Commit Graph

328 Commits

Author SHA1 Message Date
Camilla Löwy
16bf872117 Add content scale queries
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.

Parts of this patch are based on code by @ferreiradaselva.

Fixes #235.
Fixes #439.
Fixes #677.
Fixes #845.
Fixes #898.
2017-10-26 17:26:36 +02:00
Camilla Löwy
5aeb37d1b8 Cocoa: Fix window title being lost when untitled
The window title was lost and could not be updated while the window did
not have NSWindowStyleMaskTitled set.

Fixes #1082.
2017-09-28 19:04:11 +02:00
Camilla Löwy
da68ec56c3 Cocoa: Start using instancetype
The first tiny step towards using more modern Objective-C.
2017-09-28 19:03:50 +02:00
Camilla Löwy
32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
Bailey Cosier
93e66661d3 Cleanup
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #1078.
Related to #197.
2017-09-27 21:33:03 +02:00
Cem Karan
ac009a5f5c Cocoa: Implement GLFW_TRANSPARENT
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #663.
Related to #197.
2017-09-27 21:33:03 +02:00
Camilla Löwy
58a247b26d Cocoa: Fix some characters not repeating
Fixes #1010.
2017-08-23 19:10:35 +02:00
Camilla Löwy
ce5e649d3b Cleanup
Move global data to library struct.  Simplify semantics.  Update
changelog.

Related to #1028.
2017-08-23 13:24:05 +02:00
Sergey Tikhomirov
80e4922b5e Cocoa: Hide cursor instead of using blank image
When cursor isn't in normal mode and should be hidden, use [NSCursor hide]
method instead of setting it to blank image. This should prevent
situations when hidden cursor becomes visible after system notification
was shown.

Fixes #971.
Closes #1028.
2017-08-23 08:44:56 +03:00
Camilla Löwy
ab2247f8f3 Cocoa: Fix string object being updated incorrectly
Fixes #1050.
2017-08-06 23:27:58 +02:00
Camilla Löwy
82284b86eb Cleanup
Thanks to glfwGetKeyScancode we can now pass only a scancode to the
platform layer for glfwGetKeyName.
2017-07-13 01:26:06 +02:00
ryogo.yoshimura
4dee58d480 Cocoa: Fix conversion between NSPoint and CGPoint
GLFW still supports versions of macOS before these became the same
underlying type.

Closes #1023.
2017-06-08 16:39:02 +02:00
Camilla Löwy
018ae69b33 Cleanup
Related to #985.
2017-05-16 15:43:28 +02:00
Konstantin Käfer
d1d08ef99f Cocoa: Fix EGL support
This adds support for using GLFW with EGL backends on macOS.  While EGL
isn't available by default on macOS, there are third-party
implementations like SwiftShader.

The addition of MoltenVK support added an override to makeBackingLayer.
In non-Vulkan mode, this means that we are returning nil from that
function.  The NSGL implementation creates this layer manually later on,
but other OpenGL backends don't necessarily do that.

Closes #985.
2017-05-16 15:42:19 +02:00
Felipe Ferreira da Silva
412eb6a611 Add glfwRequestWindowAttention
Related to #988.
2017-05-11 13:36:39 +02:00
Camilla Berglund
7410346c5c Cocoa: Allow undecorated windows to become main 2017-03-16 15:46:21 +01:00
Camilla Löwy
3d8aa53573 Cocoa: Fix full screen window not being restorable
Once a full screen window was iconified, it would appear to restore but
then disappear.

Fixes #848.
2017-03-15 01:27:46 +01:00
Camilla Löwy
7c88c92778 Cocoa: Fix window rect on leaving video mode
Fixes #748.
2017-03-14 21:23:48 +01:00
Camilla Löwy
7a8516d296 Cleanup 2017-03-01 04:36:00 +01:00
Camilla Löwy
c50aba1335 Cocoa: Add support for MainMenu.nib loading 2017-03-01 04:36:00 +01:00
Camilla Löwy
6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy
ce8fe645f4 Cleanup 2017-02-26 22:22:53 +01:00
Camilla Löwy
77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00
Camilla Löwy
5a74b5008d Cleanup
Related to #842.
2017-02-06 15:16:27 +01:00
Liam Middlebrook
72ac5badb0 Add GLFW_CENTER_CURSOR
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.

Fixes #749.
Closes #842.
2017-02-06 15:16:26 +01:00
Camilla Löwy
221451b817 Cleanup 2017-01-10 15:46:00 +01:00
Camilla Löwy
ec410fb6fe Cocoa: Enable EGL 2017-01-02 15:32:55 +01:00
Camilla Löwy
04f559e28d Restructure monitor enumeration
This way is both kinder on event-based enumeration and less work to
unwind allocations for when properly implementing GLFW_OUT_OF_MEMORY.
2017-01-02 06:03:02 +01:00
Camilla Löwy
ecda05af29 Cocoa: Implement window cascading
Related to #195.
2017-01-02 04:49:16 +01:00
Camilla Löwy
4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy
58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy
9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy
f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund
e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund
8d6f265441 Update default name from OS X to macOS
Note that earlier releases are still referred to by their proper names;
OS X <version> or Mac OS X <version>.
2016-10-20 00:53:37 +02:00
Sergey Tikhomirov
967e837c73 Cocoa: Fix 'first responder' error on macOS 10.12
Error message is displayed during the startup because Cocoa view is set
as the first responder for window but this view isn't in this window
(actually it is not in any window at all).

Fixes #876.
Closes #883.
2016-10-16 13:58:52 +02:00
Mário Freitas
238ebb600d Cocoa: Fix assert on disabling window aspect ratio
When disabling window aspect ratio, a system assert would trigger.  The
correct way to disable window aspect ratio is to set a resize increment.

Closes #852.
2016-10-14 01:05:23 +02:00
Camilla Berglund
73ddbc3acd Cocoa: Add workaround for hasty deprecation 2016-10-09 13:11:52 +02:00
Camilla Berglund
7f9840cecf Cocoa: Fix macOS 10.12 deprecation warnings 2016-10-09 01:39:31 +02:00
Camilla Berglund
c156b50e4c Add glfwSetWindowMaximizeCallback
Fixes #778.
2016-09-29 01:24:56 +02:00
Camilla Berglund
e6a32db7b9 Cleanup 2016-09-07 16:49:29 +02:00
Camilla Berglund
bb3cb8f233 Cleanup
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.

Related to #830.
2016-09-07 16:46:48 +02:00
Michael Stocker
e745b0dd47 Add glfwGetKeyScancode
Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
2016-09-07 16:38:22 +02:00
Camilla Berglund
5ff7d9505f Simplify Vulkan extension checks
Related to #478.
2016-09-07 16:31:18 +02:00
Camilla Berglund
53fafad915 Start 3.3 2016-08-18 23:55:49 +02:00
Camilla Berglund
fcdef1d0a0 Fix potential context resource leaks
There is a gap between the creation of the context and the call to
_glfwRefreshContextAttribs.
2016-08-05 11:23:05 +02:00
Camilla Berglund
52e47b5a53 Formatting 2016-08-02 15:39:01 +02:00
Camilla Berglund
7be62631ae Cleanup 2016-08-01 23:13:11 +02:00
Camilla Berglund
d5e00e6b0f Initialize context creation APIs on demand 2016-07-20 13:10:51 +02:00