2010-09-07 15:34:51 +00:00
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//========================================================================
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2011-03-06 00:46:39 +00:00
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// GLFW - An OpenGL library
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2010-09-07 15:34:51 +00:00
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// Platform: Any
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2010-09-07 15:41:26 +00:00
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// API version: 3.0
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2010-09-07 15:34:51 +00:00
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#ifndef _internal_h_
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#define _internal_h_
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//========================================================================
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// Input handling definitions
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//========================================================================
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// Internal key and button state/action definitions
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#define GLFW_STICK 2
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2012-04-22 19:49:38 +00:00
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//========================================================================
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// Internal type declarations
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//========================================================================
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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2010-09-09 16:15:32 +00:00
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//------------------------------------------------------------------------
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// Platform specific definitions goes in platform.h (which also includes
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// glfw.h)
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//------------------------------------------------------------------------
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2010-09-16 22:54:11 +00:00
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#include "config.h"
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2010-11-17 13:52:47 +00:00
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2012-12-30 22:19:38 +00:00
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// Disable the inclusion of the platform glext.h by gl.h to allow proper
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// inclusion of our own, newer glext.h below
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#define GL_GLEXT_LEGACY
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2011-07-26 13:16:34 +00:00
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#include "../include/GL/glfw3.h"
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2011-09-22 12:15:07 +00:00
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2012-07-21 21:51:08 +00:00
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glext.h"
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2012-11-27 14:02:26 +00:00
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#if defined(_GLFW_COCOA)
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2012-02-05 15:56:26 +00:00
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#include "cocoa_platform.h"
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2012-11-27 14:02:26 +00:00
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#elif defined(_GLFW_WIN32)
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2012-02-05 15:56:26 +00:00
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#include "win32_platform.h"
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2012-11-27 14:02:26 +00:00
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#elif defined(_GLFW_X11)
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2012-02-05 15:56:26 +00:00
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#include "x11_platform.h"
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2011-07-26 13:16:34 +00:00
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#else
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2012-12-02 18:01:20 +00:00
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#error "No supported window creation API selected"
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2011-07-26 13:16:34 +00:00
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#endif
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2010-09-09 16:15:32 +00:00
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2010-10-04 16:17:53 +00:00
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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2012-08-06 15:56:41 +00:00
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// Window hints, set by glfwWindowHint and consumed by glfwCreateWindow
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2010-09-09 18:18:10 +00:00
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// A bucket of semi-random stuff lumped together for historical reasons
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2010-09-07 15:34:51 +00:00
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// This is used only by the platform independent code and only to store
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2012-08-06 15:56:41 +00:00
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// parameters passed to us by glfwWindowHint
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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2010-10-04 16:17:53 +00:00
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struct _GLFWhints
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2010-09-09 18:18:10 +00:00
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{
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2010-09-09 17:58:51 +00:00
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int redBits;
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int greenBits;
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int blueBits;
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int alphaBits;
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int depthBits;
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int stencilBits;
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2010-09-07 15:34:51 +00:00
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int refreshRate;
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int accumRedBits;
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int accumGreenBits;
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int accumBlueBits;
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int accumAlphaBits;
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int auxBuffers;
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2010-10-25 10:36:14 +00:00
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GLboolean stereo;
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2011-11-02 15:56:34 +00:00
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GLboolean resizable;
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2012-08-21 19:18:09 +00:00
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GLboolean visible;
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2010-09-07 15:34:51 +00:00
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int samples;
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2012-12-02 15:10:00 +00:00
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GLboolean sRGB;
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2012-07-21 23:10:59 +00:00
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int clientAPI;
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2010-09-07 15:34:51 +00:00
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int glMajor;
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int glMinor;
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2010-10-25 10:36:14 +00:00
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GLboolean glForward;
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GLboolean glDebug;
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2010-09-07 15:34:51 +00:00
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int glProfile;
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2011-03-07 19:51:34 +00:00
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int glRobustness;
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2012-10-27 22:23:28 +00:00
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int positionX;
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int positionY;
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2010-10-04 16:17:53 +00:00
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};
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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// Parameters relating to the creation of the context and window but not
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// directly related to the properties of the framebuffer
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// This is used to pass window and context creation parameters from the
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// platform independent code to the platform specific code
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//------------------------------------------------------------------------
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2010-10-04 16:17:53 +00:00
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struct _GLFWwndconfig
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2010-09-09 18:18:10 +00:00
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{
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2010-10-04 16:17:53 +00:00
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int mode;
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const char* title;
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int refreshRate;
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2011-11-02 15:56:34 +00:00
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GLboolean resizable;
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2012-08-21 19:18:09 +00:00
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GLboolean visible;
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2012-10-27 22:23:28 +00:00
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int positionX;
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int positionY;
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2012-07-21 23:10:59 +00:00
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int clientAPI;
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2010-10-04 16:17:53 +00:00
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int glMajor;
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int glMinor;
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2010-10-25 10:36:14 +00:00
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GLboolean glForward;
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GLboolean glDebug;
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2010-10-04 16:17:53 +00:00
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int glProfile;
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2011-03-07 19:51:34 +00:00
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int glRobustness;
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2010-10-04 16:17:53 +00:00
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_GLFWwindow* share;
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};
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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// Framebuffer configuration descriptor, i.e. buffers and their sizes
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// Also a platform specific ID used to map back to the actual backend APIs
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// This is used to pass framebuffer parameters from the platform independent
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// code to the platform specific code, and also to enumerate and select
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// available framebuffer configurations
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//------------------------------------------------------------------------
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2010-10-04 16:17:53 +00:00
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struct _GLFWfbconfig
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2010-09-09 18:18:10 +00:00
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{
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2010-09-07 15:34:51 +00:00
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int redBits;
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int greenBits;
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int blueBits;
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int alphaBits;
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int depthBits;
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int stencilBits;
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int accumRedBits;
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int accumGreenBits;
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int accumBlueBits;
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int accumAlphaBits;
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int auxBuffers;
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2010-10-25 10:36:14 +00:00
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GLboolean stereo;
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2010-09-07 15:34:51 +00:00
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int samples;
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2012-12-02 15:10:00 +00:00
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GLboolean sRGB;
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2010-09-07 15:34:51 +00:00
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GLFWintptr platformID;
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2010-10-04 16:17:53 +00:00
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};
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2010-09-07 15:34:51 +00:00
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2010-09-09 16:15:32 +00:00
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//------------------------------------------------------------------------
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// Window structure
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//------------------------------------------------------------------------
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2010-10-04 16:17:53 +00:00
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struct _GLFWwindow
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2010-09-09 18:18:10 +00:00
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{
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2010-09-09 22:06:23 +00:00
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struct _GLFWwindow* next;
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2010-09-09 18:18:10 +00:00
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// Window settings and state
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GLboolean iconified; // GL_TRUE if this window is iconified
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2010-09-16 04:02:44 +00:00
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GLboolean closeRequested; // GL_TRUE if this window should be closed
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2010-09-09 18:18:10 +00:00
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int width, height;
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2010-09-14 01:53:22 +00:00
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int positionX, positionY;
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2012-10-31 15:11:09 +00:00
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int mode; // GLFW_WINDOWED or GLFW_FULLSCREEN
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2011-11-02 15:56:34 +00:00
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GLboolean resizable; // GL_TRUE if user may resize this window
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2012-08-21 19:18:09 +00:00
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GLboolean visible; // GL_TRUE if this window is visible
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2010-09-09 18:18:10 +00:00
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int refreshRate; // monitor refresh rate
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2010-09-09 20:44:38 +00:00
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void* userPointer;
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2010-09-09 16:15:32 +00:00
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2010-09-09 18:18:10 +00:00
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// Window input state
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2010-09-09 16:15:32 +00:00
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GLboolean stickyKeys;
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GLboolean stickyMouseButtons;
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2011-10-13 13:20:59 +00:00
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int cursorPosX, cursorPosY;
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2011-09-06 11:55:29 +00:00
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int cursorMode;
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2012-03-28 19:54:09 +00:00
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double scrollX, scrollY;
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2010-09-09 16:15:32 +00:00
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char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
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char key[GLFW_KEY_LAST + 1];
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// OpenGL extensions and context attributes
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2012-07-21 23:10:59 +00:00
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int clientAPI;
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2010-09-09 16:15:32 +00:00
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int glMajor, glMinor, glRevision;
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2010-10-25 10:36:14 +00:00
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GLboolean glForward, glDebug;
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int glProfile;
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2011-03-07 19:51:34 +00:00
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int glRobustness;
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2010-09-09 16:15:32 +00:00
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PFNGLGETSTRINGIPROC GetStringi;
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2012-11-30 12:56:42 +00:00
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GLFWwindowposfun windowPosCallback;
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2012-10-28 12:45:11 +00:00
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowrefreshfun windowRefreshCallback;
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GLFWwindowfocusfun windowFocusCallback;
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GLFWwindowiconifyfun windowIconifyCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWcursorposfun cursorPosCallback;
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GLFWcursorenterfun cursorEnterCallback;
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GLFWscrollfun scrollCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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2010-10-14 14:40:10 +00:00
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// These are defined in the current port's platform.h
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2010-09-09 16:15:32 +00:00
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_GLFW_PLATFORM_WINDOW_STATE;
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2010-09-09 18:36:23 +00:00
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_GLFW_PLATFORM_CONTEXT_STATE;
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2010-10-04 16:17:53 +00:00
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};
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2010-09-09 16:15:32 +00:00
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//------------------------------------------------------------------------
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// Library global data
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//------------------------------------------------------------------------
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2010-10-04 16:17:53 +00:00
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struct _GLFWlibrary
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2010-09-09 18:18:10 +00:00
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{
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2010-10-13 02:04:43 +00:00
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_GLFWhints hints;
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2010-09-09 22:06:23 +00:00
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2010-10-13 02:04:43 +00:00
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_GLFWwindow* windowListHead;
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2012-11-22 16:04:44 +00:00
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_GLFWwindow* focusedWindow;
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2010-10-24 16:28:55 +00:00
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2010-10-13 02:04:43 +00:00
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GLFWgammaramp currentRamp;
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GLFWgammaramp originalRamp;
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int originalRampSize;
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2012-05-24 09:46:51 +00:00
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GLboolean rampChanged;
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2010-09-09 16:15:32 +00:00
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2012-08-02 16:03:43 +00:00
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GLFWvidmode* modes;
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2010-10-14 14:40:10 +00:00
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// This is defined in the current port's platform.h
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2012-04-22 13:53:02 +00:00
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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2010-10-04 16:17:53 +00:00
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};
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2010-09-09 16:15:32 +00:00
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2012-08-26 18:11:32 +00:00
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//------------------------------------------------------------------------
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// Global state shared between compilation units of GLFW
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// These are exported from and documented in init.c
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//------------------------------------------------------------------------
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2012-08-26 16:42:15 +00:00
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extern GLboolean _glfwInitialized;
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extern _GLFWlibrary _glfwLibrary;
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2010-09-09 16:15:32 +00:00
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2010-09-07 15:34:51 +00:00
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//========================================================================
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2012-08-27 01:25:58 +00:00
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// Prototypes for the platform API
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// This is the interface exposed by the platform-specific code for each
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// platform and is called by the shared code of the public API
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// It mirrors the public API except it uses objects instead of handles
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2010-09-07 15:34:51 +00:00
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//========================================================================
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2012-08-27 01:25:58 +00:00
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// Platform init and version
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2010-09-08 15:30:21 +00:00
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int _glfwPlatformInit(void);
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2012-12-30 00:15:48 +00:00
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void _glfwPlatformTerminate(void);
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2010-09-13 16:05:59 +00:00
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const char* _glfwPlatformGetVersionString(void);
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2010-09-09 19:06:59 +00:00
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2012-08-27 01:25:58 +00:00
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// Input mode support
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2012-06-22 11:53:02 +00:00
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
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2012-04-06 12:37:31 +00:00
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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2010-09-07 15:34:51 +00:00
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2012-08-27 01:25:58 +00:00
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// Video mode support
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2012-08-02 16:03:43 +00:00
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GLFWvidmode* _glfwPlatformGetVideoModes(int* count);
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2010-09-08 15:30:21 +00:00
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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2010-09-07 15:34:51 +00:00
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2012-08-27 01:25:58 +00:00
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// Gamma ramp support
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2010-10-13 20:42:31 +00:00
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void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
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2010-10-13 02:04:43 +00:00
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void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp);
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2012-08-27 01:25:58 +00:00
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// Clipboard support
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2012-04-09 14:00:54 +00:00
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
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2012-04-11 22:51:58 +00:00
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
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2011-09-21 09:09:47 +00:00
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2012-08-27 01:25:58 +00:00
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// Joystick input
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2010-09-08 15:30:21 +00:00
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int _glfwPlatformGetJoystickParam(int joy, int param);
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2012-08-29 16:31:12 +00:00
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int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes);
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2010-09-08 15:30:21 +00:00
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
2012-09-06 23:01:34 +00:00
|
|
|
const char* _glfwPlatformGetJoystickName(int joy);
|
2010-09-07 15:34:51 +00:00
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|
|
2012-08-27 01:25:58 +00:00
|
|
|
// Time input
|
2010-09-08 15:30:21 +00:00
|
|
|
double _glfwPlatformGetTime(void);
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|
|
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void _glfwPlatformSetTime(double time);
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2010-09-07 15:34:51 +00:00
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|
|
|
|
// Window management
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2012-08-06 15:56:41 +00:00
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int _glfwPlatformCreateWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig);
|
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
|
2010-09-09 16:15:32 +00:00
|
|
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
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|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
2012-08-21 18:01:57 +00:00
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window);
|
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window);
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2010-09-09 16:15:32 +00:00
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|
|
2012-08-27 01:25:58 +00:00
|
|
|
// Event processing
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2010-09-09 16:15:32 +00:00
|
|
|
void _glfwPlatformPollEvents(void);
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void _glfwPlatformWaitEvents(void);
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|
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// OpenGL context management
|
2011-07-27 14:01:27 +00:00
|
|
|
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
|
2012-08-12 12:13:18 +00:00
|
|
|
_GLFWwindow* _glfwPlatformGetCurrentContext(void);
|
2012-08-06 16:13:37 +00:00
|
|
|
void _glfwPlatformSwapBuffers(_GLFWwindow* window);
|
2010-09-08 15:30:21 +00:00
|
|
|
void _glfwPlatformSwapInterval(int interval);
|
2012-08-03 13:21:49 +00:00
|
|
|
void _glfwPlatformRefreshWindowParams(_GLFWwindow* window);
|
2010-09-09 16:15:32 +00:00
|
|
|
int _glfwPlatformExtensionSupported(const char* extension);
|
2012-06-04 22:16:40 +00:00
|
|
|
GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
|
2010-09-07 15:34:51 +00:00
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
2012-08-27 01:25:58 +00:00
|
|
|
// Prototypes for the event API
|
|
|
|
// This is used by the platform-specific code to notify the shared code of
|
|
|
|
// events that can be translated into state changes and/or callback calls,
|
|
|
|
// instead of directly calling callbacks or modifying shared state
|
2010-09-07 15:34:51 +00:00
|
|
|
//========================================================================
|
|
|
|
|
2012-01-31 14:27:15 +00:00
|
|
|
// Window event notification (window.c)
|
2012-11-22 16:04:44 +00:00
|
|
|
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused);
|
2011-10-09 15:10:40 +00:00
|
|
|
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
|
|
|
|
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
|
|
|
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
2012-08-21 19:18:09 +00:00
|
|
|
void _glfwInputWindowVisibility(_GLFWwindow* window, int visible);
|
2011-10-09 19:12:13 +00:00
|
|
|
void _glfwInputWindowDamage(_GLFWwindow* window);
|
2012-08-10 11:31:15 +00:00
|
|
|
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
|
2011-10-09 15:10:40 +00:00
|
|
|
|
2012-01-31 14:27:15 +00:00
|
|
|
// Input event notification (input.c)
|
2010-09-09 16:15:32 +00:00
|
|
|
void _glfwInputKey(_GLFWwindow* window, int key, int action);
|
2010-09-09 17:33:37 +00:00
|
|
|
void _glfwInputChar(_GLFWwindow* window, int character);
|
2012-03-28 19:54:09 +00:00
|
|
|
void _glfwInputScroll(_GLFWwindow* window, double x, double y);
|
2010-09-09 16:15:32 +00:00
|
|
|
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
2011-10-09 15:10:40 +00:00
|
|
|
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
2012-01-30 21:59:38 +00:00
|
|
|
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
2010-09-07 15:34:51 +00:00
|
|
|
|
2012-08-27 01:25:58 +00:00
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Prototypes for internal utility functions
|
|
|
|
// These functions are shared code and may be used by any part of GLFW
|
|
|
|
// Each platform may add its own utility functions, but those may only be
|
|
|
|
// called by the platform-specific code
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
// Fullscren management (fullscreen.c)
|
|
|
|
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
|
|
|
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
|
|
|
|
|
|
|
// Error handling (init.c)
|
|
|
|
void _glfwSetError(int error, const char* format, ...);
|
|
|
|
|
2011-03-07 12:56:28 +00:00
|
|
|
// OpenGL context helpers (opengl.c)
|
2010-09-08 15:30:21 +00:00
|
|
|
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
|
|
|
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|
|
|
const _GLFWfbconfig* alternatives,
|
|
|
|
unsigned int count);
|
2012-08-02 12:42:24 +00:00
|
|
|
GLboolean _glfwRefreshContextParams(void);
|
2011-03-07 13:55:11 +00:00
|
|
|
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
|
2012-08-02 12:42:24 +00:00
|
|
|
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
|
2010-09-07 15:34:51 +00:00
|
|
|
|
|
|
|
|
|
|
|
#endif // _internal_h_
|