pybind11/tests/test_virtual_functions.cpp

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/*
tests/test_virtual_functions.cpp -- overriding virtual functions from Python
Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch>
All rights reserved. Use of this source code is governed by a
BSD-style license that can be found in the LICENSE file.
*/
#include "pybind11_tests.h"
#include "constructor_stats.h"
#include <pybind11/functional.h>
/* This is an example class that we'll want to be able to extend from Python */
class ExampleVirt {
public:
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
ExampleVirt(int state) : state(state) { print_created(this, state); }
ExampleVirt(const ExampleVirt &e) : state(e.state) { print_copy_created(this); }
ExampleVirt(ExampleVirt &&e) : state(e.state) { print_move_created(this); e.state = 0; }
~ExampleVirt() { print_destroyed(this); }
virtual int run(int value) {
std::cout << "Original implementation of ExampleVirt::run(state=" << state
<< ", value=" << value << ")" << std::endl;
return state + value;
}
virtual bool run_bool() = 0;
virtual void pure_virtual() = 0;
private:
int state;
};
/* This is a wrapper class that must be generated */
class PyExampleVirt : public ExampleVirt {
public:
using ExampleVirt::ExampleVirt; /* Inherit constructors */
virtual int run(int value) {
/* Generate wrapping code that enables native function overloading */
PYBIND11_OVERLOAD(
int, /* Return type */
ExampleVirt, /* Parent class */
run, /* Name of function */
value /* Argument(s) */
);
}
virtual bool run_bool() {
PYBIND11_OVERLOAD_PURE(
bool, /* Return type */
ExampleVirt, /* Parent class */
run_bool, /* Name of function */
/* This function has no arguments. The trailing comma
in the previous line is needed for some compilers */
);
}
virtual void pure_virtual() {
PYBIND11_OVERLOAD_PURE(
void, /* Return type */
ExampleVirt, /* Parent class */
pure_virtual, /* Name of function */
/* This function has no arguments. The trailing comma
in the previous line is needed for some compilers */
);
}
};
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
class NonCopyable {
public:
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
NonCopyable(int a, int b) : value{new int(a*b)} { print_created(this, a, b); }
NonCopyable(NonCopyable &&o) { value = std::move(o.value); print_move_created(this); }
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
NonCopyable(const NonCopyable &) = delete;
NonCopyable() = delete;
void operator=(const NonCopyable &) = delete;
void operator=(NonCopyable &&) = delete;
std::string get_value() const {
if (value) return std::to_string(*value); else return "(null)";
}
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
~NonCopyable() { print_destroyed(this); }
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
private:
std::unique_ptr<int> value;
};
// This is like the above, but is both copy and movable. In effect this means it should get moved
// when it is not referenced elsewhere, but copied if it is still referenced.
class Movable {
public:
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
Movable(int a, int b) : value{a+b} { print_created(this, a, b); }
Movable(const Movable &m) { value = m.value; print_copy_created(this); }
Movable(Movable &&m) { value = std::move(m.value); print_move_created(this); }
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
int get_value() const { return value; }
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
~Movable() { print_destroyed(this); }
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
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private:
int value;
};
class NCVirt {
public:
virtual NonCopyable get_noncopyable(int a, int b) { return NonCopyable(a, b); }
virtual Movable get_movable(int a, int b) = 0;
void print_nc(int a, int b) { std::cout << get_noncopyable(a, b).get_value() << std::endl; }
void print_movable(int a, int b) { std::cout << get_movable(a, b).get_value() << std::endl; }
};
class NCVirtTrampoline : public NCVirt {
virtual NonCopyable get_noncopyable(int a, int b) {
PYBIND11_OVERLOAD(NonCopyable, NCVirt, get_noncopyable, a, b);
}
virtual Movable get_movable(int a, int b) {
PYBIND11_OVERLOAD_PURE(Movable, NCVirt, get_movable, a, b);
}
};
int runExampleVirt(ExampleVirt *ex, int value) {
return ex->run(value);
}
bool runExampleVirtBool(ExampleVirt* ex) {
return ex->run_bool();
}
void runExampleVirtVirtual(ExampleVirt *ex) {
ex->pure_virtual();
}
// Inheriting virtual methods. We do two versions here: the repeat-everything version and the
// templated trampoline versions mentioned in docs/advanced.rst.
//
// These base classes are exactly the same, but we technically need distinct
// classes for this example code because we need to be able to bind them
// properly (pybind11, sensibly, doesn't allow us to bind the same C++ class to
// multiple python classes).
class A_Repeat {
#define A_METHODS \
public: \
virtual int unlucky_number() = 0; \
virtual void say_something(unsigned times) { \
for (unsigned i = 0; i < times; i++) std::cout << "hi"; \
std::cout << std::endl; \
}
A_METHODS
};
class B_Repeat : public A_Repeat {
#define B_METHODS \
public: \
int unlucky_number() override { return 13; } \
void say_something(unsigned times) override { \
std::cout << "B says hi " << times << " times" << std::endl; \
} \
virtual double lucky_number() { return 7.0; }
B_METHODS
};
class C_Repeat : public B_Repeat {
#define C_METHODS \
public: \
int unlucky_number() override { return 4444; } \
double lucky_number() override { return 888; }
C_METHODS
};
class D_Repeat : public C_Repeat {
#define D_METHODS // Nothing overridden.
D_METHODS
};
// Base classes for templated inheritance trampolines. Identical to the repeat-everything version:
class A_Tpl { A_METHODS };
class B_Tpl : public A_Tpl { B_METHODS };
class C_Tpl : public B_Tpl { C_METHODS };
class D_Tpl : public C_Tpl { D_METHODS };
// Inheritance approach 1: each trampoline gets every virtual method (11 in total)
class PyA_Repeat : public A_Repeat {
public:
using A_Repeat::A_Repeat;
int unlucky_number() override { PYBIND11_OVERLOAD_PURE(int, A_Repeat, unlucky_number, ); }
void say_something(unsigned times) override { PYBIND11_OVERLOAD(void, A_Repeat, say_something, times); }
};
class PyB_Repeat : public B_Repeat {
public:
using B_Repeat::B_Repeat;
int unlucky_number() override { PYBIND11_OVERLOAD(int, B_Repeat, unlucky_number, ); }
void say_something(unsigned times) override { PYBIND11_OVERLOAD(void, B_Repeat, say_something, times); }
double lucky_number() override { PYBIND11_OVERLOAD(double, B_Repeat, lucky_number, ); }
};
class PyC_Repeat : public C_Repeat {
public:
using C_Repeat::C_Repeat;
int unlucky_number() override { PYBIND11_OVERLOAD(int, C_Repeat, unlucky_number, ); }
void say_something(unsigned times) override { PYBIND11_OVERLOAD(void, C_Repeat, say_something, times); }
double lucky_number() override { PYBIND11_OVERLOAD(double, C_Repeat, lucky_number, ); }
};
class PyD_Repeat : public D_Repeat {
public:
using D_Repeat::D_Repeat;
int unlucky_number() override { PYBIND11_OVERLOAD(int, D_Repeat, unlucky_number, ); }
void say_something(unsigned times) override { PYBIND11_OVERLOAD(void, D_Repeat, say_something, times); }
double lucky_number() override { PYBIND11_OVERLOAD(double, D_Repeat, lucky_number, ); }
};
// Inheritance approach 2: templated trampoline classes.
//
// Advantages:
// - we have only 2 (template) class and 4 method declarations (one per virtual method, plus one for
// any override of a pure virtual method), versus 4 classes and 6 methods (MI) or 4 classes and 11
// methods (repeat).
// - Compared to MI, we also don't have to change the non-trampoline inheritance to virtual, and can
// properly inherit constructors.
//
// Disadvantage:
// - the compiler must still generate and compile 14 different methods (more, even, than the 11
// required for the repeat approach) instead of the 6 required for MI. (If there was no pure
// method (or no pure method override), the number would drop down to the same 11 as the repeat
// approach).
template <class Base = A_Tpl>
class PyA_Tpl : public Base {
public:
using Base::Base; // Inherit constructors
int unlucky_number() override { PYBIND11_OVERLOAD_PURE(int, Base, unlucky_number, ); }
void say_something(unsigned times) override { PYBIND11_OVERLOAD(void, Base, say_something, times); }
};
template <class Base = B_Tpl>
class PyB_Tpl : public PyA_Tpl<Base> {
public:
using PyA_Tpl<Base>::PyA_Tpl; // Inherit constructors (via PyA_Tpl's inherited constructors)
int unlucky_number() override { PYBIND11_OVERLOAD(int, Base, unlucky_number, ); }
2016-08-11 22:59:57 +00:00
double lucky_number() override { PYBIND11_OVERLOAD(double, Base, lucky_number, ); }
};
// Since C_Tpl and D_Tpl don't declare any new virtual methods, we don't actually need these (we can
// use PyB_Tpl<C_Tpl> and PyB_Tpl<D_Tpl> for the trampoline classes instead):
/*
template <class Base = C_Tpl> class PyC_Tpl : public PyB_Tpl<Base> {
public:
using PyB_Tpl<Base>::PyB_Tpl;
};
template <class Base = D_Tpl> class PyD_Tpl : public PyC_Tpl<Base> {
public:
using PyC_Tpl<Base>::PyC_Tpl;
};
*/
void initialize_inherited_virtuals(py::module &m) {
// Method 1: repeat
py::class_<A_Repeat, std::unique_ptr<A_Repeat>, PyA_Repeat>(m, "A_Repeat")
.def(py::init<>())
.def("unlucky_number", &A_Repeat::unlucky_number)
.def("say_something", &A_Repeat::say_something);
py::class_<B_Repeat, std::unique_ptr<B_Repeat>, PyB_Repeat>(m, "B_Repeat", py::base<A_Repeat>())
.def(py::init<>())
.def("lucky_number", &B_Repeat::lucky_number);
py::class_<C_Repeat, std::unique_ptr<C_Repeat>, PyC_Repeat>(m, "C_Repeat", py::base<B_Repeat>())
.def(py::init<>());
py::class_<D_Repeat, std::unique_ptr<D_Repeat>, PyD_Repeat>(m, "D_Repeat", py::base<C_Repeat>())
.def(py::init<>());
// Method 2: Templated trampolines
py::class_<A_Tpl, std::unique_ptr<A_Tpl>, PyA_Tpl<>>(m, "A_Tpl")
.def(py::init<>())
.def("unlucky_number", &A_Tpl::unlucky_number)
.def("say_something", &A_Tpl::say_something);
py::class_<B_Tpl, std::unique_ptr<B_Tpl>, PyB_Tpl<>>(m, "B_Tpl", py::base<A_Tpl>())
.def(py::init<>())
.def("lucky_number", &B_Tpl::lucky_number);
py::class_<C_Tpl, std::unique_ptr<C_Tpl>, PyB_Tpl<C_Tpl>>(m, "C_Tpl", py::base<B_Tpl>())
.def(py::init<>());
py::class_<D_Tpl, std::unique_ptr<D_Tpl>, PyB_Tpl<D_Tpl>>(m, "D_Tpl", py::base<C_Tpl>())
.def(py::init<>());
};
void init_ex_virtual_functions(py::module &m) {
/* Important: indicate the trampoline class PyExampleVirt using the third
argument to py::class_. The second argument with the unique pointer
is simply the default holder type used by pybind11. */
py::class_<ExampleVirt, std::unique_ptr<ExampleVirt>, PyExampleVirt>(m, "ExampleVirt")
.def(py::init<int>())
/* Reference original class in function definitions */
.def("run", &ExampleVirt::run)
.def("run_bool", &ExampleVirt::run_bool)
.def("pure_virtual", &ExampleVirt::pure_virtual);
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
py::class_<NonCopyable>(m, "NonCopyable")
.def(py::init<int, int>())
;
py::class_<Movable>(m, "Movable")
.def(py::init<int, int>())
;
py::class_<NCVirt, std::unique_ptr<NCVirt>, NCVirtTrampoline>(m, "NCVirt")
.def(py::init<>())
.def("get_noncopyable", &NCVirt::get_noncopyable)
.def("get_movable", &NCVirt::get_movable)
.def("print_nc", &NCVirt::print_nc)
.def("print_movable", &NCVirt::print_movable)
;
m.def("runExampleVirt", &runExampleVirt);
m.def("runExampleVirtBool", &runExampleVirtBool);
m.def("runExampleVirtVirtual", &runExampleVirtVirtual);
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
m.def("cstats_debug", &ConstructorStats::get<ExampleVirt>);
initialize_inherited_virtuals(m);
}