The outer glfwUpdateGamepadMappings function is now bypassed when
parsing the default gamepad mappings. The data in mappings.h does not
contain any comments or line breaks. Also this is done before joystick
support has been initialized, so there is no need to look for matching
devices.
Finally, the array of default mappings is pre-allocated. This has no
measurable performance impact but does generate a lot of calls, which
won't be nice for a user provided custom allocator to deal with.
This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.
Related to #1284.
Related to #1646.
This adds two new error codes: GLFW_FEATURE_UNAVAILABLE for when
a GLFW feature cannot be reasonably implemented on that platform, and
GLFW_FEATURE_UNIMPLEMENTED for when it can be but has not been yet.
This replaces the current situation where the Wayland code emitted
GLFW_PLATFORM_ERROR in both cases while the macOS code silently did
nothing.
If your application exits on any GLFW error, these error codes should at
least be easy to filter out from that behavior.
Ideally, GLFW_FEATURE_UNAVAILABLE should be rare and
GLFW_FEATURE_UNIMPLEMENTED should never be emitted at all.
Fixes#1692.
Older versions did not provide fmin or fmax. This adds internal
versions of fminf and fmaxf that should not be confused with
standards compliant implementations.
If the expected constants are defined in hexadecimal in the header then
the error string should also use hexadecimal.
Idea by IntellectualKitty.
Related to #970.
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.
Fixes#889.
Add separate strings for each client API to make it easier to grep.
Remove 'client' from fallback error messages as API-related error tokens
are used for non-client APIs as well.
Added GLFW_INCLUDE_VULKAN. Added glfwVulkanSupported,
glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress,
glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface.
Added port of LunarG SDK tri example.