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@ -16,7 +16,7 @@ include(GNUInstallDirs)
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include(CMakeDependentOption)
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if (GLFW_USE_OSMESA)
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message(FATAL_ERROR "GLFW_USE_OSMESA has been removed; set the GLFW_PLATFORM init hint")
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message(FATAL_ERROR "OSMesa support has been removed")
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endif()
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if (DEFINED GLFW_USE_WAYLAND AND UNIX AND NOT APPLE)
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@ -2312,7 +2312,6 @@ PREDEFINED = GLFWAPI= \
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GLFW_EXPOSE_NATIVE_COCOA \
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GLFW_EXPOSE_NATIVE_NSGL \
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GLFW_EXPOSE_NATIVE_EGL \
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GLFW_EXPOSE_NATIVE_OSMESA \
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VK_VERSION_1_0
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# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
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@ -359,10 +359,10 @@ attempts to detect the appropriate platform at initialization.
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If you are building GLFW as a shared library / dynamic library / DLL then you
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must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
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|
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If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1
|
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If you are using a custom name for the Vulkan, EGL, GLX, OpenGL, GLESv1
|
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or GLESv2 library, you can override the default names by defining those you need
|
||||
of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
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_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
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_GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
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_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
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|
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@note None of the @ref build_macros may be defined during the compilation of
|
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|
||||
@ -618,20 +618,20 @@ The format of the string is as follows:
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- For each supported platform:
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- The name of the window system API
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- The name of the window system specific context creation API, if applicable
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- The names of the always supported context creation APIs EGL and OSMesa
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- The names of the always supported context creation APIs and EGL
|
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- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
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|
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For example, compiling GLFW 3.5 with MinGW-64 as a DLL for Windows, may result
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in a version string like this:
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```c
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3.5.0 Win32 WGL Null EGL OSMesa MinGW-w64 DLL
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3.5.0 Win32 WGL Null EGL MinGW-w64 DLL
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```
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|
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Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
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result in a version string like this:
|
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|
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```c
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3.5.0 Wayland X11 GLX Null EGL OSMesa monotonic
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3.5.0 Wayland X11 GLX Null EGL monotonic
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```
|
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|
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|
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@ -354,9 +354,9 @@ This is a hard constraint.
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|
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@anchor GLFW_CONTEXT_CREATION_API_hint
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__GLFW_CONTEXT_CREATION_API__ specifies which context creation API to use to
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create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
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`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
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constraint. If no client API is requested, this hint is ignored.
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create the context. Possible values are `GLFW_NATIVE_CONTEXT_API` and
|
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`GLFW_EGL_CONTEXT_API`. This is a hard constraint. If no client API is requested,
|
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this hint is ignored.
|
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|
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An [extension loader library](@ref context_glext_auto) that assumes it knows
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which API was used to create the current context may fail if you change this
|
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@ -370,11 +370,6 @@ will have no effect.
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
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||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
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|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
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@anchor GLFW_CONTEXT_VERSION_MINOR_hint
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__GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
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@ -565,7 +560,7 @@ GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GL
|
||||
GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
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GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_CLIENT_API | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`
|
||||
GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` or `GLFW_OSMESA_CONTEXT_API`
|
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GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API` or `GLFW_EGL_CONTEXT_API`
|
||||
GLFW_CONTEXT_VERSION_MAJOR | 1 | Any valid major version number of the chosen client API
|
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GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor version number of the chosen client API
|
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GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
||||
@ -1407,8 +1402,7 @@ either `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`.
|
||||
|
||||
@anchor GLFW_CONTEXT_CREATION_API_attrib
|
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__GLFW_CONTEXT_CREATION_API__ indicates the context creation API used to create
|
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the window's context; either `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API`
|
||||
or `GLFW_OSMESA_CONTEXT_API`.
|
||||
the window's context; either `GLFW_NATIVE_CONTEXT_API` or `GLFW_EGL_CONTEXT_API`.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_attrib
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_attrib
|
||||
|
||||
@ -4520,7 +4520,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
|
||||
* GLFW will pass those events on to the application callbacks before
|
||||
* returning.
|
||||
*
|
||||
* Event processing is not required for joystick input to work.
|
||||
* Event processing is not required to receive joystick input. Joystick state
|
||||
* is polled when a joystick input or gamepad input function is called.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
@ -4565,7 +4566,8 @@ GLFWAPI void glfwPollEvents(void);
|
||||
* GLFW will pass those events on to the application callbacks before
|
||||
* returning.
|
||||
*
|
||||
* Event processing is not required for joystick input to work.
|
||||
* Event processing is not required to receive joystick input. Joystick state
|
||||
* is polled when a joystick input or gamepad input function is called.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
@ -4612,7 +4614,8 @@ GLFWAPI void glfwWaitEvents(void);
|
||||
* GLFW will pass those events on to the application callbacks before
|
||||
* returning.
|
||||
*
|
||||
* Event processing is not required for joystick input to work.
|
||||
* Event processing is not required to receive joystick input. Joystick state
|
||||
* is polled when a joystick input or gamepad input function is called.
|
||||
*
|
||||
* @param[in] timeout The maximum amount of time, in seconds, to wait.
|
||||
*
|
||||
|
||||
@ -68,7 +68,6 @@ extern "C" {
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_OSMESA`
|
||||
*
|
||||
* These macros select which of the native access functions that are declared
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
@ -143,17 +142,6 @@ extern "C" {
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
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#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
||||
|
||||
@ -634,73 +622,6 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
GLFWAPI int glfwGetEGLConfig(GLFWwindow* window, EGLConfig* config);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose color buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
||||
* buffer, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the color buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
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||||
|
||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose depth buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
||||
* buffer element, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
|
||||
|
||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
||||
*
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
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#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -4,7 +4,7 @@ add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
internal.h platform.h mappings.h
|
||||
context.c init.c input.c monitor.c platform.c vulkan.c window.c
|
||||
egl_context.c osmesa_context.c null_platform.h null_joystick.h
|
||||
egl_context.c null_platform.h null_joystick.h
|
||||
null_init.c null_monitor.c null_window.c null_joystick.c)
|
||||
|
||||
# The time, thread and module code is shared between all backends on a given OS,
|
||||
|
||||
@ -686,7 +686,6 @@ void _glfwTerminateCocoa(void)
|
||||
|
||||
_glfwTerminateNSGL();
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateOSMesa();
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@ -948,13 +948,6 @@ GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window,
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
|
||||
@ -46,9 +46,14 @@
|
||||
//
|
||||
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
|
||||
{
|
||||
if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa support has been removed");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_EGL_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
|
||||
ctxconfig->source != GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid context creation API 0x%08X",
|
||||
|
||||
@ -240,35 +240,6 @@ typedef EGLSurface (APIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisp
|
||||
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
|
||||
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
|
||||
|
||||
#define OSMESA_RGBA 0x1908
|
||||
#define OSMESA_FORMAT 0x22
|
||||
#define OSMESA_DEPTH_BITS 0x30
|
||||
#define OSMESA_STENCIL_BITS 0x31
|
||||
#define OSMESA_ACCUM_BITS 0x32
|
||||
#define OSMESA_PROFILE 0x33
|
||||
#define OSMESA_CORE_PROFILE 0x34
|
||||
#define OSMESA_COMPAT_PROFILE 0x35
|
||||
#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
|
||||
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
|
||||
|
||||
typedef void* OSMesaContext;
|
||||
typedef void (*OSMESAproc)(void);
|
||||
|
||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
|
||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
|
||||
typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
|
||||
typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
|
||||
typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
|
||||
typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
|
||||
typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
|
||||
#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
|
||||
#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
|
||||
#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
|
||||
#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
|
||||
#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
|
||||
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
||||
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
||||
|
||||
#define VK_NULL_HANDLE 0
|
||||
|
||||
typedef void* VkInstance;
|
||||
@ -513,13 +484,6 @@ struct _GLFWcontext
|
||||
void* client;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
OSMesaContext handle;
|
||||
int width;
|
||||
int height;
|
||||
void* buffer;
|
||||
} osmesa;
|
||||
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_CONTEXT_STATE
|
||||
};
|
||||
@ -846,19 +810,6 @@ struct _GLFWlibrary
|
||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
void* handle;
|
||||
|
||||
PFN_OSMesaCreateContextExt CreateContextExt;
|
||||
PFN_OSMesaCreateContextAttribs CreateContextAttribs;
|
||||
PFN_OSMesaDestroyContext DestroyContext;
|
||||
PFN_OSMesaMakeCurrent MakeCurrent;
|
||||
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
||||
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
||||
PFN_OSMesaGetProcAddress GetProcAddress;
|
||||
|
||||
} osmesa;
|
||||
|
||||
struct {
|
||||
GLFWbool available;
|
||||
void* handle;
|
||||
@ -998,12 +949,6 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
Visual** visual, int* depth);
|
||||
#endif /*_GLFW_X11*/
|
||||
|
||||
GLFWbool _glfwInitOSMesa(void);
|
||||
void _glfwTerminateOSMesa(void);
|
||||
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
GLFWbool _glfwInitVulkan(int mode);
|
||||
void _glfwTerminateVulkan(void);
|
||||
const char* _glfwGetVulkanResultString(VkResult result);
|
||||
|
||||
@ -258,7 +258,6 @@ int _glfwInitNull(void)
|
||||
void _glfwTerminateNull(void)
|
||||
{
|
||||
free(_glfw.null.clipboardString);
|
||||
_glfwTerminateOSMesa();
|
||||
_glfwTerminateEGL();
|
||||
}
|
||||
|
||||
|
||||
@ -121,22 +121,10 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
{
|
||||
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
|
||||
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@ -1,387 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.5 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
static void makeContextCurrentOSMesa(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
int width, height;
|
||||
_glfw.platform.getFramebufferSize(window, &width, &height);
|
||||
|
||||
// Check to see if we need to allocate a new buffer
|
||||
if ((window->context.osmesa.buffer == NULL) ||
|
||||
(width != window->context.osmesa.width) ||
|
||||
(height != window->context.osmesa.height))
|
||||
{
|
||||
_glfw_free(window->context.osmesa.buffer);
|
||||
|
||||
// Allocate the new buffer (width * height * 8-bit RGBA)
|
||||
window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height);
|
||||
window->context.osmesa.width = width;
|
||||
window->context.osmesa.height = height;
|
||||
}
|
||||
|
||||
if (!OSMesaMakeCurrent(window->context.osmesa.handle,
|
||||
window->context.osmesa.buffer,
|
||||
GL_UNSIGNED_BYTE,
|
||||
width, height))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OSMesa: Failed to make context current");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.contextSlot, window);
|
||||
}
|
||||
|
||||
static GLFWglproc getProcAddressOSMesa(const char* procname)
|
||||
{
|
||||
return (GLFWglproc) OSMesaGetProcAddress(procname);
|
||||
}
|
||||
|
||||
static void destroyContextOSMesa(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.osmesa.handle)
|
||||
{
|
||||
OSMesaDestroyContext(window->context.osmesa.handle);
|
||||
window->context.osmesa.handle = NULL;
|
||||
}
|
||||
|
||||
if (window->context.osmesa.buffer)
|
||||
{
|
||||
_glfw_free(window->context.osmesa.buffer);
|
||||
window->context.osmesa.width = 0;
|
||||
window->context.osmesa.height = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void swapBuffersOSMesa(_GLFWwindow* window)
|
||||
{
|
||||
// No double buffering on OSMesa
|
||||
}
|
||||
|
||||
static void swapIntervalOSMesa(int interval)
|
||||
{
|
||||
// No swap interval on OSMesa
|
||||
}
|
||||
|
||||
static int extensionSupportedOSMesa(const char* extension)
|
||||
{
|
||||
// OSMesa does not have extensions
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWbool _glfwInitOSMesa(void)
|
||||
{
|
||||
int i;
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_OSMESA_LIBRARY)
|
||||
_GLFW_OSMESA_LIBRARY,
|
||||
#elif defined(_WIN32)
|
||||
"libOSMesa.dll",
|
||||
"OSMesa.dll",
|
||||
#elif defined(__APPLE__)
|
||||
"libOSMesa.8.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libOSMesa-8.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libOSMesa.so",
|
||||
#else
|
||||
"libOSMesa.so.8",
|
||||
"libOSMesa.so.6",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
if (_glfw.osmesa.handle)
|
||||
return GLFW_TRUE;
|
||||
|
||||
for (i = 0; sonames[i]; i++)
|
||||
{
|
||||
_glfw.osmesa.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||
if (_glfw.osmesa.handle)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfw.osmesa.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextExt");
|
||||
_glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextAttribs");
|
||||
_glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaDestroyContext");
|
||||
_glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaMakeCurrent");
|
||||
_glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetColorBuffer");
|
||||
_glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetDepthBuffer");
|
||||
_glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetProcAddress");
|
||||
|
||||
if (!_glfw.osmesa.CreateContextExt ||
|
||||
!_glfw.osmesa.DestroyContext ||
|
||||
!_glfw.osmesa.MakeCurrent ||
|
||||
!_glfw.osmesa.GetColorBuffer ||
|
||||
!_glfw.osmesa.GetDepthBuffer ||
|
||||
!_glfw.osmesa.GetProcAddress)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OSMesa: Failed to load required entry points");
|
||||
|
||||
_glfwTerminateOSMesa();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwTerminateOSMesa(void)
|
||||
{
|
||||
if (_glfw.osmesa.handle)
|
||||
{
|
||||
_glfwPlatformFreeModule(_glfw.osmesa.handle);
|
||||
_glfw.osmesa.handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define SET_ATTRIB(a, v) \
|
||||
{ \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
|
||||
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
OSMesaContext share = NULL;
|
||||
const int accumBits = fbconfig->accumRedBits +
|
||||
fbconfig->accumGreenBits +
|
||||
fbconfig->accumBlueBits +
|
||||
fbconfig->accumAlphaBits;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"OSMesa: OpenGL ES is not available on OSMesa");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->share)
|
||||
share = ctxconfig->share->context.osmesa.handle;
|
||||
|
||||
if (OSMesaCreateContextAttribs)
|
||||
{
|
||||
int index = 0, attribs[40];
|
||||
|
||||
SET_ATTRIB(OSMESA_FORMAT, OSMESA_RGBA);
|
||||
SET_ATTRIB(OSMESA_DEPTH_BITS, fbconfig->depthBits);
|
||||
SET_ATTRIB(OSMESA_STENCIL_BITS, fbconfig->stencilBits);
|
||||
SET_ATTRIB(OSMESA_ACCUM_BITS, accumBits);
|
||||
|
||||
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
SET_ATTRIB(OSMESA_PROFILE, OSMESA_CORE_PROFILE);
|
||||
}
|
||||
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
{
|
||||
SET_ATTRIB(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE);
|
||||
}
|
||||
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
SET_ATTRIB(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major);
|
||||
SET_ATTRIB(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (ctxconfig->forward)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"OSMesa: Forward-compatible contexts not supported");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
SET_ATTRIB(0, 0);
|
||||
|
||||
window->context.osmesa.handle =
|
||||
OSMesaCreateContextAttribs(attribs, share);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ctxconfig->profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"OSMesa: OpenGL profiles unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->context.osmesa.handle =
|
||||
OSMesaCreateContextExt(OSMESA_RGBA,
|
||||
fbconfig->depthBits,
|
||||
fbconfig->stencilBits,
|
||||
accumBits,
|
||||
share);
|
||||
}
|
||||
|
||||
if (window->context.osmesa.handle == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"OSMesa: Failed to create context");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentOSMesa;
|
||||
window->context.swapBuffers = swapBuffersOSMesa;
|
||||
window->context.swapInterval = swapIntervalOSMesa;
|
||||
window->context.extensionSupported = extensionSupportedOSMesa;
|
||||
window->context.getProcAddress = getProcAddressOSMesa;
|
||||
window->context.destroy = destroyContextOSMesa;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
#undef SET_ATTRIB
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
|
||||
int* height, int* format, void** buffer)
|
||||
{
|
||||
void* mesaBuffer;
|
||||
GLint mesaWidth, mesaHeight, mesaFormat;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaFormat, &mesaBuffer))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OSMesa: Failed to retrieve color buffer");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (width)
|
||||
*width = mesaWidth;
|
||||
if (height)
|
||||
*height = mesaHeight;
|
||||
if (format)
|
||||
*format = mesaFormat;
|
||||
if (buffer)
|
||||
*buffer = mesaBuffer;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
|
||||
int* width, int* height,
|
||||
int* bytesPerValue,
|
||||
void** buffer)
|
||||
{
|
||||
void* mesaBuffer;
|
||||
GLint mesaWidth, mesaHeight, mesaBytes;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaBytes, &mesaBuffer))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"OSMesa: Failed to retrieve depth buffer");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (width)
|
||||
*width = mesaWidth;
|
||||
if (height)
|
||||
*height = mesaHeight;
|
||||
if (bytesPerValue)
|
||||
*bytesPerValue = mesaBytes;
|
||||
if (buffer)
|
||||
*buffer = mesaBuffer;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return window->context.osmesa.handle;
|
||||
}
|
||||
|
||||
@ -184,7 +184,6 @@ GLFWAPI const char* glfwGetVersionString(void)
|
||||
#endif
|
||||
" Null"
|
||||
" EGL"
|
||||
" OSMesa"
|
||||
#if defined(__MINGW64_VERSION_MAJOR)
|
||||
" MinGW-w64"
|
||||
#elif defined(_MSC_VER)
|
||||
|
||||
@ -39,7 +39,6 @@
|
||||
|
||||
#include "null_platform.h"
|
||||
#define GLFW_EXPOSE_NATIVE_EGL
|
||||
#define GLFW_EXPOSE_NATIVE_OSMESA
|
||||
|
||||
#if defined(_GLFW_WIN32)
|
||||
#include "win32_platform.h"
|
||||
|
||||
@ -719,7 +719,6 @@ void _glfwTerminateWin32(void)
|
||||
|
||||
_glfwTerminateWGL();
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateOSMesa();
|
||||
|
||||
freeLibraries();
|
||||
}
|
||||
|
||||
@ -1506,13 +1506,6 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
|
||||
@ -834,7 +834,7 @@ int _glfwInitWayland(void)
|
||||
|
||||
createKeyTables();
|
||||
|
||||
_glfw.wl.xkb.context = xkb_context_new(0);
|
||||
_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
if (!_glfw.wl.xkb.context)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@ -895,7 +895,6 @@ int _glfwInitWayland(void)
|
||||
void _glfwTerminateWayland(void)
|
||||
{
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateOSMesa();
|
||||
|
||||
if (_glfw.wl.libdecor.context)
|
||||
{
|
||||
|
||||
@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
|
||||
GLFWbool maximized;
|
||||
GLFWbool activated;
|
||||
GLFWbool fullscreen;
|
||||
GLFWbool hovered;
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleFramebuffer;
|
||||
struct wl_surface* surface;
|
||||
@ -389,7 +388,6 @@ typedef struct _GLFWwindowWayland
|
||||
struct libdecor_frame* frame;
|
||||
} libdecor;
|
||||
|
||||
_GLFWcursor* currentCursor;
|
||||
double cursorPosX, cursorPosY;
|
||||
|
||||
char* appId;
|
||||
@ -416,7 +414,6 @@ typedef struct _GLFWwindowWayland
|
||||
GLFWbool decorations;
|
||||
struct wl_buffer* buffer;
|
||||
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
||||
struct wl_surface* focus;
|
||||
wl_fixed_t pointerX, pointerY;
|
||||
const char* cursorName;
|
||||
} fallback;
|
||||
@ -457,6 +454,7 @@ typedef struct _GLFWlibraryWayland
|
||||
|
||||
const char* tag;
|
||||
|
||||
struct wl_surface* pointerSurface;
|
||||
struct wl_cursor_theme* cursorTheme;
|
||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||
struct wl_surface* cursorSurface;
|
||||
@ -515,7 +513,6 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
||||
} xkb;
|
||||
|
||||
_GLFWwindow* pointerFocus;
|
||||
_GLFWwindow* keyboardFocus;
|
||||
|
||||
struct {
|
||||
|
||||
154
src/wl_window.c
154
src/wl_window.c
@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
|
||||
|
||||
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
|
||||
{
|
||||
if (edge->surface == _glfw.wl.pointerSurface)
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (edge->subsurface)
|
||||
wl_subsurface_destroy(edge->subsurface);
|
||||
if (edge->surface)
|
||||
@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
@ -360,8 +363,12 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
|
||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
uint32_t serial,
|
||||
uint32_t button)
|
||||
uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
@ -369,28 +376,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
@ -408,7 +415,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
if (!window->wl.xdg.toplevel)
|
||||
return;
|
||||
|
||||
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
|
||||
if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
|
||||
return;
|
||||
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
@ -1267,14 +1274,16 @@ static void setCursorImage(_GLFWwindow* window,
|
||||
wl_surface_commit(surface);
|
||||
}
|
||||
|
||||
static void incrementCursorImage(_GLFWwindow* window)
|
||||
static void incrementCursorImage(void)
|
||||
{
|
||||
_GLFWcursor* cursor;
|
||||
|
||||
if (!window || !window->wl.hovered)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
cursor = window->wl.currentCursor;
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
_GLFWcursor* cursor = window->cursor;
|
||||
if (cursor && cursor->wl.cursor)
|
||||
{
|
||||
cursor->wl.currentImage += 1;
|
||||
@ -1436,7 +1445,7 @@ static void handleEvents(double* timeout)
|
||||
uint64_t repeats;
|
||||
|
||||
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||
incrementCursorImage(_glfw.wl.pointerFocus);
|
||||
incrementCursorImage();
|
||||
}
|
||||
|
||||
if (fds[LIBDECOR_FD].revents & POLLIN)
|
||||
@ -1527,16 +1536,14 @@ static void pointerHandleEnter(void* userData,
|
||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerEnterSerial = serial;
|
||||
_glfw.wl.pointerFocus = window;
|
||||
_glfw.wl.pointerSurface = surface;
|
||||
|
||||
if (surface == window->wl.surface)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
if (window->wl.surface == surface)
|
||||
{
|
||||
window->wl.hovered = GLFW_TRUE;
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
@ -1549,10 +1556,7 @@ static void pointerHandleEnter(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = surface;
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1567,25 +1571,16 @@ static void pointerHandleLeave(void* userData,
|
||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
window->wl.hovered = GLFW_FALSE;
|
||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||
if (window->wl.surface == surface)
|
||||
_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
||||
window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1595,14 +1590,15 @@ static void pointerHandleMotion(void* userData,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
@ -1622,11 +1618,12 @@ static void pointerHandleButton(void* userData,
|
||||
uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
_glfw.wl.serial = serial;
|
||||
|
||||
@ -1638,7 +1635,7 @@ static void pointerHandleButton(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
handleFallbackDecorationButton(window, serial, button, state);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1648,11 +1645,12 @@ static void pointerHandleAxis(void* userData,
|
||||
uint32_t axis,
|
||||
wl_fixed_t value)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
@ -1701,7 +1699,7 @@ static void keyboardHandleKeymap(void* userData,
|
||||
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
|
||||
mapStr,
|
||||
XKB_KEYMAP_FORMAT_TEXT_V1,
|
||||
0);
|
||||
XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
munmap(mapStr, size);
|
||||
close(fd);
|
||||
|
||||
@ -1932,7 +1930,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
|
||||
{
|
||||
wl_pointer_destroy(_glfw.wl.pointer);
|
||||
if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
|
||||
wl_pointer_release(_glfw.wl.pointer);
|
||||
else
|
||||
wl_pointer_destroy(_glfw.wl.pointer);
|
||||
|
||||
_glfw.wl.pointer = NULL;
|
||||
}
|
||||
|
||||
@ -1943,7 +1945,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
||||
{
|
||||
wl_keyboard_destroy(_glfw.wl.keyboard);
|
||||
if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
||||
wl_keyboard_release(_glfw.wl.keyboard);
|
||||
else
|
||||
wl_keyboard_destroy(_glfw.wl.keyboard);
|
||||
|
||||
_glfw.wl.keyboard = NULL;
|
||||
}
|
||||
}
|
||||
@ -2179,32 +2185,20 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
{
|
||||
if (ctxconfig->source == GLFW_EGL_CONTEXT_API ||
|
||||
ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
|
||||
window->wl.egl.window = wl_egl_window_create(window->wl.surface,
|
||||
window->wl.fbWidth,
|
||||
window->wl.fbHeight);
|
||||
if (!window->wl.egl.window)
|
||||
{
|
||||
window->wl.egl.window = wl_egl_window_create(window->wl.surface,
|
||||
window->wl.fbWidth,
|
||||
window->wl.fbHeight);
|
||||
if (!window->wl.egl.window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to create EGL window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to create EGL window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
@ -2223,8 +2217,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
|
||||
|
||||
void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||
{
|
||||
if (window == _glfw.wl.pointerFocus)
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
@ -2600,7 +2594,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
|
||||
|
||||
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
||||
{
|
||||
return window->wl.hovered;
|
||||
return window->wl.surface == _glfw.wl.pointerSurface;
|
||||
}
|
||||
|
||||
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
||||
@ -2730,7 +2724,7 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
||||
|
||||
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||
{
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
}
|
||||
|
||||
const char* _glfwGetScancodeNameWayland(int scancode)
|
||||
@ -3064,11 +3058,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
if (!_glfw.wl.pointer)
|
||||
return;
|
||||
|
||||
window->wl.currentCursor = cursor;
|
||||
|
||||
// If we're not in the correct window just save the cursor
|
||||
// the next time the pointer enters the window the cursor will change
|
||||
if (!window->wl.hovered)
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
// Update pointer lock to match cursor mode
|
||||
|
||||
@ -1634,7 +1634,6 @@ void _glfwTerminateX11(void)
|
||||
_glfw.x11.xi.handle = NULL;
|
||||
}
|
||||
|
||||
_glfwTerminateOSMesa();
|
||||
// NOTE: These need to be unloaded after XCloseDisplay, as they register
|
||||
// cleanup callbacks that get called by that function
|
||||
_glfwTerminateEGL();
|
||||
|
||||
@ -1984,11 +1984,6 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
|
||||
if (!_glfwChooseVisualEGL(wndconfig, ctxconfig, fbconfig, &visual, &depth))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (!visual)
|
||||
@ -2012,11 +2007,6 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
@ -3344,8 +3334,6 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
||||
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
{
|
||||
assert(string != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
@ -3354,6 +3342,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
return;
|
||||
}
|
||||
|
||||
assert(string != NULL);
|
||||
|
||||
_glfw_free(_glfw.x11.primarySelectionString);
|
||||
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
||||
|
||||
|
||||
@ -46,7 +46,6 @@
|
||||
|
||||
#define API_NAME_NATIVE "native"
|
||||
#define API_NAME_EGL "egl"
|
||||
#define API_NAME_OSMESA "osmesa"
|
||||
|
||||
#define PROFILE_NAME_CORE "core"
|
||||
#define PROFILE_NAME_COMPAT "compat"
|
||||
@ -90,8 +89,7 @@ static void usage(void)
|
||||
BEHAVIOR_NAME_FLUSH ")\n");
|
||||
printf(" -c, --context-api=API the context creation API to use ("
|
||||
API_NAME_NATIVE " or "
|
||||
API_NAME_EGL " or "
|
||||
API_NAME_OSMESA ")\n");
|
||||
API_NAME_EGL ")\n");
|
||||
printf(" -d, --debug request a debug context\n");
|
||||
printf(" -f, --forward require a forward-compatible context\n");
|
||||
printf(" -h, --help show this help\n");
|
||||
@ -482,8 +480,6 @@ int main(int argc, char** argv)
|
||||
context_creation_api = GLFW_NATIVE_CONTEXT_API;
|
||||
else if (strcasecmp(optarg, API_NAME_EGL) == 0)
|
||||
context_creation_api = GLFW_EGL_CONTEXT_API;
|
||||
else if (strcasecmp(optarg, API_NAME_OSMESA) == 0)
|
||||
context_creation_api = GLFW_OSMESA_CONTEXT_API;
|
||||
else
|
||||
{
|
||||
usage();
|
||||
|
||||
@ -36,6 +36,14 @@
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
static bool needs_update;
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
@ -45,7 +53,15 @@ static void error_callback(int error, const char* description)
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
{
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
needs_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
@ -72,8 +88,11 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(0);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
@ -87,8 +106,18 @@ int main(void)
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
needs_update = false;
|
||||
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
const double start = glfwGetTime();
|
||||
|
||||
while (!needs_update)
|
||||
{
|
||||
const double elapsed = glfwGetTime() - start;
|
||||
if (elapsed >= 1.0)
|
||||
needs_update = true;
|
||||
else
|
||||
glfwWaitEventsTimeout(1.0 - elapsed);
|
||||
}
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user