ccls/src/clang_complete.h

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#include "atomic_object.h"
#include "language_server_api.h"
#include "libclangmm/Index.h"
#include "libclangmm/TranslationUnit.h"
#include "project.h"
#include "threaded_queue.h"
#include "working_files.h"
#include <clang-c/Index.h>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
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struct CompletionSession
: public std::enable_shared_from_this<CompletionSession> {
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Project::Entry file;
WorkingFiles* working_files;
clang::Index index;
// When |tu| was last parsed.
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optional<std::chrono::time_point<std::chrono::high_resolution_clock>>
tu_last_parsed_at;
// Acquired when |tu| is being used.
std::mutex tu_lock;
// The active translation unit.
std::unique_ptr<clang::TranslationUnit> tu;
CompletionSession(const Project::Entry& file, WorkingFiles* working_files);
~CompletionSession();
};
struct LruSessionCache {
std::vector<std::shared_ptr<CompletionSession>> entries_;
int max_entries_;
LruSessionCache(int max_entries);
// Fetches the entry for |filename| and updates it's usage so it is less
// likely to be evicted.
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std::shared_ptr<CompletionSession> TryGetEntry(const std::string& filename);
// TryGetEntry, except the return value captures ownership.
std::shared_ptr<CompletionSession> TryTakeEntry(const std::string& fiilename);
// Inserts an entry. Evicts the oldest unused entry if there is no space.
void InsertEntry(std::shared_ptr<CompletionSession> session);
};
struct ClangCompleteManager {
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using OnDiagnostic =
std::function<void(std::string path,
NonElidedVector<lsDiagnostic> diagnostics)>;
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using OnIndex = std::function<void(clang::TranslationUnit* tu,
const std::vector<CXUnsavedFile>& unsaved,
const std::string& path,
const std::vector<std::string>& args)>;
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using OnComplete =
std::function<void(const NonElidedVector<lsCompletionItem>& results,
bool is_cached_result)>;
struct ParseRequest {
ParseRequest(const std::string& path);
std::chrono::time_point<std::chrono::high_resolution_clock> request_time;
std::string path;
};
struct CompletionRequest {
lsTextDocumentIdentifier document;
optional<lsPosition> position;
OnComplete on_complete; // May be null/empty.
bool emit_diagnostics = false;
};
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ClangCompleteManager(Config* config,
Project* project,
WorkingFiles* working_files,
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OnDiagnostic on_diagnostic,
OnIndex on_index);
~ClangCompleteManager();
// Start a code completion at the given location. |on_complete| will run when
// completion results are available. |on_complete| may run on any thread.
void CodeComplete(const lsTextDocumentPositionParams& completion_location,
const OnComplete& on_complete);
// Request a diagnostics update.
void DiagnosticsUpdate(const lsTextDocumentIdentifier& document);
// Notify the completion manager that |filename| has been viewed and we
// should begin preloading completion data.
void NotifyView(const std::string& filename);
// Notify the completion manager that |filename| has been edited.
void NotifyEdit(const std::string& filename);
// Notify the completion manager that |filename| has been saved. This
// triggers a reparse.
void NotifySave(const std::string& filename);
// Notify the completion manager that |filename| has been closed. Any existing
// completion session will be dropped.
void NotifyClose(const std::string& filename);
// Tries to find an edit session for |filename|. This will move the session
// from view to edit.
std::shared_ptr<CompletionSession> TryGetEditSession(
const std::string& filename,
bool create_if_needed);
// TODO: make these configurable.
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const int kMaxViewSessions = 10;
const int kMaxEditSessions = 5;
// Global state.
Config* config_;
Project* project_;
WorkingFiles* working_files_;
OnDiagnostic on_diagnostic_;
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OnIndex on_index_;
// Sessions which have never had a real text-edit applied, but are preloaded
// to give a fast initial experience.
LruSessionCache view_sessions_;
// Completion sessions which have been edited.
LruSessionCache edit_sessions_;
// Mutex which protects |view_sessions_| and |edit_sessions_|.
std::mutex sessions_lock_;
// Request a code completion at the given location.
AtomicObject<CompletionRequest> completion_request_;
// Parse requests. The path may already be parsed, in which case it should be
// reparsed.
ThreadedQueue<ParseRequest> parse_requests_;
};