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@ -295,6 +295,7 @@ video tutorials.
|
|||||||
- Jonas Ådahl
|
- Jonas Ådahl
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||||||
- Lasse Öörni
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- Lasse Öörni
|
||||||
- Leonard König
|
- Leonard König
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||||||
|
- Smbat Senpie Voskanyan
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||||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
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- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||||
reports, patches, feedback, testing and encouragement
|
reports, patches, feedback, testing and encouragement
|
||||||
|
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||||||
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|||||||
@ -134,12 +134,17 @@ information on what to include when reporting a bug.
|
|||||||
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
|
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
|
||||||
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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||||||
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
|
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
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||||||
|
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
|
||||||
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- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
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||||||
|
fallback decorations
|
||||||
|
- [Wayland] Bugfix: Fallback decorations would report scroll events
|
||||||
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
|
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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||||||
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
|
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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||||||
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
|
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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||||||
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
|
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
|
||||||
`GLFW_NATIVE_CONTEXT_API` (#2518)
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`GLFW_NATIVE_CONTEXT_API` (#2518)
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||||||
|
- Added `GLFW_GAMEPAD_BUTTON_MISC1` and `GLFW_GAMEPAD_BUTTON_TOUCHPAD` to the
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||||||
|
gamepad_buttons button group
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||||||
|
|
||||||
## Contact
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## Contact
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||||||
|
|
||||||
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|||||||
@ -869,7 +869,7 @@ The second value is always the human-readable name of the gamepad.
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|||||||
All subsequent values are in the form `<field>:<value>` and describe the layout
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All subsequent values are in the form `<field>:<value>` and describe the layout
|
||||||
of the mapping. These fields may not all be present and may occur in any order.
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of the mapping. These fields may not all be present and may occur in any order.
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||||||
|
|
||||||
The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `guide`, `dpup`,
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The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `misc1`, `touchpad`, `guide`, `dpup`,
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||||||
`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
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`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
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||||||
`rightstick`.
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`rightstick`.
|
||||||
|
|
||||||
|
|||||||
@ -14,6 +14,10 @@ values over 8. For compatibility with older versions, the
|
|||||||
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
|
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
|
||||||
this.
|
this.
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||||||
|
|
||||||
|
### Gamepad misc1 and touchpad buttons
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||||||
|
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||||||
|
GLFW gamepad support improved to include mapping for misc1 and touchpad buttons.
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||||||
|
|
||||||
## Caveats {#caveats}
|
## Caveats {#caveats}
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||||||
|
|
||||||
## Deprecations {#deprecations}
|
## Deprecations {#deprecations}
|
||||||
|
|||||||
@ -628,10 +628,12 @@ extern "C" {
|
|||||||
#define GLFW_GAMEPAD_BUTTON_GUIDE 8
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#define GLFW_GAMEPAD_BUTTON_GUIDE 8
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||||||
#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
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#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
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||||||
#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
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#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
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||||||
#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
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#define GLFW_GAMEPAD_BUTTON_MISC1 11
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||||||
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
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#define GLFW_GAMEPAD_BUTTON_TOUCHPAD 12
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||||||
#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
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#define GLFW_GAMEPAD_BUTTON_DPAD_UP 13
|
||||||
#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
|
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 14
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||||||
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#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 15
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||||||
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#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 16
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||||||
#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
||||||
|
|
||||||
#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
|
#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
|
||||||
@ -2116,7 +2118,7 @@ typedef struct GLFWgamepadstate
|
|||||||
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
|
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
|
||||||
* or `GLFW_RELEASE`.
|
* or `GLFW_RELEASE`.
|
||||||
*/
|
*/
|
||||||
unsigned char buttons[15];
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unsigned char buttons[17];
|
||||||
/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
|
/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
|
||||||
* to 1.0 inclusive.
|
* to 1.0 inclusive.
|
||||||
*/
|
*/
|
||||||
|
|||||||
@ -144,6 +144,8 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||||||
{ "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER },
|
{ "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER },
|
||||||
{ "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB },
|
{ "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB },
|
||||||
{ "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB },
|
{ "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB },
|
||||||
|
{ "misc1", mapping->buttons + GLFW_GAMEPAD_BUTTON_MISC1 },
|
||||||
|
{ "touchpad", mapping->buttons + GLFW_GAMEPAD_BUTTON_TOUCHPAD },
|
||||||
{ "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP },
|
{ "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP },
|
||||||
{ "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT },
|
{ "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT },
|
||||||
{ "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN },
|
{ "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN },
|
||||||
|
|||||||
@ -636,7 +636,7 @@ struct _GLFWmapping
|
|||||||
{
|
{
|
||||||
char name[128];
|
char name[128];
|
||||||
char guid[33];
|
char guid[33];
|
||||||
_GLFWmapelement buttons[15];
|
_GLFWmapelement buttons[17];
|
||||||
_GLFWmapelement axes[6];
|
_GLFWmapelement axes[6];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
2039
src/mappings.h
2039
src/mappings.h
File diff suppressed because it is too large
Load Diff
@ -217,62 +217,62 @@ struct libdecor_configuration;
|
|||||||
|
|
||||||
enum libdecor_error
|
enum libdecor_error
|
||||||
{
|
{
|
||||||
LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
|
LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
|
||||||
LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
|
LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum libdecor_window_state
|
enum libdecor_window_state
|
||||||
{
|
{
|
||||||
LIBDECOR_WINDOW_STATE_NONE = 0,
|
LIBDECOR_WINDOW_STATE_NONE = 0,
|
||||||
LIBDECOR_WINDOW_STATE_ACTIVE = 1,
|
LIBDECOR_WINDOW_STATE_ACTIVE = 1,
|
||||||
LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
|
LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
|
||||||
LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
|
LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
|
||||||
LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
|
LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
|
||||||
LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
|
LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
|
||||||
LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
|
LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
|
||||||
LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
|
LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
|
||||||
};
|
};
|
||||||
|
|
||||||
enum libdecor_capabilities
|
enum libdecor_capabilities
|
||||||
{
|
{
|
||||||
LIBDECOR_ACTION_MOVE = 1,
|
LIBDECOR_ACTION_MOVE = 1,
|
||||||
LIBDECOR_ACTION_RESIZE = 2,
|
LIBDECOR_ACTION_RESIZE = 2,
|
||||||
LIBDECOR_ACTION_MINIMIZE = 4,
|
LIBDECOR_ACTION_MINIMIZE = 4,
|
||||||
LIBDECOR_ACTION_FULLSCREEN = 8,
|
LIBDECOR_ACTION_FULLSCREEN = 8,
|
||||||
LIBDECOR_ACTION_CLOSE = 16
|
LIBDECOR_ACTION_CLOSE = 16
|
||||||
};
|
};
|
||||||
|
|
||||||
struct libdecor_interface
|
struct libdecor_interface
|
||||||
{
|
{
|
||||||
void (* error)(struct libdecor*,enum libdecor_error,const char*);
|
void (* error)(struct libdecor*,enum libdecor_error,const char*);
|
||||||
void (* reserved0)(void);
|
void (* reserved0)(void);
|
||||||
void (* reserved1)(void);
|
void (* reserved1)(void);
|
||||||
void (* reserved2)(void);
|
void (* reserved2)(void);
|
||||||
void (* reserved3)(void);
|
void (* reserved3)(void);
|
||||||
void (* reserved4)(void);
|
void (* reserved4)(void);
|
||||||
void (* reserved5)(void);
|
void (* reserved5)(void);
|
||||||
void (* reserved6)(void);
|
void (* reserved6)(void);
|
||||||
void (* reserved7)(void);
|
void (* reserved7)(void);
|
||||||
void (* reserved8)(void);
|
void (* reserved8)(void);
|
||||||
void (* reserved9)(void);
|
void (* reserved9)(void);
|
||||||
};
|
};
|
||||||
|
|
||||||
struct libdecor_frame_interface
|
struct libdecor_frame_interface
|
||||||
{
|
{
|
||||||
void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
|
void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
|
||||||
void (* close)(struct libdecor_frame*,void*);
|
void (* close)(struct libdecor_frame*,void*);
|
||||||
void (* commit)(struct libdecor_frame*,void*);
|
void (* commit)(struct libdecor_frame*,void*);
|
||||||
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
|
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
|
||||||
void (* reserved0)(void);
|
void (* reserved0)(void);
|
||||||
void (* reserved1)(void);
|
void (* reserved1)(void);
|
||||||
void (* reserved2)(void);
|
void (* reserved2)(void);
|
||||||
void (* reserved3)(void);
|
void (* reserved3)(void);
|
||||||
void (* reserved4)(void);
|
void (* reserved4)(void);
|
||||||
void (* reserved5)(void);
|
void (* reserved5)(void);
|
||||||
void (* reserved6)(void);
|
void (* reserved6)(void);
|
||||||
void (* reserved7)(void);
|
void (* reserved7)(void);
|
||||||
void (* reserved8)(void);
|
void (* reserved8)(void);
|
||||||
void (* reserved9)(void);
|
void (* reserved9)(void);
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*);
|
typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*);
|
||||||
@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
|
|||||||
struct wl_buffer* buffer;
|
struct wl_buffer* buffer;
|
||||||
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
||||||
struct wl_surface* focus;
|
struct wl_surface* focus;
|
||||||
|
wl_fixed_t pointerX, pointerY;
|
||||||
|
const char* cursorName;
|
||||||
} fallback;
|
} fallback;
|
||||||
} _GLFWwindowWayland;
|
} _GLFWwindowWayland;
|
||||||
|
|
||||||
@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
|
|||||||
struct wl_cursor_theme* cursorTheme;
|
struct wl_cursor_theme* cursorTheme;
|
||||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||||
struct wl_surface* cursorSurface;
|
struct wl_surface* cursorSurface;
|
||||||
const char* cursorPreviousName;
|
|
||||||
int cursorTimerfd;
|
int cursorTimerfd;
|
||||||
uint32_t serial;
|
uint32_t serial;
|
||||||
uint32_t pointerEnterSerial;
|
uint32_t pointerEnterSerial;
|
||||||
|
|||||||
328
src/wl_window.c
328
src/wl_window.c
@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
|
|||||||
destroyFallbackEdge(&window->wl.fallback.bottom);
|
destroyFallbackEdge(&window->wl.fallback.bottom);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||||
|
wl_fixed_t sx,
|
||||||
|
wl_fixed_t sy)
|
||||||
|
{
|
||||||
|
window->wl.fallback.pointerX = sx;
|
||||||
|
window->wl.fallback.pointerY = sy;
|
||||||
|
|
||||||
|
const double xpos = wl_fixed_to_double(sx);
|
||||||
|
const double ypos = wl_fixed_to_double(sy);
|
||||||
|
const char* cursorName = "left_ptr";
|
||||||
|
|
||||||
|
if (window->resizable)
|
||||||
|
{
|
||||||
|
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
cursorName = "n-resize";
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
cursorName = "nw-resize";
|
||||||
|
else
|
||||||
|
cursorName = "w-resize";
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
cursorName = "ne-resize";
|
||||||
|
else
|
||||||
|
cursorName = "e-resize";
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||||
|
{
|
||||||
|
if (xpos < GLFW_BORDER_SIZE)
|
||||||
|
cursorName = "sw-resize";
|
||||||
|
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||||
|
cursorName = "se-resize";
|
||||||
|
else
|
||||||
|
cursorName = "s-resize";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->wl.fallback.cursorName != cursorName)
|
||||||
|
{
|
||||||
|
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||||
|
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||||
|
int scale = 1;
|
||||||
|
|
||||||
|
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||||
|
{
|
||||||
|
// We only support up to scale=2 for now, since libwayland-cursor
|
||||||
|
// requires us to load a different theme for each size.
|
||||||
|
scale = 2;
|
||||||
|
theme = _glfw.wl.cursorThemeHiDPI;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||||
|
if (!cursor)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// TODO: handle animated cursors too.
|
||||||
|
struct wl_cursor_image* image = cursor->images[0];
|
||||||
|
if (!image)
|
||||||
|
return;
|
||||||
|
|
||||||
|
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||||
|
if (!buffer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||||
|
surface,
|
||||||
|
image->hotspot_x / scale,
|
||||||
|
image->hotspot_y / scale);
|
||||||
|
wl_surface_set_buffer_scale(surface, scale);
|
||||||
|
wl_surface_attach(surface, buffer, 0, 0);
|
||||||
|
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||||
|
wl_surface_commit(surface);
|
||||||
|
|
||||||
|
window->wl.fallback.cursorName = cursorName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||||
|
uint32_t serial,
|
||||||
|
uint32_t button)
|
||||||
|
{
|
||||||
|
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||||
|
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||||
|
|
||||||
|
if (button == BTN_LEFT)
|
||||||
|
{
|
||||||
|
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||||
|
|
||||||
|
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||||
|
else
|
||||||
|
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||||
|
else
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||||
|
{
|
||||||
|
if (ypos < GLFW_BORDER_SIZE)
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||||
|
else
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||||
|
}
|
||||||
|
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||||
|
{
|
||||||
|
if (xpos < GLFW_BORDER_SIZE)
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||||
|
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||||
|
else
|
||||||
|
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||||
|
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
|
||||||
|
}
|
||||||
|
else if (button == BTN_RIGHT)
|
||||||
|
{
|
||||||
|
if (window->wl.xdg.toplevel)
|
||||||
|
{
|
||||||
|
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||||
|
_glfw.wl.seat, serial,
|
||||||
|
window->wl.cursorPosX,
|
||||||
|
window->wl.cursorPosY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void xdgDecorationHandleConfigure(void* userData,
|
static void xdgDecorationHandleConfigure(void* userData,
|
||||||
struct zxdg_toplevel_decoration_v1* decoration,
|
struct zxdg_toplevel_decoration_v1* decoration,
|
||||||
uint32_t mode)
|
uint32_t mode)
|
||||||
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
|
|||||||
|
|
||||||
_glfw.wl.serial = serial;
|
_glfw.wl.serial = serial;
|
||||||
_glfw.wl.pointerFocus = NULL;
|
_glfw.wl.pointerFocus = NULL;
|
||||||
_glfw.wl.cursorPreviousName = NULL;
|
|
||||||
|
|
||||||
if (window->wl.hovered)
|
if (window->wl.hovered)
|
||||||
{
|
{
|
||||||
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (window->wl.fallback.decorations)
|
if (window->wl.fallback.decorations)
|
||||||
|
{
|
||||||
window->wl.fallback.focus = NULL;
|
window->wl.fallback.focus = NULL;
|
||||||
|
window->wl.fallback.cursorName = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
|
|||||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
const double xpos = wl_fixed_to_double(sx);
|
|
||||||
const double ypos = wl_fixed_to_double(sy);
|
|
||||||
window->wl.cursorPosX = xpos;
|
|
||||||
window->wl.cursorPosY = ypos;
|
|
||||||
|
|
||||||
if (window->wl.hovered)
|
if (window->wl.hovered)
|
||||||
{
|
{
|
||||||
_glfw.wl.cursorPreviousName = NULL;
|
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||||
_glfwInputCursorPos(window, xpos, ypos);
|
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||||
return;
|
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if (window->wl.fallback.decorations)
|
|
||||||
{
|
{
|
||||||
const char* cursorName = "left_ptr";
|
if (window->wl.fallback.decorations)
|
||||||
|
updateFallbackDecorationCursor(window, sx, sy);
|
||||||
if (window->resizable)
|
|
||||||
{
|
|
||||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
|
||||||
{
|
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
|
||||||
cursorName = "n-resize";
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
|
||||||
{
|
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
|
||||||
cursorName = "nw-resize";
|
|
||||||
else
|
|
||||||
cursorName = "w-resize";
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
|
||||||
{
|
|
||||||
if (ypos < GLFW_BORDER_SIZE)
|
|
||||||
cursorName = "ne-resize";
|
|
||||||
else
|
|
||||||
cursorName = "e-resize";
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
|
||||||
{
|
|
||||||
if (xpos < GLFW_BORDER_SIZE)
|
|
||||||
cursorName = "sw-resize";
|
|
||||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
|
||||||
cursorName = "se-resize";
|
|
||||||
else
|
|
||||||
cursorName = "s-resize";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_glfw.wl.cursorPreviousName != cursorName)
|
|
||||||
{
|
|
||||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
|
||||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
|
||||||
int scale = 1;
|
|
||||||
|
|
||||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
|
||||||
{
|
|
||||||
// We only support up to scale=2 for now, since libwayland-cursor
|
|
||||||
// requires us to load a different theme for each size.
|
|
||||||
scale = 2;
|
|
||||||
theme = _glfw.wl.cursorThemeHiDPI;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
|
||||||
if (!cursor)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// TODO: handle animated cursors too.
|
|
||||||
struct wl_cursor_image* image = cursor->images[0];
|
|
||||||
if (!image)
|
|
||||||
return;
|
|
||||||
|
|
||||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
|
||||||
if (!buffer)
|
|
||||||
return;
|
|
||||||
|
|
||||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
|
||||||
surface,
|
|
||||||
image->hotspot_x / scale,
|
|
||||||
image->hotspot_y / scale);
|
|
||||||
wl_surface_set_buffer_scale(surface, scale);
|
|
||||||
wl_surface_attach(surface, buffer, 0, 0);
|
|
||||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
|
||||||
wl_surface_commit(surface);
|
|
||||||
|
|
||||||
_glfw.wl.cursorPreviousName = cursorName;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
|
|||||||
button - BTN_LEFT,
|
button - BTN_LEFT,
|
||||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||||
_glfw.wl.xkb.modifiers);
|
_glfw.wl.xkb.modifiers);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if (window->wl.fallback.decorations)
|
|
||||||
{
|
{
|
||||||
if (button == BTN_LEFT)
|
if (window->wl.fallback.decorations)
|
||||||
{
|
handleFallbackDecorationButton(window, serial, button);
|
||||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
|
||||||
|
|
||||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
|
||||||
{
|
|
||||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
|
||||||
else
|
|
||||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
|
||||||
{
|
|
||||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
|
||||||
else
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
|
||||||
{
|
|
||||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
|
||||||
else
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
|
||||||
}
|
|
||||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
|
||||||
{
|
|
||||||
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
|
||||||
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
|
||||||
else
|
|
||||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
|
||||||
{
|
|
||||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
|
||||||
serial, edges);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (button == BTN_RIGHT)
|
|
||||||
{
|
|
||||||
if (window->wl.xdg.toplevel)
|
|
||||||
{
|
|
||||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
|
||||||
_glfw.wl.seat, serial,
|
|
||||||
window->wl.cursorPosX,
|
|
||||||
window->wl.cursorPosY);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
|
|||||||
if (!window)
|
if (!window)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
if (window->wl.hovered)
|
||||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
{
|
||||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||||
|
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||||
|
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static const struct wl_pointer_listener pointerListener =
|
static const struct wl_pointer_listener pointerListener =
|
||||||
@ -1760,6 +1778,24 @@ static void keyboardHandleLeave(void* userData,
|
|||||||
if (!window)
|
if (!window)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Handle any key repeats up to this point. We don't poll as this should be infrequent.
|
||||||
|
uint64_t repeats;
|
||||||
|
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||||
|
{
|
||||||
|
if(_glfw.wl.keyboardFocus)
|
||||||
|
{
|
||||||
|
for (uint64_t i = 0; i < repeats; i++)
|
||||||
|
{
|
||||||
|
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||||
|
translateKey(_glfw.wl.keyRepeatScancode),
|
||||||
|
_glfw.wl.keyRepeatScancode,
|
||||||
|
GLFW_PRESS,
|
||||||
|
_glfw.wl.xkb.modifiers);
|
||||||
|
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
struct itimerspec timer = {0};
|
struct itimerspec timer = {0};
|
||||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||||
|
|
||||||
@ -2189,12 +2225,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
|||||||
_glfw.wl.pointerFocus = NULL;
|
_glfw.wl.pointerFocus = NULL;
|
||||||
|
|
||||||
if (window == _glfw.wl.keyboardFocus)
|
if (window == _glfw.wl.keyboardFocus)
|
||||||
{
|
{
|
||||||
struct itimerspec timer = {0};
|
struct itimerspec timer = {0};
|
||||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||||
|
|
||||||
_glfw.wl.keyboardFocus = NULL;
|
_glfw.wl.keyboardFocus = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (window->wl.fractionalScale)
|
if (window->wl.fractionalScale)
|
||||||
wp_fractional_scale_v1_destroy(window->wl.fractionalScale);
|
wp_fractional_scale_v1_destroy(window->wl.fractionalScale);
|
||||||
|
|||||||
@ -299,6 +299,7 @@ int main(void)
|
|||||||
"LB", "RB",
|
"LB", "RB",
|
||||||
"Back", "Start", "Guide",
|
"Back", "Start", "Guide",
|
||||||
"LT", "RT",
|
"LT", "RT",
|
||||||
|
"MISC1", "TOUCHPAD"
|
||||||
};
|
};
|
||||||
|
|
||||||
nk_labelf(nk, NK_TEXT_LEFT,
|
nk_labelf(nk, NK_TEXT_LEFT,
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user