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7 Commits

Author SHA1 Message Date
Elie Michel
e442b5cc0a
Merge 26a8ef471a into 4df5129529 2025-11-07 13:54:14 -08:00
Drew Weymouth
4df5129529 X11: check crtcInfo for NULL when polling monitors 2025-11-07 17:39:26 +00:00
Ivor Wanders
6de70d8252 X11: Prevent BadWindow when creating small windows
The glfwCreateWindow function ensures that the width and height are
at least greater or equal than zero, but on X11 it is invalid to
create a window with dimensions that equal zero, see [1].

This change ensures that the dimensions passed to XCreateWindow are
at least 1 by 1.

This issue was detected in [2], where a call to glfwCreateWindow
was done to request a 1x1 window, with a _glfw.x11.contentScaleX of
less than 1.0 (0.958333) this results in a request for a 0x0 window
which then causes an BadWindow error from X11.

[1]: e003f52661/specs/libX11/CH03.xml (L1333-1337)
[2]: https://github.com/WerWolv/ImHex/pull/2390
2025-11-07 17:24:35 +00:00
Elie Michel
26a8ef471a Upgrade to runtime backend switch and new Dawn 2024-09-24 09:05:39 +02:00
Elie Michel
6cbd003914
Merge branch 'master' into webgpu 2024-02-18 13:10:25 +01:00
Elie Michel
a2f8d94a7b Minor coding style changes 2023-10-08 10:23:37 +02:00
Elie Michel
1ae5376a31 Add glfwCreateWindowWGPUSurface 2023-05-03 09:35:25 +02:00
8 changed files with 256 additions and 3 deletions

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@ -33,6 +33,7 @@ cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on
"WIN32" OFF)
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
"MSVC" OFF)
option(GLFW_BUILD_WEBGPU "Build support for WebGPU" OFF)
set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
@ -66,6 +67,9 @@ endif()
if (GLFW_BUILD_X11)
message(STATUS "Including X11 support")
endif()
if (GLFW_BUILD_WEBGPU)
message(STATUS "Including WebGPU support")
endif()
#--------------------------------------------------------------------
# Apply Microsoft C runtime library option

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@ -282,10 +282,12 @@ video tutorials.
- Corentin Wallez
- Torsten Walluhn
- Patrick Walton
- Ivor Wanders
- Jim Wang
- Xo Wang
- Andre Weissflog
- Jay Weisskopf
- Drew Weymouth
- Frank Wille
- Andy Williams
- Joel Winarske

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@ -145,10 +145,13 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: The cursor position was not updated when clicking through
from a modal to the content area
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [X11] Bugfix: Occasional crash when an idle display awakes (#2766)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518)
- [X11] Bugfix: Prevent BadWindow when creating small windows with a content scale
less than 1 (#2754)
## Contact

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@ -247,6 +247,10 @@ extern "C" {
#endif /* OpenGL and OpenGL ES headers */
#if defined(GLFW_INCLUDE_WEBGPU)
#include <webgpu/webgpu.h>
#endif /* webgpu header */
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
/* GLFW_DLL must be defined by applications that are linking against the DLL
* version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
@ -6530,6 +6534,29 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
#endif /*VK_VERSION_1_0*/
#if defined(WEBGPU_H_)
/*! @brief Creates a WebGPU surface for the specified window.
*
* This function creates a WGPUSurface object for the specified window.
*
* If the surface cannot be created, this function returns `NULL`.
*
* It is the responsibility of the caller to destroy the window surface. The
* window surface must be destroyed using `wgpuSurfaceRelease`.
*
* @param[in] instance The WebGPU instance to create the surface in.
* @param[in] window The window to create the surface for.
* @return The handle of the surface. This is set to `NULL` if an error
* occurred.
*
* @since Added in version 3.4.
*
* @ingroup webgpu
*/
GLFWAPI WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window);
#endif /* WEBGPU_H_ */
/*************************************************************************
* Global definition cleanup

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@ -3,9 +3,10 @@ add_library(glfw ${GLFW_LIBRARY_TYPE}
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
internal.h platform.h mappings.h
context.c init.c input.c monitor.c platform.c vulkan.c window.c
egl_context.c osmesa_context.c null_platform.h null_joystick.h
null_init.c null_monitor.c null_window.c null_joystick.c)
context.c init.c input.c monitor.c platform.c vulkan.c webgpu.c
window.c egl_context.c osmesa_context.c null_platform.h
null_joystick.h null_init.c null_monitor.c null_window.c
null_joystick.c)
# The time, thread and module code is shared between all backends on a given OS,
# including the null backend, which still needs those bits to be functional
@ -265,6 +266,15 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
endif()
if (GLFW_BUILD_WEBGPU)
target_compile_definitions(glfw PRIVATE _GLFW_BUILD_WEBGPU)
if (GLFW_BUILD_COCOA)
target_compile_options(glfw PRIVATE -x objective-c)
target_link_libraries(glfw PRIVATE "-framework QuartzCore")
set(glfw_PKG_LIBS "${glfw_PKG_LIBS} -framework QuartzCore")
endif ()
endif ()
if (GLFW_BUILD_SHARED_LIBRARY)
if (WIN32)
if (MINGW)

198
src/webgpu.c Normal file
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@ -0,0 +1,198 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2022-2024 Elie Michel <eliemichelfr@gmail.com> and the
// wgpu-native authors.
// Most of the code from this file comes from the wgpu-native triangle example:
// https://github.com/gfx-rs/wgpu-native/blob/master/examples/triangle/main.c
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#if defined(_GLFW_BUILD_WEBGPU)
#ifdef __EMSCRIPTEN__
# define GLFW_EXPOSE_NATIVE_EMSCRIPTEN
# ifndef GLFW_PLATFORM_EMSCRIPTEN // not defined in older versions of emscripten
# define GLFW_PLATFORM_EMSCRIPTEN 0
# endif
#else // __EMSCRIPTEN__
# ifdef _GLFW_X11
# define GLFW_EXPOSE_NATIVE_X11
# endif
# ifdef _GLFW_WAYLAND
# define GLFW_EXPOSE_NATIVE_WAYLAND
# endif
# ifdef _GLFW_COCOA
# define GLFW_EXPOSE_NATIVE_COCOA
# endif
# ifdef _GLFW_WIN32
# define GLFW_EXPOSE_NATIVE_WIN32
# endif
#endif // __EMSCRIPTEN__
#ifdef GLFW_EXPOSE_NATIVE_COCOA
# include <Foundation/Foundation.h>
# include <QuartzCore/CAMetalLayer.h>
#endif
#ifndef __EMSCRIPTEN__
# include <GLFW/glfw3native.h>
#endif
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window) {
#ifndef __EMSCRIPTEN__
switch (glfwGetPlatform()) {
#else
// glfwGetPlatform is not available in older versions of emscripten
switch (GLFW_PLATFORM_EMSCRIPTEN) {
#endif
#ifdef GLFW_EXPOSE_NATIVE_X11
case GLFW_PLATFORM_X11: {
Display* x11_display = glfwGetX11Display();
Window x11_window = glfwGetX11Window(window);
# ifdef WEBGPU_BACKEND_DAWN
WGPUSurfaceSourceXlibWindow fromXlibWindow;
fromXlibWindow.chain.sType = WGPUSType_SurfaceSourceXlibWindow;
# else
WGPUSurfaceDescriptorFromXlibWindow fromXlibWindow;
fromXlibWindow.chain.sType = WGPUSType_SurfaceDescriptorFromXlibWindow;
# endif
fromXlibWindow.chain.next = NULL;
fromXlibWindow.display = x11_display;
fromXlibWindow.window = x11_window;
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromXlibWindow.chain;
surfaceDescriptor.label = NULL;
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}
#endif // GLFW_EXPOSE_NATIVE_X11
#ifdef GLFW_EXPOSE_NATIVE_WAYLAND
case GLFW_PLATFORM_WAYLAND: {
struct wl_display* wayland_display = glfwGetWaylandDisplay();
struct wl_surface* wayland_surface = glfwGetWaylandWindow(window);
# ifdef WEBGPU_BACKEND_DAWN
WGPUSurfaceSourceWaylandSurface fromWaylandSurface;
fromWaylandSurface.chain.sType = WGPUSType_SurfaceSourceWaylandSurface;
# else
WGPUSurfaceDescriptorFromWaylandSurface fromWaylandSurface;
fromWaylandSurface.chain.sType = WGPUSType_SurfaceDescriptorFromWaylandSurface;
# endif
fromWaylandSurface.chain.next = NULL;
fromWaylandSurface.display = wayland_display;
fromWaylandSurface.surface = wayland_surface;
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromWaylandSurface.chain;
surfaceDescriptor.label = NULL;
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}
#endif // GLFW_EXPOSE_NATIVE_WAYLAND
#ifdef GLFW_EXPOSE_NATIVE_COCOA
case GLFW_PLATFORM_COCOA: {
id metal_layer = [CAMetalLayer layer];
NSWindow* ns_window = glfwGetCocoaWindow(window);
[ns_window.contentView setWantsLayer : YES] ;
[ns_window.contentView setLayer : metal_layer] ;
# ifdef WEBGPU_BACKEND_DAWN
WGPUSurfaceSourceMetalLayer fromMetalLayer;
fromMetalLayer.chain.sType = WGPUSType_SurfaceSourceMetalLayer;
# else
WGPUSurfaceDescriptorFromMetalLayer fromMetalLayer;
fromMetalLayer.chain.sType = WGPUSType_SurfaceDescriptorFromMetalLayer;
# endif
fromMetalLayer.chain.next = NULL;
fromMetalLayer.layer = metal_layer;
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromMetalLayer.chain;
surfaceDescriptor.label = NULL;
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}
#endif // GLFW_EXPOSE_NATIVE_COCOA
#ifdef GLFW_EXPOSE_NATIVE_WIN32
case GLFW_PLATFORM_WIN32: {
HWND hwnd = glfwGetWin32Window(window);
HINSTANCE hinstance = GetModuleHandle(NULL);
# ifdef WEBGPU_BACKEND_DAWN
WGPUSurfaceSourceWindowsHWND fromWindowsHWND;
fromWindowsHWND.chain.sType = WGPUSType_SurfaceSourceWindowsHWND;
# else
WGPUSurfaceDescriptorFromWindowsHWND fromWindowsHWND;
fromWindowsHWND.chain.sType = WGPUSType_SurfaceDescriptorFromWindowsHWND;
# endif
fromWindowsHWND.chain.next = NULL;
fromWindowsHWND.hinstance = hinstance;
fromWindowsHWND.hwnd = hwnd;
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromWindowsHWND.chain;
surfaceDescriptor.label = NULL;
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}
#endif // GLFW_EXPOSE_NATIVE_X11
#ifdef GLFW_EXPOSE_NATIVE_EMSCRIPTEN
case GLFW_PLATFORM_EMSCRIPTEN: {
# ifdef WEBGPU_BACKEND_DAWN
WGPUSurfaceSourceCanvasHTMLSelector_Emscripten fromCanvasHTMLSelector;
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceSourceCanvasHTMLSelector_Emscripten;
# else
WGPUSurfaceDescriptorFromCanvasHTMLSelector fromCanvasHTMLSelector;
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
# endif
fromCanvasHTMLSelector.chain.next = NULL;
fromCanvasHTMLSelector.selector = "canvas";
WGPUSurfaceDescriptor surfaceDescriptor;
surfaceDescriptor.nextInChain = &fromCanvasHTMLSelector.chain;
surfaceDescriptor.label = NULL;
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
}
#endif // GLFW_EXPOSE_NATIVE_X11
default:
// Unsupported platform
return NULL;
}
}
#endif /* _GLFW_BUILD_WEBGPU */

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@ -151,6 +151,11 @@ void _glfwPollMonitorsX11(void)
}
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
if (!ci) {
XRRFreeOutputInfo(oi);
continue;
}
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{
widthMM = oi->mm_height;

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@ -576,6 +576,10 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
height *= _glfw.x11.contentScaleY;
}
// The dimensions must be nonzero, or a BadValue error results.
width = _glfw_max(1, width);
height = _glfw_max(1, height);
int xpos = 0, ypos = 0;
if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)