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@ -33,6 +33,7 @@ cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on
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"WIN32" OFF)
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"WIN32" OFF)
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||||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
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cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
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"MSVC" OFF)
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"MSVC" OFF)
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option(GLFW_BUILD_WEBGPU "Build support for WebGPU" OFF)
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set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
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set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
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||||||
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
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"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
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@ -62,6 +63,9 @@ endif()
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if (GLFW_BUILD_X11)
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if (GLFW_BUILD_X11)
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message(STATUS "Including X11 support")
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message(STATUS "Including X11 support")
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||||||
endif()
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endif()
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if (GLFW_BUILD_WEBGPU)
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message(STATUS "Including WebGPU support")
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endif()
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||||||
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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# Apply Microsoft C runtime library option
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# Apply Microsoft C runtime library option
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|||||||
@ -247,6 +247,10 @@ extern "C" {
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|
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||||||
#endif /* OpenGL and OpenGL ES headers */
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#endif /* OpenGL and OpenGL ES headers */
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#if defined(GLFW_INCLUDE_WEBGPU)
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#include <webgpu/webgpu.h>
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#endif /* webgpu header */
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|
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#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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/* GLFW_DLL must be defined by applications that are linking against the DLL
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/* GLFW_DLL must be defined by applications that are linking against the DLL
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* version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
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* version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
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@ -4520,7 +4524,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
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* GLFW will pass those events on to the application callbacks before
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* GLFW will pass those events on to the application callbacks before
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* returning.
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* returning.
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*
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*
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||||||
* Event processing is not required for joystick input to work.
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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*
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*
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||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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* GLFW_PLATFORM_ERROR.
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||||||
@ -4565,7 +4570,8 @@ GLFWAPI void glfwPollEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* GLFW will pass those events on to the application callbacks before
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* returning.
|
* returning.
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||||||
*
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*
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||||||
* Event processing is not required for joystick input to work.
|
* Event processing is not required to receive joystick input. Joystick state
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||||||
|
* is polled when a joystick input or gamepad input function is called.
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||||||
*
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*
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||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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||||||
* GLFW_PLATFORM_ERROR.
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* GLFW_PLATFORM_ERROR.
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||||||
@ -4612,7 +4618,8 @@ GLFWAPI void glfwWaitEvents(void);
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|||||||
* GLFW will pass those events on to the application callbacks before
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* GLFW will pass those events on to the application callbacks before
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||||||
* returning.
|
* returning.
|
||||||
*
|
*
|
||||||
* Event processing is not required for joystick input to work.
|
* Event processing is not required to receive joystick input. Joystick state
|
||||||
|
* is polled when a joystick input or gamepad input function is called.
|
||||||
*
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*
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||||||
* @param[in] timeout The maximum amount of time, in seconds, to wait.
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* @param[in] timeout The maximum amount of time, in seconds, to wait.
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||||||
*
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*
|
||||||
@ -6530,6 +6537,29 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
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|||||||
|
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||||||
#endif /*VK_VERSION_1_0*/
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#endif /*VK_VERSION_1_0*/
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||||||
|
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||||||
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#if defined(WEBGPU_H_)
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||||||
|
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||||||
|
/*! @brief Creates a WebGPU surface for the specified window.
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||||||
|
*
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||||||
|
* This function creates a WGPUSurface object for the specified window.
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||||||
|
*
|
||||||
|
* If the surface cannot be created, this function returns `NULL`.
|
||||||
|
*
|
||||||
|
* It is the responsibility of the caller to destroy the window surface. The
|
||||||
|
* window surface must be destroyed using `wgpuSurfaceRelease`.
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|
*
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||||||
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* @param[in] instance The WebGPU instance to create the surface in.
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||||||
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* @param[in] window The window to create the surface for.
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||||||
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* @return The handle of the surface. This is set to `NULL` if an error
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||||||
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* occurred.
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||||||
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*
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||||||
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* @since Added in version 3.4.
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*
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||||||
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* @ingroup webgpu
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||||||
|
*/
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||||||
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GLFWAPI WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window);
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||||||
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||||||
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#endif /* WEBGPU_H_ */
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||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
* Global definition cleanup
|
* Global definition cleanup
|
||||||
|
|||||||
@ -3,9 +3,10 @@ add_library(glfw ${GLFW_LIBRARY_TYPE}
|
|||||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||||
internal.h platform.h mappings.h
|
internal.h platform.h mappings.h
|
||||||
context.c init.c input.c monitor.c platform.c vulkan.c window.c
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context.c init.c input.c monitor.c platform.c vulkan.c webgpu.c
|
||||||
egl_context.c osmesa_context.c null_platform.h null_joystick.h
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window.c egl_context.c osmesa_context.c null_platform.h
|
||||||
null_init.c null_monitor.c null_window.c null_joystick.c)
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null_joystick.h null_init.c null_monitor.c null_window.c
|
||||||
|
null_joystick.c)
|
||||||
|
|
||||||
# The time, thread and module code is shared between all backends on a given OS,
|
# The time, thread and module code is shared between all backends on a given OS,
|
||||||
# including the null backend, which still needs those bits to be functional
|
# including the null backend, which still needs those bits to be functional
|
||||||
@ -265,6 +266,15 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|||||||
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_WEBGPU)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_BUILD_WEBGPU)
|
||||||
|
if (GLFW_BUILD_COCOA)
|
||||||
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target_compile_options(glfw PRIVATE -x objective-c)
|
||||||
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target_link_libraries(glfw PRIVATE "-framework QuartzCore")
|
||||||
|
set(glfw_PKG_LIBS "${glfw_PKG_LIBS} -framework QuartzCore")
|
||||||
|
endif ()
|
||||||
|
endif ()
|
||||||
|
|
||||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
if (MINGW)
|
if (MINGW)
|
||||||
|
|||||||
198
src/webgpu.c
Normal file
198
src/webgpu.c
Normal file
@ -0,0 +1,198 @@
|
|||||||
|
//========================================================================
|
||||||
|
// GLFW 3.4 - www.glfw.org
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2022-2024 Elie Michel <eliemichelfr@gmail.com> and the
|
||||||
|
// wgpu-native authors.
|
||||||
|
// Most of the code from this file comes from the wgpu-native triangle example:
|
||||||
|
// https://github.com/gfx-rs/wgpu-native/blob/master/examples/triangle/main.c
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
// Please use C89 style variable declarations in this file because VS 2010
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#if defined(_GLFW_BUILD_WEBGPU)
|
||||||
|
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
# define GLFW_EXPOSE_NATIVE_EMSCRIPTEN
|
||||||
|
# ifndef GLFW_PLATFORM_EMSCRIPTEN // not defined in older versions of emscripten
|
||||||
|
# define GLFW_PLATFORM_EMSCRIPTEN 0
|
||||||
|
# endif
|
||||||
|
#else // __EMSCRIPTEN__
|
||||||
|
# ifdef _GLFW_X11
|
||||||
|
# define GLFW_EXPOSE_NATIVE_X11
|
||||||
|
# endif
|
||||||
|
# ifdef _GLFW_WAYLAND
|
||||||
|
# define GLFW_EXPOSE_NATIVE_WAYLAND
|
||||||
|
# endif
|
||||||
|
# ifdef _GLFW_COCOA
|
||||||
|
# define GLFW_EXPOSE_NATIVE_COCOA
|
||||||
|
# endif
|
||||||
|
# ifdef _GLFW_WIN32
|
||||||
|
# define GLFW_EXPOSE_NATIVE_WIN32
|
||||||
|
# endif
|
||||||
|
#endif // __EMSCRIPTEN__
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_COCOA
|
||||||
|
# include <Foundation/Foundation.h>
|
||||||
|
# include <QuartzCore/CAMetalLayer.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef __EMSCRIPTEN__
|
||||||
|
# include <GLFW/glfw3native.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW public API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* window) {
|
||||||
|
#ifndef __EMSCRIPTEN__
|
||||||
|
switch (glfwGetPlatform()) {
|
||||||
|
#else
|
||||||
|
// glfwGetPlatform is not available in older versions of emscripten
|
||||||
|
switch (GLFW_PLATFORM_EMSCRIPTEN) {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_X11
|
||||||
|
case GLFW_PLATFORM_X11: {
|
||||||
|
Display* x11_display = glfwGetX11Display();
|
||||||
|
Window x11_window = glfwGetX11Window(window);
|
||||||
|
|
||||||
|
# ifdef WEBGPU_BACKEND_DAWN
|
||||||
|
WGPUSurfaceSourceXlibWindow fromXlibWindow;
|
||||||
|
fromXlibWindow.chain.sType = WGPUSType_SurfaceSourceXlibWindow;
|
||||||
|
# else
|
||||||
|
WGPUSurfaceDescriptorFromXlibWindow fromXlibWindow;
|
||||||
|
fromXlibWindow.chain.sType = WGPUSType_SurfaceDescriptorFromXlibWindow;
|
||||||
|
# endif
|
||||||
|
fromXlibWindow.chain.next = NULL;
|
||||||
|
fromXlibWindow.display = x11_display;
|
||||||
|
fromXlibWindow.window = x11_window;
|
||||||
|
|
||||||
|
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||||
|
surfaceDescriptor.nextInChain = &fromXlibWindow.chain;
|
||||||
|
surfaceDescriptor.label = NULL;
|
||||||
|
|
||||||
|
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||||
|
}
|
||||||
|
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_WAYLAND
|
||||||
|
case GLFW_PLATFORM_WAYLAND: {
|
||||||
|
struct wl_display* wayland_display = glfwGetWaylandDisplay();
|
||||||
|
struct wl_surface* wayland_surface = glfwGetWaylandWindow(window);
|
||||||
|
|
||||||
|
# ifdef WEBGPU_BACKEND_DAWN
|
||||||
|
WGPUSurfaceSourceWaylandSurface fromWaylandSurface;
|
||||||
|
fromWaylandSurface.chain.sType = WGPUSType_SurfaceSourceWaylandSurface;
|
||||||
|
# else
|
||||||
|
WGPUSurfaceDescriptorFromWaylandSurface fromWaylandSurface;
|
||||||
|
fromWaylandSurface.chain.sType = WGPUSType_SurfaceDescriptorFromWaylandSurface;
|
||||||
|
# endif
|
||||||
|
fromWaylandSurface.chain.next = NULL;
|
||||||
|
fromWaylandSurface.display = wayland_display;
|
||||||
|
fromWaylandSurface.surface = wayland_surface;
|
||||||
|
|
||||||
|
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||||
|
surfaceDescriptor.nextInChain = &fromWaylandSurface.chain;
|
||||||
|
surfaceDescriptor.label = NULL;
|
||||||
|
|
||||||
|
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||||
|
}
|
||||||
|
#endif // GLFW_EXPOSE_NATIVE_WAYLAND
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_COCOA
|
||||||
|
case GLFW_PLATFORM_COCOA: {
|
||||||
|
id metal_layer = [CAMetalLayer layer];
|
||||||
|
NSWindow* ns_window = glfwGetCocoaWindow(window);
|
||||||
|
[ns_window.contentView setWantsLayer : YES] ;
|
||||||
|
[ns_window.contentView setLayer : metal_layer] ;
|
||||||
|
|
||||||
|
# ifdef WEBGPU_BACKEND_DAWN
|
||||||
|
WGPUSurfaceSourceMetalLayer fromMetalLayer;
|
||||||
|
fromMetalLayer.chain.sType = WGPUSType_SurfaceSourceMetalLayer;
|
||||||
|
# else
|
||||||
|
WGPUSurfaceDescriptorFromMetalLayer fromMetalLayer;
|
||||||
|
fromMetalLayer.chain.sType = WGPUSType_SurfaceDescriptorFromMetalLayer;
|
||||||
|
# endif
|
||||||
|
fromMetalLayer.chain.next = NULL;
|
||||||
|
fromMetalLayer.layer = metal_layer;
|
||||||
|
|
||||||
|
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||||
|
surfaceDescriptor.nextInChain = &fromMetalLayer.chain;
|
||||||
|
surfaceDescriptor.label = NULL;
|
||||||
|
|
||||||
|
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||||
|
}
|
||||||
|
#endif // GLFW_EXPOSE_NATIVE_COCOA
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_WIN32
|
||||||
|
case GLFW_PLATFORM_WIN32: {
|
||||||
|
HWND hwnd = glfwGetWin32Window(window);
|
||||||
|
HINSTANCE hinstance = GetModuleHandle(NULL);
|
||||||
|
|
||||||
|
# ifdef WEBGPU_BACKEND_DAWN
|
||||||
|
WGPUSurfaceSourceWindowsHWND fromWindowsHWND;
|
||||||
|
fromWindowsHWND.chain.sType = WGPUSType_SurfaceSourceWindowsHWND;
|
||||||
|
# else
|
||||||
|
WGPUSurfaceDescriptorFromWindowsHWND fromWindowsHWND;
|
||||||
|
fromWindowsHWND.chain.sType = WGPUSType_SurfaceDescriptorFromWindowsHWND;
|
||||||
|
# endif
|
||||||
|
fromWindowsHWND.chain.next = NULL;
|
||||||
|
fromWindowsHWND.hinstance = hinstance;
|
||||||
|
fromWindowsHWND.hwnd = hwnd;
|
||||||
|
|
||||||
|
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||||
|
surfaceDescriptor.nextInChain = &fromWindowsHWND.chain;
|
||||||
|
surfaceDescriptor.label = NULL;
|
||||||
|
|
||||||
|
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||||
|
}
|
||||||
|
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||||
|
|
||||||
|
#ifdef GLFW_EXPOSE_NATIVE_EMSCRIPTEN
|
||||||
|
case GLFW_PLATFORM_EMSCRIPTEN: {
|
||||||
|
# ifdef WEBGPU_BACKEND_DAWN
|
||||||
|
WGPUSurfaceSourceCanvasHTMLSelector_Emscripten fromCanvasHTMLSelector;
|
||||||
|
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceSourceCanvasHTMLSelector_Emscripten;
|
||||||
|
# else
|
||||||
|
WGPUSurfaceDescriptorFromCanvasHTMLSelector fromCanvasHTMLSelector;
|
||||||
|
fromCanvasHTMLSelector.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
|
||||||
|
# endif
|
||||||
|
fromCanvasHTMLSelector.chain.next = NULL;
|
||||||
|
fromCanvasHTMLSelector.selector = "canvas";
|
||||||
|
|
||||||
|
WGPUSurfaceDescriptor surfaceDescriptor;
|
||||||
|
surfaceDescriptor.nextInChain = &fromCanvasHTMLSelector.chain;
|
||||||
|
surfaceDescriptor.label = NULL;
|
||||||
|
|
||||||
|
return wgpuInstanceCreateSurface(instance, &surfaceDescriptor);
|
||||||
|
}
|
||||||
|
#endif // GLFW_EXPOSE_NATIVE_X11
|
||||||
|
|
||||||
|
default:
|
||||||
|
// Unsupported platform
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif /* _GLFW_BUILD_WEBGPU */
|
||||||
@ -834,7 +834,7 @@ int _glfwInitWayland(void)
|
|||||||
|
|
||||||
createKeyTables();
|
createKeyTables();
|
||||||
|
|
||||||
_glfw.wl.xkb.context = xkb_context_new(0);
|
_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||||
if (!_glfw.wl.xkb.context)
|
if (!_glfw.wl.xkb.context)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
|||||||
@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
|
|||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
GLFWbool activated;
|
GLFWbool activated;
|
||||||
GLFWbool fullscreen;
|
GLFWbool fullscreen;
|
||||||
GLFWbool hovered;
|
|
||||||
GLFWbool transparent;
|
GLFWbool transparent;
|
||||||
GLFWbool scaleFramebuffer;
|
GLFWbool scaleFramebuffer;
|
||||||
struct wl_surface* surface;
|
struct wl_surface* surface;
|
||||||
@ -389,7 +388,6 @@ typedef struct _GLFWwindowWayland
|
|||||||
struct libdecor_frame* frame;
|
struct libdecor_frame* frame;
|
||||||
} libdecor;
|
} libdecor;
|
||||||
|
|
||||||
_GLFWcursor* currentCursor;
|
|
||||||
double cursorPosX, cursorPosY;
|
double cursorPosX, cursorPosY;
|
||||||
|
|
||||||
char* appId;
|
char* appId;
|
||||||
@ -416,7 +414,6 @@ typedef struct _GLFWwindowWayland
|
|||||||
GLFWbool decorations;
|
GLFWbool decorations;
|
||||||
struct wl_buffer* buffer;
|
struct wl_buffer* buffer;
|
||||||
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
||||||
struct wl_surface* focus;
|
|
||||||
wl_fixed_t pointerX, pointerY;
|
wl_fixed_t pointerX, pointerY;
|
||||||
const char* cursorName;
|
const char* cursorName;
|
||||||
} fallback;
|
} fallback;
|
||||||
@ -457,6 +454,7 @@ typedef struct _GLFWlibraryWayland
|
|||||||
|
|
||||||
const char* tag;
|
const char* tag;
|
||||||
|
|
||||||
|
struct wl_surface* pointerSurface;
|
||||||
struct wl_cursor_theme* cursorTheme;
|
struct wl_cursor_theme* cursorTheme;
|
||||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||||
struct wl_surface* cursorSurface;
|
struct wl_surface* cursorSurface;
|
||||||
@ -515,7 +513,6 @@ typedef struct _GLFWlibraryWayland
|
|||||||
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
||||||
} xkb;
|
} xkb;
|
||||||
|
|
||||||
_GLFWwindow* pointerFocus;
|
|
||||||
_GLFWwindow* keyboardFocus;
|
_GLFWwindow* keyboardFocus;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
|
|||||||
116
src/wl_window.c
116
src/wl_window.c
@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
|
|||||||
|
|
||||||
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
|
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
|
||||||
{
|
{
|
||||||
|
if (edge->surface == _glfw.wl.pointerSurface)
|
||||||
|
_glfw.wl.pointerSurface = NULL;
|
||||||
|
|
||||||
if (edge->subsurface)
|
if (edge->subsurface)
|
||||||
wl_subsurface_destroy(edge->subsurface);
|
wl_subsurface_destroy(edge->subsurface);
|
||||||
if (edge->surface)
|
if (edge->surface)
|
||||||
@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (window->resizable)
|
if (window->resizable)
|
||||||
{
|
{
|
||||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
cursorName = "n-resize";
|
cursorName = "n-resize";
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
cursorName = "nw-resize";
|
cursorName = "nw-resize";
|
||||||
else
|
else
|
||||||
cursorName = "w-resize";
|
cursorName = "w-resize";
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
cursorName = "ne-resize";
|
cursorName = "ne-resize";
|
||||||
else
|
else
|
||||||
cursorName = "e-resize";
|
cursorName = "e-resize";
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||||
{
|
{
|
||||||
if (xpos < GLFW_BORDER_SIZE)
|
if (xpos < GLFW_BORDER_SIZE)
|
||||||
cursorName = "sw-resize";
|
cursorName = "sw-resize";
|
||||||
@ -360,8 +363,12 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
|||||||
|
|
||||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||||
uint32_t serial,
|
uint32_t serial,
|
||||||
uint32_t button)
|
uint32_t button,
|
||||||
|
uint32_t state)
|
||||||
{
|
{
|
||||||
|
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
|
||||||
|
return;
|
||||||
|
|
||||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||||
|
|
||||||
@ -369,28 +376,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||||
|
|
||||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||||
else
|
else
|
||||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||||
else
|
else
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
|
||||||
{
|
{
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||||
else
|
else
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||||
}
|
}
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
|
||||||
{
|
{
|
||||||
if (xpos < GLFW_BORDER_SIZE)
|
if (xpos < GLFW_BORDER_SIZE)
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||||
@ -408,7 +415,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
|||||||
if (!window->wl.xdg.toplevel)
|
if (!window->wl.xdg.toplevel)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
|
if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
@ -1267,14 +1274,16 @@ static void setCursorImage(_GLFWwindow* window,
|
|||||||
wl_surface_commit(surface);
|
wl_surface_commit(surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void incrementCursorImage(_GLFWwindow* window)
|
static void incrementCursorImage(void)
|
||||||
{
|
{
|
||||||
_GLFWcursor* cursor;
|
if (!_glfw.wl.pointerSurface)
|
||||||
|
|
||||||
if (!window || !window->wl.hovered)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
cursor = window->wl.currentCursor;
|
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||||
|
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_GLFWcursor* cursor = window->cursor;
|
||||||
if (cursor && cursor->wl.cursor)
|
if (cursor && cursor->wl.cursor)
|
||||||
{
|
{
|
||||||
cursor->wl.currentImage += 1;
|
cursor->wl.currentImage += 1;
|
||||||
@ -1436,7 +1445,7 @@ static void handleEvents(double* timeout)
|
|||||||
uint64_t repeats;
|
uint64_t repeats;
|
||||||
|
|
||||||
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
|
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||||
incrementCursorImage(_glfw.wl.pointerFocus);
|
incrementCursorImage();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fds[LIBDECOR_FD].revents & POLLIN)
|
if (fds[LIBDECOR_FD].revents & POLLIN)
|
||||||
@ -1527,16 +1536,14 @@ static void pointerHandleEnter(void* userData,
|
|||||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
|
||||||
|
|
||||||
_glfw.wl.serial = serial;
|
_glfw.wl.serial = serial;
|
||||||
_glfw.wl.pointerEnterSerial = serial;
|
_glfw.wl.pointerEnterSerial = serial;
|
||||||
_glfw.wl.pointerFocus = window;
|
_glfw.wl.pointerSurface = surface;
|
||||||
|
|
||||||
if (surface == window->wl.surface)
|
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||||
|
if (window->wl.surface == surface)
|
||||||
{
|
{
|
||||||
window->wl.hovered = GLFW_TRUE;
|
_glfwSetCursorWayland(window, window->cursor);
|
||||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
|
||||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||||
|
|
||||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||||
@ -1549,11 +1556,8 @@ static void pointerHandleEnter(void* userData,
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (window->wl.fallback.decorations)
|
if (window->wl.fallback.decorations)
|
||||||
{
|
|
||||||
window->wl.fallback.focus = surface;
|
|
||||||
updateFallbackDecorationCursor(window, sx, sy);
|
updateFallbackDecorationCursor(window, sx, sy);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pointerHandleLeave(void* userData,
|
static void pointerHandleLeave(void* userData,
|
||||||
@ -1567,26 +1571,17 @@ static void pointerHandleLeave(void* userData,
|
|||||||
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
|
||||||
if (!window)
|
|
||||||
return;
|
|
||||||
|
|
||||||
_glfw.wl.serial = serial;
|
_glfw.wl.serial = serial;
|
||||||
_glfw.wl.pointerFocus = NULL;
|
_glfw.wl.pointerSurface = NULL;
|
||||||
|
|
||||||
if (window->wl.hovered)
|
_GLFWwindow* window = wl_surface_get_user_data(surface);
|
||||||
{
|
if (window->wl.surface == surface)
|
||||||
window->wl.hovered = GLFW_FALSE;
|
|
||||||
_glfwInputCursorEnter(window, GLFW_FALSE);
|
_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (window->wl.fallback.decorations)
|
if (window->wl.fallback.decorations)
|
||||||
{
|
|
||||||
window->wl.fallback.focus = NULL;
|
|
||||||
window->wl.fallback.cursorName = NULL;
|
window->wl.fallback.cursorName = NULL;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pointerHandleMotion(void* userData,
|
static void pointerHandleMotion(void* userData,
|
||||||
@ -1595,14 +1590,15 @@ static void pointerHandleMotion(void* userData,
|
|||||||
wl_fixed_t sx,
|
wl_fixed_t sx,
|
||||||
wl_fixed_t sy)
|
wl_fixed_t sy)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
if (!_glfw.wl.pointerSurface)
|
||||||
if (!window)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||||
|
|
||||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (window->wl.hovered)
|
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||||
{
|
{
|
||||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||||
@ -1622,11 +1618,12 @@ static void pointerHandleButton(void* userData,
|
|||||||
uint32_t button,
|
uint32_t button,
|
||||||
uint32_t state)
|
uint32_t state)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
if (!_glfw.wl.pointerSurface)
|
||||||
if (!window)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (window->wl.hovered)
|
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||||
|
|
||||||
|
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||||
{
|
{
|
||||||
_glfw.wl.serial = serial;
|
_glfw.wl.serial = serial;
|
||||||
|
|
||||||
@ -1638,7 +1635,7 @@ static void pointerHandleButton(void* userData,
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (window->wl.fallback.decorations)
|
if (window->wl.fallback.decorations)
|
||||||
handleFallbackDecorationButton(window, serial, button);
|
handleFallbackDecorationButton(window, serial, button, state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1648,11 +1645,12 @@ static void pointerHandleAxis(void* userData,
|
|||||||
uint32_t axis,
|
uint32_t axis,
|
||||||
wl_fixed_t value)
|
wl_fixed_t value)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
if (!_glfw.wl.pointerSurface)
|
||||||
if (!window)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (window->wl.hovered)
|
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
|
||||||
|
|
||||||
|
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||||
{
|
{
|
||||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||||
@ -1701,7 +1699,7 @@ static void keyboardHandleKeymap(void* userData,
|
|||||||
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
|
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
|
||||||
mapStr,
|
mapStr,
|
||||||
XKB_KEYMAP_FORMAT_TEXT_V1,
|
XKB_KEYMAP_FORMAT_TEXT_V1,
|
||||||
0);
|
XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||||
munmap(mapStr, size);
|
munmap(mapStr, size);
|
||||||
close(fd);
|
close(fd);
|
||||||
|
|
||||||
@ -1932,7 +1930,11 @@ static void seatHandleCapabilities(void* userData,
|
|||||||
}
|
}
|
||||||
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
|
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
|
||||||
{
|
{
|
||||||
|
if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
|
||||||
|
wl_pointer_release(_glfw.wl.pointer);
|
||||||
|
else
|
||||||
wl_pointer_destroy(_glfw.wl.pointer);
|
wl_pointer_destroy(_glfw.wl.pointer);
|
||||||
|
|
||||||
_glfw.wl.pointer = NULL;
|
_glfw.wl.pointer = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1943,7 +1945,11 @@ static void seatHandleCapabilities(void* userData,
|
|||||||
}
|
}
|
||||||
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
||||||
{
|
{
|
||||||
|
if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
||||||
|
wl_keyboard_release(_glfw.wl.keyboard);
|
||||||
|
else
|
||||||
wl_keyboard_destroy(_glfw.wl.keyboard);
|
wl_keyboard_destroy(_glfw.wl.keyboard);
|
||||||
|
|
||||||
_glfw.wl.keyboard = NULL;
|
_glfw.wl.keyboard = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2223,8 +2229,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
|
|||||||
|
|
||||||
void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
if (window == _glfw.wl.pointerFocus)
|
if (window->wl.surface == _glfw.wl.pointerSurface)
|
||||||
_glfw.wl.pointerFocus = NULL;
|
_glfw.wl.pointerSurface = NULL;
|
||||||
|
|
||||||
if (window == _glfw.wl.keyboardFocus)
|
if (window == _glfw.wl.keyboardFocus)
|
||||||
{
|
{
|
||||||
@ -2600,7 +2606,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
|
|||||||
|
|
||||||
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return window->wl.hovered;
|
return window->wl.surface == _glfw.wl.pointerSurface;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
||||||
@ -2730,7 +2736,7 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
|||||||
|
|
||||||
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||||
{
|
{
|
||||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
_glfwSetCursorWayland(window, window->cursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwGetScancodeNameWayland(int scancode)
|
const char* _glfwGetScancodeNameWayland(int scancode)
|
||||||
@ -3064,11 +3070,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
if (!_glfw.wl.pointer)
|
if (!_glfw.wl.pointer)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
window->wl.currentCursor = cursor;
|
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||||
|
|
||||||
// If we're not in the correct window just save the cursor
|
|
||||||
// the next time the pointer enters the window the cursor will change
|
|
||||||
if (!window->wl.hovered)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Update pointer lock to match cursor mode
|
// Update pointer lock to match cursor mode
|
||||||
|
|||||||
@ -3344,8 +3344,6 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
|||||||
|
|
||||||
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||||
{
|
{
|
||||||
assert(string != NULL);
|
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||||
@ -3354,6 +3352,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
assert(string != NULL);
|
||||||
|
|
||||||
_glfw_free(_glfw.x11.primarySelectionString);
|
_glfw_free(_glfw.x11.primarySelectionString);
|
||||||
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
||||||
|
|
||||||
|
|||||||
@ -36,6 +36,14 @@
|
|||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
static bool needs_update;
|
||||||
|
|
||||||
|
static void window_close_callback(GLFWwindow* window)
|
||||||
|
{
|
||||||
|
needs_update = true;
|
||||||
|
}
|
||||||
|
|
||||||
static void error_callback(int error, const char* description)
|
static void error_callback(int error, const char* description)
|
||||||
{
|
{
|
||||||
@ -45,7 +53,15 @@ static void error_callback(int error, const char* description)
|
|||||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||||
{
|
{
|
||||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||||
|
{
|
||||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||||
|
needs_update = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||||
|
{
|
||||||
|
needs_update = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static float nrand(void)
|
static float nrand(void)
|
||||||
@ -72,8 +88,11 @@ int main(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window);
|
||||||
|
glfwSwapInterval(0);
|
||||||
gladLoadGL(glfwGetProcAddress);
|
gladLoadGL(glfwGetProcAddress);
|
||||||
|
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||||
glfwSetKeyCallback(window, key_callback);
|
glfwSetKeyCallback(window, key_callback);
|
||||||
|
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||||
|
|
||||||
while (!glfwWindowShouldClose(window))
|
while (!glfwWindowShouldClose(window))
|
||||||
{
|
{
|
||||||
@ -87,8 +106,18 @@ int main(void)
|
|||||||
glClearColor(r / l, g / l, b / l, 1.f);
|
glClearColor(r / l, g / l, b / l, 1.f);
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
glfwSwapBuffers(window);
|
glfwSwapBuffers(window);
|
||||||
|
needs_update = false;
|
||||||
|
|
||||||
glfwWaitEventsTimeout(1.0);
|
const double start = glfwGetTime();
|
||||||
|
|
||||||
|
while (!needs_update)
|
||||||
|
{
|
||||||
|
const double elapsed = glfwGetTime() - start;
|
||||||
|
if (elapsed >= 1.0)
|
||||||
|
needs_update = true;
|
||||||
|
else
|
||||||
|
glfwWaitEventsTimeout(1.0 - elapsed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwDestroyWindow(window);
|
glfwDestroyWindow(window);
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user