Doug Binks
0be4f3f75a
Add GLFW_FOCUS_ON_SHOW window hint and attribute
...
This adds a window hint and attribute for controlling whether
glfwShowWindow gives the specified window input focus in addition to
making it visible.
Fixes #1189 .
Closes #1275 .
2018-05-29 15:51:36 +02:00
Camilla Löwy
d222a40046
Documentation work
2018-04-10 17:53:25 +02:00
Camilla Löwy
34d20b0f03
Fix documentation
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Fixes #1226 .
2018-03-03 22:24:26 +01:00
Emmanuel Gil Peyrot
5e5bc14468
Fix documentation about window decorations
2018-02-25 16:54:44 +01:00
Camilla Löwy
b020467192
Documentation work
2018-02-07 16:46:59 +01:00
Corentin Wallez
8a8eefa0d8
Fail Vulkan surface creation if window has context
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OpenGL / OpenGL ES cannot share presentation on a window with Vulkan.
This adds an error to `glfwCreateWindowSurface` when it is called on a
window without the GLFW_CLIENT_API hint set to GLFW_NO_API. This
prevents undefined bahevior and hard to debug crashes.
Fixes #1194 .
Closes #1205 .
2018-01-30 19:25:17 +01:00
Emmanuel Gil Peyrot
a162004a90
Documentation work
2018-01-29 03:59:47 +01:00
Camilla Löwy
d6b3a60fbc
Documentation work
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Added missing bits of documentation for GLFW_HOVERED.
2018-01-11 14:13:54 +01:00
Camilla Löwy
ee9dffcd66
Add GLFW_HOVERED for polling cursor hover state
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This window attribute corresponds to the cursor enter/leave callback.
Fixes #1166 .
2018-01-09 18:02:52 +01:00
Camilla Löwy
370eac3c48
Add glfwSetWindowContentScaleCallback
...
Related to #677 .
Related to #1115 .
2018-01-09 18:00:22 +01:00
Camilla Löwy
7c2c7858c6
Add monitor and joystick user pointers
2017-12-19 15:08:28 +01:00
Camilla Löwy
9da2285b14
Cocoa: Make frame autosave hint a string
2017-12-19 15:08:28 +01:00
Camilla Löwy
6158801aeb
Change glfwInitHintString to glfwWindowHintString
...
Fixes #1139 .
2017-12-19 15:08:27 +01:00
Emmanuel Gil Peyrot
c3cba58a71
Remove trailing whitespace
2017-12-14 15:36:55 +01:00
Camilla Löwy
0e8c4ea7ce
Add lock key modifier bits input mode
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This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.
Fixes #946 .
2017-12-06 18:01:34 +01:00
Camilla Löwy
8094a1c99e
Documentation work
2017-11-27 15:53:59 +01:00
Camilla Löwy
bfe2d42af4
Documentation work
2017-11-27 02:11:11 +01:00
Emmanuel Gil Peyrot
65166858ff
Wayland: Add support for the idle-inhibit protocol
...
Closes #955 .
2017-11-20 22:27:37 +01:00
Emmanuel Gil Peyrot
9c513346ad
Documentation work
...
Gamma will never be supported on Wayland.
Closes #1134 .
2017-11-20 18:00:09 +01:00
Camilla Löwy
d73ab0bd58
Documentation work
...
The reference for glfwCreateWindow listed the wrong default icon for
Windows.
Fixes #1130 .
2017-11-16 10:08:38 +01:00
Camilla Löwy
11e47f08b1
Add glfwGetWindowOpacity and glfwSetWindowOpacity
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This adds support for setting the opacity of the whole window, including
any decorations.
Fixes #1089 .
2017-11-15 15:46:01 +01:00
Camilla Löwy
adebcc7111
Deprecate charmods callback
2017-11-14 23:30:00 +01:00
Camilla Löwy
49130ab8ec
Rename framebuffer transparency hint
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This is a breaking change of an unreleased API.
2017-11-14 17:21:36 +01:00
Camilla Löwy
31cbb20ba2
Deprecate window parameter of clipboard functions
2017-11-10 02:52:16 +01:00
Camilla Löwy
f2756d0b3f
Documentation work
...
Related to #1065 .
2017-11-02 19:30:12 +01:00
Camilla Löwy
2867ca1e5b
Documentation work
...
Fixes #1104 .
2017-10-29 16:27:15 +01:00
Camilla Löwy
16bf872117
Add content scale queries
...
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.
Parts of this patch are based on code by @ferreiradaselva.
Fixes #235 .
Fixes #439 .
Fixes #677 .
Fixes #845 .
Fixes #898 .
2017-10-26 17:26:36 +02:00
Camilla Löwy
1be81a1540
Documentation work
2017-10-22 16:30:19 +02:00
Camilla Löwy
32e78aeb2e
Add GLFW_TRANSPARENT attribute and documentation
...
This completes support for window framebuffer transparency on Windows,
macOS and X11. Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.
Fixes #197 .
Closes #1079 .
Related to #663 .
Related to #715 .
Related to #723 .
Related to #1078 .
2017-09-27 21:54:04 +02:00
Bailey Cosier
93e66661d3
Cleanup
...
This is an extract of a commit, minimally edited to ensure it compiles.
Closes #1078 .
Related to #197 .
2017-09-27 21:33:03 +02:00
Wolfgang Draxinger
019609b6cd
Add GLFW_TRANSPARENT and X11 implementation
...
This is a squashed extract of several commits, minimally edited to
ensure it compiles.
Related to #197 .
Related to #715 .
2017-09-27 21:33:03 +02:00
Camilla Löwy
c23fca6343
Fix APIENTRY from windows.h being undefined
...
Some extension loader headers include windows.h. If they were included
before glfw3.h, glfw3native.h would leave APIENTRY undefined. This adds
the GLFW_APIENTRY_DEFINED macro to signal when GLFW "owns" APIENTRY and
may undefine it.
Fixes #1062 .
2017-08-21 16:01:32 +02:00
Kristian Nielsen
29a75ab09d
X11: Add native access to primary selection
...
This adds the native access functions glfwSetX11SelectionString and
glfwGetX11SelectionString under GLFW_EXPOSE_NATIVE_X11. They are
similar to glfwSetClipboardString and glfwGetClipboardString but operate
on the PRIMARY selection.
The primary selection is widely used in X11, and so seems important to
support. Primary selection is mostly an X11-specific thing, hence it's
exposed as an X11 native interface.
Fixes #894 .
Closes #1056 .
Signed-off-by: Kristian Nielsen <knielsen@knielsen-hq.org>
2017-08-13 18:52:24 +02:00
Camilla Löwy
5bc1c38159
Documentation work
...
[ci skip]
2017-08-09 12:20:51 +02:00
Camilla Löwy
5b7281bd41
Add glfwGetJoystickGUID
...
This function completes the first round of support for
SDL_GameControllerDB.
Fixes #900 .
2017-07-30 16:15:12 +02:00
Camilla Löwy
213dd2d0d6
Add glfwInitHintString
...
Adds string type init hints. Adds X11 specific init hints for WM_CLASS
components. Documentation work.
Fixes #893 .
2017-07-25 23:53:52 +02:00
Camilla Löwy
2d8d8f5917
Fix signedness in GLFWgamepadstate
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The signedness did not match glfwGetJoystickButtons.
2017-07-17 23:16:55 +02:00
Camilla Löwy
8e899ccc29
Cocoa: Add support for MoltenVK dynamic library
...
Tested with MoltenVK 0.18.0.
Related to #870 .
2017-07-10 21:34:02 +02:00
Camilla Löwy
2e9aff759e
Fix @ref link
2017-07-09 14:46:39 +02:00
Camilla Löwy
953106e74d
Add support for SDL_GameControllerDB
...
This adds support for importing and applying mappings from the
SDL_GameControllerDB database.
Related to #900 .
2017-07-07 15:52:33 +02:00
Camilla Löwy
be51c201dd
Cleanup
...
Related to #1039 .
2017-07-03 14:32:23 +02:00
David Carlier
57f872054c
Fix GLAPIENTRY re-definition warning on OpenBSD
...
Closes #1039 .
2017-07-03 14:28:44 +02:00
Camilla Löwy
539a728063
Documentation work
...
[ci skip]
2017-06-30 12:45:29 +02:00
Camilla Löwy
d2952e4e92
Cleanup
...
Related to #1005 .
2017-06-15 20:01:44 +02:00
Camilla Löwy
14a3fe0ac0
Make glfwGetError also provide description
...
Related to #970 .
2017-06-08 16:08:36 +02:00
Camilla Löwy
beaeb0d4af
Add missing pixel format documentation
...
Fixes #1027 .
2017-06-07 20:07:24 +02:00
Camilla Löwy
fa0b5e1b85
Additional client API logic cleanup
2017-05-16 15:43:29 +02:00
Konstantin Käfer
244d6d7823
Allow OpenGL ES header inclusion on macOS
...
Related to #985 .
2017-05-16 15:42:51 +02:00
Camilla Löwy
baa9cd8968
Cleanup
...
Closes #988 .
2017-05-11 20:10:04 +02:00
Felipe Ferreira da Silva
412eb6a611
Add glfwRequestWindowAttention
...
Related to #988 .
2017-05-11 13:36:39 +02:00
Camilla Löwy
6350641f0a
Add glfwGetError
...
Related to #970 .
If you have opinions on the design or implementation of this function,
please come join us in #970 before it is frozen for release.
2017-05-03 18:30:11 +02:00
Camilla Löwy
16ddfafeaa
Allow object creation from callbacks
2017-05-03 15:10:36 +02:00
Camilla Löwy
9558b85f7b
Documentation work
...
Related to #981 .
2017-04-04 18:53:47 +02:00
Brandon Schaefer
c9003b5547
Mir: Get ready for Mir 1.0
...
Clean up CMake finding and check version. Change last remaining
deprecations.
Closes #979 .
2017-03-30 00:43:03 +02:00
Camilla Berglund
bff31f006e
Formatting
2017-03-16 16:22:00 +01:00
Camilla Löwy
798d7c6d68
Implement glfwGetJoystickHats
...
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.
Fixes #889 .
2017-03-06 03:23:29 +01:00
IntellectualKitty
368dec7ac7
Add glfwGetJoystickHats
...
This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty. The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.
Closes #906 .
2017-03-05 23:20:07 +01:00
Camilla Löwy
c50aba1335
Cocoa: Add support for MainMenu.nib loading
2017-03-01 04:36:00 +01:00
Camilla Löwy
6d9a58bfef
Add glfwInitHint
...
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
071a049f07
Documentation work
...
[ci skip]
2017-02-28 22:54:50 +01:00
Camilla Löwy
e9560ef021
Add GLFW_OSMESA_CONTEXT_API
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This allows the creation of OpenGL contexts via OSMesa on existing
platforms. It does not add a compile- or link-time dependency on
OSMesa.
Fixes #281 .
2017-02-28 20:38:10 +01:00
Camilla Löwy
463930761b
Documentation work
...
[ci skip]
2017-02-20 16:35:02 +01:00
Camilla Löwy
77a8f103d8
Add GLFW_COCOA_GRAPHICS_SWICTHING
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This provides control over whether the context should participate in
macOS Automatic Graphics Switching.
Closes #377 .
Closes #935 .
2017-02-10 01:29:29 +01:00
Camilla Löwy
21eabd3938
Documentation work
2017-02-08 06:53:04 +01:00
Camilla Löwy
98bdd36231
Fix glfwVulkanSupported semantics
2017-02-07 21:28:50 +01:00
Camilla Löwy
5a74b5008d
Cleanup
...
Related to #842 .
2017-02-06 15:16:27 +01:00
Liam Middlebrook
72ac5badb0
Add GLFW_CENTER_CURSOR
...
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.
Fixes #749 .
Closes #842 .
2017-02-06 15:16:26 +01:00
Camilla Löwy
a46c95c7f2
Clarify requirements for receiving joystick events
...
As of c5694b3013
this is now consistent
enough across platforms to describe.
Fixes #887 .
[ci skip]
2017-02-01 05:40:48 +01:00
Camilla Löwy
6801478a13
Lengthen lifetime of joystick information pointers
...
This is possible because publicly available joystick information is now
managed by shared code and there is now a joystick callback.
[ci skip]
2017-02-01 05:37:38 +01:00
Camilla Löwy
3edaa5280d
Add GLFW_INCLUDE_ES32
2017-01-02 06:06:01 +01:00
Camilla Löwy
4661315192
Add GLFW_COCOA_FRAME_AUTOSAVE
...
Fixes #195 .
2017-01-01 19:58:34 +01:00
Camilla Löwy
831426ca63
Documentation work
...
[ci skip]
2016-12-08 17:08:53 +01:00
Camilla Löwy
58ceab5f1e
Add GLFW_COCOA_RETINA_FRAMEBUFFER
...
Look, a can of worms! I wonder what's inside.
This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy
766a9dc9fd
Documentation work
...
Related to glfw/website#34 .
2016-12-08 16:56:05 +01:00
Camilla Löwy
9e56099edd
Add glfwSetWindowAttrib
...
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.
Fixes #537 .
2016-12-06 15:59:18 +01:00
Camilla Löwy
ce161c2c02
Documentation work
...
[ci skip]
2016-12-06 13:58:45 +01:00
Camilla Löwy
fd127d59fa
Cocoa: Improve OpenGL version restriction messages
...
Fixes #904 .
2016-12-03 20:15:26 +01:00
Camilla Löwy
f4d0c83181
Paperwork done
2016-11-30 14:00:41 +01:00
Camilla Berglund
fef21361c5
OSMesa: Cleanup
...
Fixes formatting, semantics and documentation. Adds
glfwGetOSMesaContext. Adds support for OSMesa context attributes.
Updates changelog and credits. Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions. Removes empty platform
structs. Fixes version string format. Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).
Closes #850 .
2016-11-09 01:36:21 +01:00
Jason Daly
368fa9475d
Add headless OSMesa backend
...
Allows creation and drawing to in-memory OpenGL contexts.
This backend does not provide input.
Related to #850 .
2016-11-09 01:23:43 +01:00
Camilla Berglund
a90ee65f7b
Add definition of GLAPIENTRY
2016-11-08 12:39:18 +01:00
Camilla Berglund
e83be1d73a
Note that mode switching does not affect context
2016-11-08 12:19:06 +01:00
Camilla Berglund
e8c3e54dda
Documentation work
...
[ci skip]
2016-11-07 19:53:42 +01:00
Camilla Berglund
e94d16667b
Cocoa: Add basic support for Vulkan via MoltenVK
...
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later. It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.
glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.
You must help CMake find MoltenVK for the Vulkan test to be built.
Fixes #870 .
2016-11-01 21:39:54 +01:00
Camilla Berglund
67931bdeb2
Replace last @remarks with @remark
2016-11-01 21:34:26 +01:00
Camilla Berglund
ec17161651
Note that mode switching does not affect context
2016-11-01 21:34:26 +01:00
Camilla Berglund
8d6f265441
Update default name from OS X to macOS
...
Note that earlier releases are still referred to by their proper names;
OS X <version> or Mac OS X <version>.
2016-10-20 00:53:37 +02:00
linkmauve
bc8b0480e9
Wayland: Document when behaviour differs
...
This should describe all of the Wayland-specific points, mostly in
three categories:
- Missing GLFW features, for example window frame, screensaver
inhibition, clipboard or file drop.
- Missing protocols, like setting gamma on a monitor or specifying a
window icon.
- Fundamental incompatibilities with Wayland concepts, like trying to
handle global positioning of a window in a 2D space, trying to bring
a window to front, or trying to change the monitor’s mode.
Closes #881 .
2016-10-16 16:52:39 +02:00
Camilla Berglund
efc6b35615
Rename joystick ID variables
2016-10-16 14:07:18 +02:00
Camilla Berglund
c156b50e4c
Add glfwSetWindowMaximizeCallback
...
Fixes #778 .
2016-09-29 01:24:56 +02:00
Camilla Berglund
433db8f9f9
Allow combining Vulkan and GL/GLES header macros
2016-09-14 22:59:12 +02:00
Camilla Berglund
7e9e321c38
Add @ref tags for Vim syntax highlighting
2016-09-14 22:59:11 +02:00
Camilla Berglund
bb3cb8f233
Cleanup
...
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.
Related to #830 .
2016-09-07 16:46:48 +02:00
Michael Stocker
e745b0dd47
Add glfwGetKeyScancode
...
Allows retrieval of platform scancode from GLFW_KEY_*. Implemented for
Win32, Cocoa and X11. Stubs for Mir and Wayland.
Closes #830 .
2016-09-07 16:38:22 +02:00
Camilla Berglund
53fafad915
Start 3.3
2016-08-18 23:55:49 +02:00
Camilla Berglund
999f3556fd
Documentation work
2016-08-18 13:32:27 +02:00
Camilla Berglund
fe0317aee5
Documentation work
2016-08-01 11:51:30 +02:00
Camilla Berglund
70423af38c
Clarify comments
2016-07-21 00:15:42 +02:00
Camilla Berglund
73abf8a800
Documentation work
2016-07-06 13:06:59 +02:00
Camilla Berglund
4bccb3dc9f
Start 3.2.1
2016-06-15 01:35:05 +02:00