl.hovered = GLFW_TRUE;
_glfwSetCursorWayland(window, window->wl.currentCursor);
_glfwSetCursorWayland(window, window->cursor);
_glfwInputCursorEnter(window, GLFW_TRUE);
if (window->cursorMode != GLFW_CURSOR_DISABLED)
@ -1549,10 +1557,7 @@ static void pointerHandleEnter(void* userData,
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = surface;
updateFallbackDecorationCursor(window, sx, sy);
}
}
}
@ -1567,25 +1572,16 @@ static void pointerHandleLeave(void* userData,
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return;
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
_glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL;
_glfw.wl.pointerSurface = NULL;
if (window->wl.hovered)
{
window->wl.hovered = GLFW_FALSE;
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (window->wl.surface == surface)
_glfwInputCursorEnter(window, GLFW_FALSE);
}
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
}
}
@ -1595,14 +1591,15 @@ static void pointerHandleMotion(void* userData,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
if (window->wl.hovered)
if (window->wl.surface == _glfw.wl.pointerSurface)
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
@ -1622,11 +1619,12 @@ static void pointerHandleButton(void* userData,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
if (window->wl.hovered)
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface == _glfw.wl.pointerSurface)
{
_glfw.wl.serial = serial;
@ -1638,7 +1636,7 @@ static void pointerHandleButton(void* userData,
else
{
if (window->wl.fallback.decorations)
handleFallbackDecorationButton(window, serial, button);
handleFallbackDecorationButton(window, serial, button, state);
}
}
@ -1648,11 +1646,12 @@ static void pointerHandleAxis(void* userData,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
if (window->wl.hovered)
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface == _glfw.wl.pointerSurface)
{
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
@ -1701,7 +1700,7 @@ static void keyboardHandleKeymap(void* userData,
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
mapStr,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
XKB_KEYMAP_COMPILE_NO_FLAGS);
munmap(mapStr, size);
close(fd);
@ -1932,7 +1931,11 @@ static void seatHandleCapabilities(void* userData,
}
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
{
wl_pointer_destroy(_glfw.wl.pointer);
if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
wl_pointer_release(_glfw.wl.pointer);
else
wl_pointer_destroy(_glfw.wl.pointer);
_glfw.wl.pointer = NULL;
}
@ -1943,7 +1946,11 @@ static void seatHandleCapabilities(void* userData,
}
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
{
wl_keyboard_destroy(_glfw.wl.keyboard);
if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
wl_keyboard_release(_glfw.wl.keyboard);
else
wl_keyboard_destroy(_glfw.wl.keyboard);
_glfw.wl.keyboard = NULL;
}
}
@ -2223,8 +2230,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
void _glfwDestroyWindowWayland(_GLFWwindow* window)
{
if (window == _glfw.wl.pointerFocus)
_glfw.wl.pointerFocus = NULL;
if (window->wl.surface == _glfw.wl.pointerSurface)
_glfw.wl.pointerSurface = NULL;
if (window == _glfw.wl.keyboardFocus)
{
@ -2600,7 +2607,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
{
return window->wl.hovered;
return window->wl.surface == _glfw.wl.pointerSurface;
}
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
@ -2724,13 +2731,19 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: The platform does not support setting the cursor position");
if (!_glfw.wl.pointerWarp)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: The compositor does not support setting the cursor position");
return;
}
wp_pointer_warp_v1_warp_pointer(_glfw.wl.pointerWarp, window->wl.surface, _glfw.wl.pointer, wl_fixed_from_double(x), wl_fixed_from_double(y), _glfw.wl.pointerEnterSerial);
}
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
{
_glfwSetCursorWayland(window, window->wl.currentCursor);
_glfwSetCursorWayland(window, window->cursor);
}
const char* _glfwGetScancodeNameWayland(int scancode)
@ -3064,11 +3077,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
if (!_glfw.wl.pointer)
return;
window->wl.currentCursor = cursor;
// If we're not in the correct window just save the cursor
// the next time the pointer enters the window the cursor will change
if (!window->wl.hovered)
if (window->wl.surface != _glfw.wl.pointerSurface)
return;
// Update pointer lock to match cursor mode

View File

@ -3344,8 +3344,6 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
GLFWAPI void glfwSetX11SelectionString(const char* string)
{
assert(string != NULL);
_GLFW_REQUIRE_INIT();
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -3354,6 +3352,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
return;
}
assert(string != NULL);
_glfw_free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = _glfw_strdup(string);

View File

@ -36,6 +36,14 @@
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
static bool needs_update;
static void window_close_callback(GLFWwindow* window)
{
needs_update = true;
}
static void error_callback(int error, const char* description)
{
@ -45,7 +53,15 @@ static void error_callback(int error, const char* description)
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
{
glfwSetWindowShouldClose(window, GLFW_TRUE);
needs_update = true;
}
}
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
needs_update = true;
}
static float nrand(void)
@ -72,8 +88,11 @@ int main(void)
}
glfwMakeContextCurrent(window);
glfwSwapInterval(0);
gladLoadGL(glfwGetProcAddress);
glfwSetWindowCloseCallback(window, window_close_callback);
glfwSetKeyCallback(window, key_callback);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
while (!glfwWindowShouldClose(window))
{
@ -87,8 +106,18 @@ int main(void)
glClearColor(r / l, g / l, b / l, 1.f);
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
needs_update = false;
glfwWaitEventsTimeout(1.0);
const double start = glfwGetTime();
while (!needs_update)
{
const double elapsed = glfwGetTime() - start;
if (elapsed >= 1.0)
needs_update = true;
else
glfwWaitEventsTimeout(1.0 - elapsed);
}
}
glfwDestroyWindow(window);