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b7b39f5167
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bafb134769 | ||
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96e0f49395 | ||
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7235dddefd |
@ -158,6 +158,7 @@ information on what to include when reporting a bug.
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
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- [Win32] Bugfix: Extended scancode of 0 was not being processed correctly
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`GLFW_NATIVE_CONTEXT_API` (#2518)
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@ -4520,7 +4520,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4565,7 +4566,8 @@ GLFWAPI void glfwPollEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4612,7 +4614,8 @@ GLFWAPI void glfwWaitEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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* @param[in] timeout The maximum amount of time, in seconds, to wait.
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*
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@ -711,11 +711,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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const int mods = getKeyMods();
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scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
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if (!scancode)
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if (scancode == 0x100)
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{
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// NOTE: Some synthetic key messages have a scancode of zero
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// NOTE: Some synthetic key messages have a scancode of extended zero
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// HACK: Map the virtual key back to a usable scancode
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scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
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scancode = KF_EXTENDED | MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
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}
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// HACK: Alt+PrtSc has a different scancode than just PrtSc
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@ -834,7 +834,7 @@ int _glfwInitWayland(void)
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createKeyTables();
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_glfw.wl.xkb.context = xkb_context_new(0);
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_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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if (!_glfw.wl.xkb.context)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
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GLFWbool maximized;
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GLFWbool activated;
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GLFWbool fullscreen;
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GLFWbool hovered;
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GLFWbool transparent;
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GLFWbool scaleFramebuffer;
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struct wl_surface* surface;
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@ -389,7 +388,6 @@ typedef struct _GLFWwindowWayland
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struct libdecor_frame* frame;
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} libdecor;
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_GLFWcursor* currentCursor;
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double cursorPosX, cursorPosY;
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char* appId;
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@ -416,7 +414,6 @@ typedef struct _GLFWwindowWayland
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GLFWbool decorations;
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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} fallback;
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@ -457,6 +454,7 @@ typedef struct _GLFWlibraryWayland
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const char* tag;
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struct wl_surface* pointerSurface;
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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@ -515,7 +513,6 @@ typedef struct _GLFWlibraryWayland
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PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
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} xkb;
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_GLFWwindow* pointerFocus;
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_GLFWwindow* keyboardFocus;
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struct {
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116
src/wl_window.c
116
src/wl_window.c
@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
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static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
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{
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if (edge->surface == _glfw.wl.pointerSurface)
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_glfw.wl.pointerSurface = NULL;
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if (edge->subsurface)
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wl_subsurface_destroy(edge->subsurface);
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if (edge->surface)
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@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
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if (window->resizable)
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{
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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@ -360,8 +363,12 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
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static void handleFallbackDecorationButton(_GLFWwindow* window,
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uint32_t serial,
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uint32_t button)
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uint32_t button,
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uint32_t state)
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{
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if (state != WL_POINTER_BUTTON_STATE_PRESSED)
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return;
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const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
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const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
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@ -369,28 +376,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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@ -408,7 +415,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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if (!window->wl.xdg.toplevel)
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return;
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if (window->wl.fallback.focus != window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
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return;
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if (ypos < GLFW_BORDER_SIZE)
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@ -1267,14 +1274,16 @@ static void setCursorImage(_GLFWwindow* window,
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wl_surface_commit(surface);
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}
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static void incrementCursorImage(_GLFWwindow* window)
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static void incrementCursorImage(void)
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{
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_GLFWcursor* cursor;
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if (!window || !window->wl.hovered)
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if (!_glfw.wl.pointerSurface)
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return;
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cursor = window->wl.currentCursor;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface != _glfw.wl.pointerSurface)
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return;
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_GLFWcursor* cursor = window->cursor;
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if (cursor && cursor->wl.cursor)
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{
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cursor->wl.currentImage += 1;
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@ -1436,7 +1445,7 @@ static void handleEvents(double* timeout)
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uint64_t repeats;
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if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
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incrementCursorImage(_glfw.wl.pointerFocus);
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incrementCursorImage();
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}
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if (fds[LIBDECOR_FD].revents & POLLIN)
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@ -1527,16 +1536,14 @@ static void pointerHandleEnter(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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_glfw.wl.serial = serial;
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_glfw.wl.pointerEnterSerial = serial;
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_glfw.wl.pointerFocus = window;
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_glfw.wl.pointerSurface = surface;
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if (surface == window->wl.surface)
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (window->wl.surface == surface)
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{
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window->wl.hovered = GLFW_TRUE;
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_glfwSetCursorWayland(window, window->wl.currentCursor);
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_glfwSetCursorWayland(window, window->cursor);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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if (window->cursorMode != GLFW_CURSOR_DISABLED)
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@ -1549,12 +1556,9 @@ static void pointerHandleEnter(void* userData,
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = surface;
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updateFallbackDecorationCursor(window, sx, sy);
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}
|
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}
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}
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static void pointerHandleLeave(void* userData,
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struct wl_pointer* pointer,
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@ -1567,27 +1571,18 @@ static void pointerHandleLeave(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
|
||||
|
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_GLFWwindow* window = _glfw.wl.pointerFocus;
|
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if (!window)
|
||||
return;
|
||||
|
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_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
window->wl.hovered = GLFW_FALSE;
|
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_GLFWwindow* window = wl_surface_get_user_data(surface);
|
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if (window->wl.surface == surface)
|
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_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
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window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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static void pointerHandleMotion(void* userData,
|
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struct wl_pointer* pointer,
|
||||
@ -1595,14 +1590,15 @@ static void pointerHandleMotion(void* userData,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
@ -1622,11 +1618,12 @@ static void pointerHandleButton(void* userData,
|
||||
uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
_glfw.wl.serial = serial;
|
||||
|
||||
@ -1638,7 +1635,7 @@ static void pointerHandleButton(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
handleFallbackDecorationButton(window, serial, button, state);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1648,11 +1645,12 @@ static void pointerHandleAxis(void* userData,
|
||||
uint32_t axis,
|
||||
wl_fixed_t value)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
if (!window)
|
||||
if (!_glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
@ -1701,7 +1699,7 @@ static void keyboardHandleKeymap(void* userData,
|
||||
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
|
||||
mapStr,
|
||||
XKB_KEYMAP_FORMAT_TEXT_V1,
|
||||
0);
|
||||
XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
munmap(mapStr, size);
|
||||
close(fd);
|
||||
|
||||
@ -1932,7 +1930,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
|
||||
{
|
||||
if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
|
||||
wl_pointer_release(_glfw.wl.pointer);
|
||||
else
|
||||
wl_pointer_destroy(_glfw.wl.pointer);
|
||||
|
||||
_glfw.wl.pointer = NULL;
|
||||
}
|
||||
|
||||
@ -1943,7 +1945,11 @@ static void seatHandleCapabilities(void* userData,
|
||||
}
|
||||
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
||||
{
|
||||
if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
||||
wl_keyboard_release(_glfw.wl.keyboard);
|
||||
else
|
||||
wl_keyboard_destroy(_glfw.wl.keyboard);
|
||||
|
||||
_glfw.wl.keyboard = NULL;
|
||||
}
|
||||
}
|
||||
@ -2223,8 +2229,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
|
||||
|
||||
void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||
{
|
||||
if (window == _glfw.wl.pointerFocus)
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||
_glfw.wl.pointerSurface = NULL;
|
||||
|
||||
if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
@ -2600,7 +2606,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
|
||||
|
||||
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
||||
{
|
||||
return window->wl.hovered;
|
||||
return window->wl.surface == _glfw.wl.pointerSurface;
|
||||
}
|
||||
|
||||
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
||||
@ -2730,7 +2736,7 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
||||
|
||||
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||
{
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
}
|
||||
|
||||
const char* _glfwGetScancodeNameWayland(int scancode)
|
||||
@ -3064,11 +3070,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
if (!_glfw.wl.pointer)
|
||||
return;
|
||||
|
||||
window->wl.currentCursor = cursor;
|
||||
|
||||
// If we're not in the correct window just save the cursor
|
||||
// the next time the pointer enters the window the cursor will change
|
||||
if (!window->wl.hovered)
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
return;
|
||||
|
||||
// Update pointer lock to match cursor mode
|
||||
|
||||
@ -3344,8 +3344,6 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
||||
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
{
|
||||
assert(string != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
@ -3354,6 +3352,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
return;
|
||||
}
|
||||
|
||||
assert(string != NULL);
|
||||
|
||||
_glfw_free(_glfw.x11.primarySelectionString);
|
||||
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
||||
|
||||
|
||||
@ -36,6 +36,14 @@
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
static bool needs_update;
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
@ -45,7 +53,15 @@ static void error_callback(int error, const char* description)
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
{
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
needs_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
@ -72,8 +88,11 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(0);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
@ -87,8 +106,18 @@ int main(void)
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
needs_update = false;
|
||||
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
const double start = glfwGetTime();
|
||||
|
||||
while (!needs_update)
|
||||
{
|
||||
const double elapsed = glfwGetTime() - start;
|
||||
if (elapsed >= 1.0)
|
||||
needs_update = true;
|
||||
else
|
||||
glfwWaitEventsTimeout(1.0 - elapsed);
|
||||
}
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user